Commit Graph

4034 Commits

Author SHA1 Message Date
aaron mcleran
7d8b0803df Removing legacy audio backends and unrealaudio
#jira UE-135041, UE-135040
#rb rob.gay

#ROBOMERGE-AUTHOR: aaron.mcleran
#ROBOMERGE-SOURCE: CL 18420374 in //UE5/Release-5.0/... via CL 18422553
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18422823 by aaron mcleran in ue5-release-engine-test branch]
2021-12-09 14:49:58 -05:00
joe kirchoff
3744d4e088 VCProjectGen: Add std version to AdditionalOptions to fix intellisense
#jira UE-135516
#rnx
#rb none

#ROBOMERGE-AUTHOR: joe.kirchoff
#ROBOMERGE-SOURCE: CL 18407259 in //UE5/Release-5.0/... via CL 18407269
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18407279 by joe kirchoff in ue5-release-engine-test branch]
2021-12-08 12:00:17 -05:00
ben marsh
5e96d78e61 Resubmitting fixed version of CL 18401813
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 18404837 in //UE5/Release-5.0/... via CL 18404843
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)

[CL 18404847 by ben marsh in ue5-release-engine-test branch]
2021-12-08 08:07:45 -05:00
david harvey
75c0729392 Adding the option to change the Visual Studio platform name on a per-project basis.
#jira UE-129637
#rnx
#[robomerge][starship] UE5-Main
#rb Ben.Marsh

#ROBOMERGE-OWNER: david.harvey
#ROBOMERGE-AUTHOR: david.harvey
#ROBOMERGE-SOURCE: CL 18404402 via CL 18404418 via CL 18404419 via CL 18404445 via CL 18404455
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)

[CL 18404461 by david harvey in ue5-release-engine-test branch]
2021-12-08 06:26:07 -05:00
mark lintott
28a541d02b Undo //UE5/Release-5.0/Engine/Source/Programs/UnrealBuildTool/Configuration/... changelist 18401813
Speculative rollback for CIS errors
[FYI] ben.marsh
#jira none
#rb trivial
#preflight none

#ROBOMERGE-AUTHOR: mark.lintott
#ROBOMERGE-SOURCE: CL 18403989 in //UE5/Release-5.0/... via CL 18404003
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)

[CL 18404005 by mark lintott in ue5-release-engine-test branch]
2021-12-08 03:53:57 -05:00
ben marsh
f872ca4db3 UBT: Fix -NoEngineChanges blocking builds when switching between targets. Metadata file for engine binaries was invalidating the action causing *.modules files to be generated.
#jira UE-136297, UE-133086

#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 18401813 in //UE5/Release-5.0/... via CL 18401822
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)

[CL 18401825 by ben marsh in ue5-release-engine-test branch]
2021-12-07 19:05:07 -05:00
jon nabozny
fe2a14c9b9 Fixed UHT warnings about returning null from a function that expects a non-nullable string.
#ROBOMERGE-AUTHOR: jon.nabozny
#ROBOMERGE-SOURCE: CL 18242308 via CL 18372255 via CL 18372319
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18372369 by jon nabozny in ue5-release-engine-test branch]
2021-12-03 15:38:29 -05:00
patrick enfedaque
bc6bb2fd87 Fix duplicate 'GetISPCObjectFileFormat' definition caused by integration
[FYI] jon.nabozny

#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 18367844 in //UE5/Release-5.0/... via CL 18367848
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18367849 by patrick enfedaque in ue5-release-engine-test branch]
2021-12-03 08:39:34 -05:00
jon nabozny
f59cbe4047 ISPC update and support for setting explciit ISPC CPU target
Manual cherrypick of Jeff Newquist's CL 17570840:
Provide API to override output format of ISPC for platforms that should use an option other than --emit-obj
#rb brian.white

Additional changes by Jeff Newquist:
- update to ISPC 1.16.1
- set CPU target for ISPC


#rb Jeff.Newquist
#lockdown michal.valient
#jira UE-124897, FROST-5511
#preflight 615659689dc4c50001387dcc

#ROBOMERGE-OWNER: jon.nabozny
#ROBOMERGE-AUTHOR: eric.mcdaniel
#ROBOMERGE-SOURCE: CL 17693756 via CL 17968371 via CL 18366221 via CL 18366330
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18366391 by jon nabozny in ue5-release-engine-test branch]
2021-12-03 01:45:46 -05:00
luke thatcher
41378b4733 Add bPreferThinLTO target option so that targets can opt for ThinLTO on supported platform via the .Target.cs file, without needing to pass additional UBT command line switches via a build script.
#rb Ben.Marsh
#lockdown Andrew.Firth
#preflight 614a117c11925a00019b334e

#ROBOMERGE-AUTHOR: luke.thatcher
#ROBOMERGE-SOURCE: CL 17585734 via CL 17947940 via CL 18364320 via CL 18364515
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18364601 by luke thatcher in ue5-release-engine-test branch]
2021-12-02 23:30:23 -05:00
jonathan adamczewski
f122b289e8 UnrealBuildTool: Makefile records external dependency on platform/group-specific target rule source file
#jira none

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18362831 in //UE5/Release-5.0/... via CL 18362844
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18362863 by jonathan adamczewski in ue5-release-engine-test branch]
2021-12-02 20:28:25 -05:00
jonathan adamczewski
575aea6fd3 UnrealBuildTool: track history for AdditionalPluginDirectories
External plugins will be built in project_dir/Intermediate/External/...

