This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
#rb richard.malo
#ROBOMERGE-SOURCE: CL 13054469 via CL 13054474 via CL 13054476
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v686-13045012)
[CL 13054479 by patrick enfedaque in Main branch]
#rb patrick.enfedaque
#jira none
#ROBOMERGE-SOURCE: CL 12673560 in //UE4/Release-4.25Plus/... via CL 12673565
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)
[CL 12673574 by jonathan bard in Main branch]
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870586 by ryan durand in Main branch]
New Toggles for Affects Height/Weight
Show Brush Stack always
More brush Undo/Redo fixes
New BP Tool Icons
#rb richard.malo
#rnx
#ROBOMERGE-SOURCE: CL 6847988 via CL 6848209
#ROBOMERGE-BOT: (v366-6836689)
[CL 6849056 by patrick enfedaque in Main branch]
#rb richard.malo
[FYI] michael.dupuis
#rnx
#ROBOMERGE-SOURCE: CL 6594261 via CL 6594357
#ROBOMERGE-BOT: (v351-6581450)
[CL 6594360 by patrick enfedaque in Main branch]
- Enabling/Disabling the layer system is per world settings now
- Changed most of the layer code to either rely on the feature being enabled in the level or be data driven, which is we pass through the layer code path if we have layer content
#rb Patrick.Enfedaque
[FYI] Richard.Malo
#ROBOMERGE-SOURCE: CL 6537091 via CL 6538617
[CL 6538697 by michael dupuis in Main branch]
Landscape Actor not loaded (in layer mode)
Landscape has layer content but Experimental flag is disabled
#rb richard.malo
#rnx
#ROBOMERGE-SOURCE: CL 6396907 via CL 6397438
[CL 6397448 by patrick enfedaque in Main branch]
Moved some function from LandscapeEdMode to LandscapeEditLayers
#jira UE-61718
#rb none
[CODEREVIEW] Richard.Malo
#ROBOMERGE-OWNER: Michael.Dupuis
#ROBOMERGE-AUTHOR: michael.dupuis
#ROBOMERGE-SOURCE: CL 5629413 via CL 5631899
[CL 5632451 by Michael Dupuis in Main branch]