Marc Audy
0c3be2b6ad
Merge Release-Engine-Staging to Test @ CL# 18240298
...
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
carl lloyd
d4e12bf0d0
Stripped PLATFORM_ANDROID_VULKAN and PLATFORM_ANDROIDGL4
...
Removed old GPU Architecture code from android tool chain
#rb Chris.Babcock
[FYI] Jack.Porter
#jira UE-131194
#ROBOMERGE-AUTHOR: carl.lloyd
#ROBOMERGE-SOURCE: CL 18087187 in //UE5/Release-5.0/... via CL 18088638
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v889-18060218)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18088741 by carl lloyd in ue5-release-engine-test branch]
2021-11-08 12:22:54 -05:00
aurel cordonnier
a6e741e007
Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
...
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
josh adams
e68d49fc4c
- Fixed up some platform module references in C# for building with some platforms force disabled (brought over from UE4)
...
#preflight 610c043c6b1f8c00017194dd
#rb none
#ROBOMERGE-SOURCE: CL 17074043 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17074052 by josh adams in ue5-release-engine-test branch]
2021-08-05 15:17:09 -04:00
aurel cordonnier
02c0f425e8
Copy up from Release-Engine-Staging @ 16738359
...
This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719
[CL 16738582 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-22 00:27:54 -04:00
Marc Audy
f02d489290
Update Release-Engine-Test from Release-Engine-Staging @ 16264272
...
[CL 16264458 by Marc Audy in ue5-release-engine-test branch]
2021-05-11 01:10:20 -04:00
jonathan adamczewski
1f82bedc58
Removal some references to Mono
...
#trivial
#jira none
[CL 16171278 by jonathan adamczewski in ue5-main branch]
2021-04-30 14:34:17 -04:00
aurel cordonnier
50944fd712
Merge UE5/RES @ 16162155 to UE5/Main
...
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156
[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Chris Babcock
a2d9bd542e
Change Android class names from ue4 to unreal
...
#jira UE-104943
#ue5
#android
#review @Jack.Porter
#rb Jack.Porter
[CL 15284943 by Chris Babcock in ue5-main branch]
2021-02-02 17:21:35 -04:00
Josh Adams
b0e4357576
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
...
#rb marc.audy (concept, not each file)
[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00
Josh Adams
b84453bc37
- Remove support for 32-bit Android, still have support for Arm64 and X64. Next checkin will delete the libs
...
#rb chris.babcock,jack.porter
#fyi chris.babcock,jack.porter
[CL 15056295 by Josh Adams in ue5-main branch]
2021-01-12 16:59:21 -04:00
Ben Marsh
6f927647b1
Changing C# code over to using EpicGames.Core over DotNETCommon.
...
#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Ben Marsh
83f27d27e9
UBT: Mark platforms and project file generation code as not nullable aware.
...
#rb none
#rnx
[CL 14960496 by Ben Marsh in ue5-main branch]
2020-12-20 17:32:59 -04:00
Marc Audy
50a3d7d368
Merge Release-Engine-Staging to Main @ CL# 14467590
...
This represents UE4/Main @ 14432125 + some cherrypick fixes
[CL 14468207 by Marc Audy in ue5-main branch]
2020-10-09 22:42:26 -04:00
Marcus Wassmer
3b81cf8201
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
...
autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Josh Adams
8e4048e6ee
- Moved Platform SDK classes to their own files to prepare for moving to BuildUtilities
...
- Deleted some empty subclasses
#fyi ben.marsh
[CL 13736834 by Josh Adams in ue5-main branch]
2020-06-22 16:48:32 -04:00
Josh Adams
ab4a48f566
- Moved UEBuildPlatformSDK into a separate DLL, BuildUtilities (similar to DotNETUtilities), allowing for better sharing of code between UBT and UAT (Turnkey in particular)
...
- Refactored SDK versioning into more formalized APIs for all platforms. Currently UBT will not error with bad versions, but that is coming.
- Turnkey updated to use new BuildUtilities
#rb ben.marsh
[CL 13733158 by Josh Adams in ue5-main branch]
2020-06-22 14:32:25 -04:00
chris babcock
f1931debe2
Update SetupAndroid scripts to install Android NDK 21b with fixed clang for x86_64
...
#jira UE-89957
#ue4
[FYI] Jack.Porter
#android
#rb Trevor.Stone
#ROBOMERGE-SOURCE: CL 12941104 in //UE4/Release-4.25/... via CL 12941110 via CL 12941115
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)
[CL 12941120 by chris babcock in Main branch]
2020-04-20 19:56:37 -04:00
Ben Marsh
d6d7c939e5
Copying //UE4/Dev-Build to Dev-Main (//UE4/Dev-Main)
...
#rb none
[CL 12726184 by Ben Marsh in Main branch]
2020-04-10 11:30:32 -04:00
chris babcock
0d107b1102
Unshelved from pending changelist '12670438':
...
Fix up Android NDK 21 merge differences and native issues
#jira FORT-275902
#android
[FYI] Ben.Temple
#rb Jack.Porter
#ROBOMERGE-OWNER: chris.babcock
#ROBOMERGE-AUTHOR: chris.babcock
#ROBOMERGE-SOURCE: CL 12670408 via CL 12670410 via CL 12670462
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)
[CL 12671919 by chris babcock in Main branch]
2020-04-08 10:10:06 -04:00
chris babcock
b29a250c87
Fix issues with stdlib and x86_64 linking
...
#jira UE-89957,UE-90022
#ue4
#android
[FYI] Jack.Porter
#rb Jack.Porter
#ROBOMERGE-SOURCE: CL 12504708 in //UE4/Release-4.25/... via CL 12504709 via CL 12504729
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v673-12478461)
[CL 12504762 by chris babcock in Main branch]
2020-04-01 05:00:44 -04:00
carl lloyd
a745d7eb86
Removed ATC/ETC1 and Android PVR texture formats
...
[at]Chris.babcock [at]Jack.porter
[FYI] [at]Rolando.Caloca [at]Luke.Thatcher
#rb Chris.babcock, Jack.porter, Rolando Caloca
#jira none
#ROBOMERGE-SOURCE: CL 11825686 in //UE4/Release-4.25/... via CL 11825740
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)
[CL 11825801 by carl lloyd in Main branch]
2020-03-02 11:26:01 -05:00
chris babcock
89806504ee
Update Android toolchain to NDK 21 (20 also supported for x86_64) additional files
...
#jira UE-80046
#ue4
#android
#rb Bradon.Schaefer
#ROBOMERGE-SOURCE: CL 11555526 in //UE4/Release-4.25/... via CL 11555547
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v654-11333218)
[CL 11578380 by chris babcock in Main branch]
2020-02-21 15:19:40 -05:00
Rolando Caloca
5b82f15def
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
...
#rb none
#rnx
[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
chad garyet
21ba436420
enable xge for android builds
...
#rb none
[FYI] chris.babcock ryan.durand bob.tellez
#ROBOMERGE-SOURCE: CL 11077262 via CL 11077266 via CL 11077267
#ROBOMERGE-BOT: (v637-11041722)
[CL 11077269 by chad garyet in Main branch]
2020-01-21 16:49:41 -05:00