#jira UE-136243
#preflight 61a8efe3ca183f8de48d781f

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18353193 in //UE5/Release-5.0/... via CL 18353223
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18353249 by jonathan adamczewski in ue5-release-engine-test branch]
2021-12-02 11:49:46 -05:00
dmytro vovk
ee828be572 Link with static libc++ on Android
#rb Chris.Babcock
#jira UE-131966

#ROBOMERGE-AUTHOR: dmytro.vovk
#ROBOMERGE-SOURCE: CL 18347907 via CL 18348300 via CL 18348354 via CL 18348403 via CL 18348660 via CL 18348690
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18348716 by dmytro vovk in ue5-release-engine-test branch]
2021-12-01 21:20:51 -05:00
jonathan adamczewski
f47cdcfeec UnrealBuildTool: Cache BuildConfiguration.xml file locations
#jira none

#ROBOMERGE-OWNER: jonathan.adamczewski
#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18342928 in //UE5/Release-5.0/... via CL 18343053
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18343070 by jonathan adamczewski in ue5-release-engine-test branch]
2021-12-01 14:45:33 -05:00
ryan durand
0b9ee685f4 (Merging from Main)
Force use of cl-filter if printing timing information for CTA.

#rnx
#jira UE-133073
#rb jonathan.adamczewski

#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 18339498 in //UE5/Release-5.0/... via CL 18339528
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18339548 by ryan durand in ue5-release-engine-test branch]
2021-12-01 10:48:01 -05:00
chris babcock
0dd19bd2bd Remove patching of cpu-features.c now that ARMv7 no longer supported
#jira UE-136251
#android
[at]Jack.Porter
#rb Jack.Porter


#ROBOMERGE-AUTHOR: chris.babcock
#ROBOMERGE-SOURCE: CL 18325701 via CL 18325708 via CL 18325720 via CL 18327271 via CL 18327347
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18327411 by chris babcock in ue5-release-engine-test branch]
2021-11-30 13:05:44 -05:00
jonathan adamczewski
80e4b39122 UnrealBuildTool WriteDocumentaion: nested class lookup in Documentation.xml
When looking up member names in documentation xml, replace + with .

Type.FullName uses '+' to indicate a nested class (e.g. UnrealBuildTool.UnrealBuildTool+GlobalOptions), but generated documentation xml always uses '.'


#jira UE-133900
#rb ben.marsh

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18325633 in //UE5/Release-5.0/... via CL 18325639
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18325644 by jonathan adamczewski in ue5-release-engine-test branch]
2021-11-30 11:22:55 -05:00
brandon schaefer
50763eb539 Fix include path when we changed dir from Linux -> Unix (thanks arcolight! PR #8640)
#jira UE-135449
#rb none

#ROBOMERGE-AUTHOR: brandon.schaefer
#ROBOMERGE-SOURCE: CL 18309443 in //UE5/Release-5.0/... via CL 18309463
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18309510 by brandon schaefer in ue5-release-engine-test branch]
2021-11-29 10:02:36 -05:00
carl lloyd
b04dec9964 Made ES 3.2 a requirement for OpenGL on Android
#rb Allan.Bentham

#ROBOMERGE-AUTHOR: carl.lloyd
#ROBOMERGE-COMMAND: FNMain
#ROBOMERGE-SOURCE: CL 18293704 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0
#ROBOMERGE[bot1]: Main

[CL 18293711 by carl lloyd in ue5-release-engine-test branch]
2021-11-25 06:58:08 -05:00
jonathan adamczewski
9394c1c414 UnrealBuildTool: Make platform handling more consistent
#jira UE-130413
#rb josh.adams

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18271725 in //UE5/Release-5.0/... via CL 18271746
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18271752 by jonathan adamczewski in ue5-release-engine-test branch]
2021-11-23 12:25:08 -05:00
tim smith
a49cb3c2bb Fix linking issue when doing Live Coding and adding new classes.
#rb self
#rnx
#jira UE-134615
#preflight 619ce61caa4521f9e7918e70

#ROBOMERGE-OWNER: tim.smith
#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 18269134 in //UE5/Release-5.0/... via CL 18269224
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18269238 by tim smith in ue5-release-engine-test branch]
2021-11-23 08:52:14 -05:00
ben marsh
9c9bfd1445 UBT: Fix post build steps running earlier than they should, due to missing dependency on metadata file being written.
#jira UE-135488
#preflight 619c436c810f5e07a35d35dc

#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 18269088 in //UE5/Release-5.0/... via CL 18269108
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18269116 by ben marsh in ue5-release-engine-test branch]
2021-11-23 08:39:06 -05:00
jonathan adamczewski
7464f272f9 Remove (typed) references to NDA platforms
#rb josh.adams

#ROBOMERGE-AUTHOR: jonathan.adamczewski
#ROBOMERGE-SOURCE: CL 18265553 in //UE5/Release-5.0/... via CL 18265561
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18265564 by jonathan adamczewski in ue5-release-engine-test branch]
2021-11-22 19:54:34 -05:00
tim smith
e5ece544be Fix UBT issue where a game project outside of the engine directory tree could end up with a BuildId that isn't in sync with the engine.
#rb Ben.Marsh
#rnx

#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 18265041 in //UE5/Release-5.0/... via CL 18265047
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18265049 by tim smith in ue5-release-engine-test branch]
2021-11-22 19:14:34 -05:00
allan bentham
89d4a4b090 Provide a way for Android java to set UE's crash context.
#rb jack.porter
#preflight 619b8e5b0141b3c6da20edeb

#ROBOMERGE-AUTHOR: allan.bentham
#ROBOMERGE-SOURCE: CL 18256890 via CL 18256928 via CL 18256942 via CL 18263305 via CL 18263406
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18263527 by allan bentham in ue5-release-engine-test branch]
2021-11-22 16:44:57 -05:00