Commit Graph

120 Commits

Author SHA1 Message Date
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
danny chapman
2c3888768e Change PhAT simulate key binding to Alt + I
#jira UE-130719
#rb cedric.caillaud
#preflight 615d6e94852e4b0001f0c5b4

#ROBOMERGE-AUTHOR: danny.chapman
#ROBOMERGE-SOURCE: CL 17733837 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v879-17706426)

[CL 17733854 by danny chapman in ue5-release-engine-test branch]
2021-10-06 06:44:44 -04:00
danny chapman
2a43406efe Fix/improve transparency sorting and shading in editor when opacity is 1
Option for the grab/poke raycast distance

#jira UE-129539
#jira UE-130564

#rb cedric.caillaud
#preflight 615c2e46f556160001b5d5d5

#ROBOMERGE-AUTHOR: danny.chapman
#ROBOMERGE-SOURCE: CL 17719687 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v879-17706426)

[CL 17719705 by danny chapman in ue5-release-engine-test branch]
2021-10-05 07:48:54 -04:00
aurel cordonnier
69fe095547 Merge from Release-Engine-Staging @ 17636544 to Release-Engine-Test
This represents UE4/Main @17638339 and Dev-PerfTest @17636504

[CL 17638842 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-27 19:54:25 -04:00
aurel cordonnier
7f517562d5 Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
This represents UE4/Main @17430120 and Dev-PerfTest @17437669

[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
julien lheureux
acd4b3b9fc Cleaned up constraint instance properties copy across the physics editor & blueprint libraries
Added profile update when using constraint instance accessor from a physics asset
Added some blueprint functions to clean up usage & harmonize physics asset with skeletal mesh component
Changing properties in the accessor now dirties the asset

#rb cedric.caillaud
#preflight 61094ad75938f90001fc4657

#ROBOMERGE-SOURCE: CL 17055393 via CL 17055402
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)

[CL 17055410 by julien lheureux in ue5-release-engine-test branch]
2021-08-04 13:50:10 -04:00
julien lheureux
9389dda750 Improved copy/paste properties behavior in the physics asset editor to allow for cross-asset copy/paste.
Fixed issue where the rotation would be copied as well when it shouldn't be.

#rb cedric.caillaud
#preflight 6100824291123700017e94cf

#ROBOMERGE-SOURCE: CL 16981495 via CL 16981508
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16981510 by julien lheureux in ue5-release-engine-test branch]
2021-07-28 09:03:43 -04:00
alexis matte
888f708d3b Allow Physics asset to be a developper module with no dependencecies on any editor module.
#jira UETOOL-3603
#rb richard.talbotwatkin
#preflight 60d1e95f78c3b000010f6005

#ROBOMERGE-SOURCE: CL 16743468 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16743480 by alexis matte in ue5-release-engine-test branch]
2021-06-22 11:13:19 -04:00
aurel cordonnier
02c0f425e8 Copy up from Release-Engine-Staging @ 16738359
This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719

[CL 16738582 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-22 00:27:54 -04:00
aurel cordonnier
25a11deeac Merge from Release-Engine-Staging @ 16579919
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16581170 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-07 20:09:45 -04:00
dave jones2
073b31174b UE-110714 - SGraphPanel::OnPaint crash in physics asset editor
Upon construction, SPhysicsAssetGraphNodeOutputPin objects will register callbacks for its pins. However, these objects can potentially reference destroyed UEdGraphPin instances after an undo occurs, since UEdGraphPin deserializaiton will destroy existing pins. There's also a secondary issue where the nodes appear to be disconnected after undo.

The most straightforward fix here is to make SPhysicsAssetGraph a FEditorUndoClient, and then rebuild the underlying graph object.
#jira UE-110714
#rb jamie.dale

#ROBOMERGE-SOURCE: CL 16355305 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)

[CL 16355308 by dave jones2 in ue5-release-engine-test branch]
2021-05-17 13:34:42 -04:00
Marc Audy
f02d489290 Update Release-Engine-Test from Release-Engine-Staging @ 16264272
[CL 16264458 by Marc Audy in ue5-release-engine-test branch]
2021-05-11 01:10:20 -04:00
cedric caillaud
1b74a65a0e Physics Asset Editor - Fix selection synchronization when changing filters
[CL 16176739 by cedric caillaud in ue5-main branch]
2021-05-01 01:01:07 -04:00
cedric caillaud
99765917bd Physics asset editor : improvement and bug fixes
- add isolate mode for showing colliding rigid bodies ( hotkey : C )
- fix right click menu clearing multi-selection

[CL 16176624 by cedric caillaud in ue5-main branch]
2021-05-01 00:26:30 -04:00
cedric caillaud
22d248ca33 Physics Asset Editor : add support for the no-gizmo selection mode
#rb trivial
#jira none

[CL 16175869 by cedric caillaud in ue5-main branch]
2021-04-30 22:52:04 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
Marc Audy
3cfedaade8 Fix PVS warning V502 when comparing against NAME_None in a trinary
[CL 16137741 by Marc Audy in ue5-main branch]
2021-04-28 01:58:36 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
matt kuhlenschmidt
0a5469eef8 Fix white on white styling in the physics asset editor profile picker
#jira UE-112982
#lockdown  simon.tourangeau

#ROBOMERGE-SOURCE: CL 15929462 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15929472 by matt kuhlenschmidt in ue5-main branch]
2021-04-06 09:10:01 -04:00
cedric caillaud
74bf605ddc Physics Asset editor - fix simulation stopping when clicking in the 3D viewport after editing atext field and starting the simulation
Issue was caused by the user focus been kept by the detail window and when clicking in the 3D viewport , textfield would get a lost focus eventand trigger OnFinishedChangingProperties

#jira UE-106308
#fyi benn.gallagher

[CL 15926953 by cedric caillaud in ue5-main branch]
2021-04-05 23:24:09 -04:00
zhenglin geng
7d13922b2d Move solver type option to UPhysicsAsset and set default solver type to World in PhAT
#rb chris.caulfield, cedric.caillaud
#jira UE-112172

#ushell-cherrypick of 15882523 by Zhenglin.Geng

#ROBOMERGE-SOURCE: CL 15883294 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15889287 by zhenglin geng in ue5-main branch]
2021-04-01 10:44:33 -04:00
zhenglin geng
2abad04489 Disable main solver when running RBAN in PhAT.
#rb chris.caulfield, cedric.caillaud
#jira UE-107279

#ROBOMERGE-SOURCE: CL 15779860 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)

[CL 15787351 by zhenglin geng in ue5-main branch]
2021-03-23 19:08:45 -04:00
benn gallagher
ad08e9bdd1 Fix UE4 reference in comment for phys asset shared data
#rb trivial
#jira UE-111751

#ROBOMERGE-SOURCE: CL 15774308 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)

[CL 15785948 by benn gallagher in ue5-main branch]
2021-03-23 17:58:18 -04:00