Commit Graph

3 Commits

Author SHA1 Message Date
zousar shaker
ca87a4d378 Make the oodle plugin and module used when producing standalone texture build workers configurable via INI.
#rb devin.doucette

#ROBOMERGE-SOURCE: CL 17111970 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)

[CL 17111976 by zousar shaker in ue5-release-engine-test branch]
2021-08-09 23:58:53 -04:00
zousar shaker
665aa69dcb Allow Oodle texture plugin & module to be overridden by project configuration when building standalone texture build workers.
#rb devin.doucette

#ROBOMERGE-SOURCE: CL 17107168 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)

[CL 17107188 by zousar shaker in ue5-release-engine-test branch]
2021-08-09 16:33:30 -04:00
zousar shaker
a48d9e9497 Expand texture build functions to all current texture formats.
Expand texture build workers to all current platform specific texture formats, or added build functions to the base build worker.  Workers are buildable, but not discoverable yet as discovery will be refactored soon to use Target Receipts.
Reduce boilerplate involved in setup of build worker.

#rb devin.doucette

#ROBOMERGE-SOURCE: CL 16853856 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16853877 by zousar shaker in ue5-release-engine-test branch]
2021-07-14 15:27:36 -04:00