Tim.Smith
[FYI] Tim.Smith
#preflight skip
#ROBOMERGE-AUTHOR: daniel.lamb
#ROBOMERGE-SOURCE: CL 18325461 via CL 18326818 via CL 18326973 via CL 18327001 via CL 18328442 via CL 18328531
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18328632 by daniel lamb in ue5-release-engine-test branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
#rb trivial
#rnx
#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 17491149 via CL 17491166 via CL 17491168 via CL 17491170
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v870-17433530)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17491173 by tim smith in ue5-release-engine-test branch]
1) Functions added for LiveCoding have been removed and the data is now just a static.
2) Consolidated defered registration into a single routine. This includes CppStructOps registration where every routine was over 100 bytes in length.
3) Removed the extra argument in function registration to avoid 7 bytes on windows
4) Fixed a typo in a macro name.
#b none
#rnx
#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 17490728 via CL 17490835 via CL 17490836 via CL 17490837
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v870-17433530)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 17490838 by tim smith in ue5-release-engine-test branch]
#rb trivial
#rnx
#ROBOMERGE-SOURCE: CL 17301841 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)
[CL 17301846 by tim smith in ue5-release-engine-test branch]
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 17034854 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v846-17029325)
[CL 17035677 by tim smith in ue5-release-engine-test branch]
All code is still based on the UE_RIGVM_UCLASS_BASED_STORAGE_DISABLED define, which is turned on.
So the feature / changes don't affect anything just yet.
#rb na
[FYI] jack.cai halfdan.ingvarsson
#jira na
#ROBOMERGE-SOURCE: CL 16970759 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16970901 by helge mathee in ue5-release-engine-test branch]
This allows you to test whether a particular interface instance (implemented as a UInterface) has been implemented by a UObject, or whether it's been implemented by a standard C++ type. This is useful if you have an interface that _may_ be implemented by a UObject, but isn't required to be.
#rb Tim.Smith
#preflight 60fb64cd8fe7e0000143f3de
#ROBOMERGE-SOURCE: CL 16954784 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16954797 by jamie dale in ue5-release-engine-test branch]
#rb trivial
#rnx
#ROBOMERGE-SOURCE: CL 16949693 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
#ROBOMERGE[bot1]: Dev-EngineMerge
[CL 16949696 by tim smith in ue5-release-engine-test branch]
#rb trivial
#rnx
#ROBOMERGE-SOURCE: CL 16940932 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16940940 by tim smith in ue5-release-engine-test branch]
2) Improved the performance of the array dimension enum lookup code.
3) Moved type shutdown to be tracked in the app instead of at c++ exit time.
4) Changed to TSharedRef iteration to use references instead of by value to avoid the performance hit.
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 16936536 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16936540 by tim smith in ue5-release-engine-test branch]
2) Don't create engine types unless a script plugin is found
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 16922516 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16922790 by tim smith in ue5-release-engine-test branch]