Commit Graph

5 Commits

Author SHA1 Message Date
ben marsh
55788d0592 Disable Pdb2Pdb on Horde agent binaries. Setting debugmode to Pdbonly instead.
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 18222980 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v895-18170469)

[CL 18223000 by ben marsh in ue5-release-engine-test branch]
2021-11-17 09:39:29 -05:00
ben marsh
12e3b6a374 Horde: Add a more detailed error return path for failed compute tasks. Task result messages now include a numerical "Outcome" field and string "Detail" field providing additional context surrounding a task that was not executed.
[FYI] Joe.Kirchoff

#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 17566168 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17566171 by ben marsh in ue5-release-engine-test branch]
2021-09-19 13:45:49 -04:00
ben marsh
8e7b0c8791 Horde: New API for remote execution.
Now allows for a stateless API and supports work-stealing between pods (via a shared task list stored in Redis). Clients now send requests for work to be executed with messages returned through a particular channel, which can be polled for outputs.

ExecuteV2 command in HordeAgent allows exercising the new code via the command line. Now mirrors the entire input directory by default, and only takes a JSON file to describe the command to perform.

#ROBOMERGE-SOURCE: CL 17171093 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17171094 by ben marsh in ue5-release-engine-test branch]
2021-08-14 17:57:26 -04:00
jonathan adamczewski
2b7b866f45 Move DotNETCommon/BuildUtilities to Shared/EpicGames.Build
Also moves DotNETCommon/Metadata.cs to Shared/Metadata.cs

#jira none
#rb tim.smith

#ROBOMERGE-SOURCE: CL 17116964 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17116977 by jonathan adamczewski in ue5-release-engine-test branch]
2021-08-10 11:09:18 -04:00
ben marsh
16c9fb5650 Horde: Rearrange public Horde classes and projects.
* EpicGames.Horde contains all types and functionality common to server, agent, and clients of Horde.
* EpicGames.Horde.Client contains client interfaces for calling server functionality (but not server stubs for implementing those interfaces). Together with EpicGames.Horde, this defines the public interface for Horde. Note that types are still defined within the EpicGames.Horde namespace.
* HordeCommon contains functionality common to the server and agent (eg. session/lease messaging, task data structures, etc...), but which is not exposed to clients of Horde.

EpicGames.Horde.Common contains legacy REAPI functionality and will be removed once CB-REAPI is up and running.

[FYI] Joe.Kirchoff, Carl.Bystrom

#ROBOMERGE-SOURCE: CL 17012746 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)

[CL 17012752 by ben marsh in ue5-release-engine-test branch]
2021-08-01 17:10:17 -04:00