Commit Graph

474 Commits

Author SHA1 Message Date
tim smith
c440be643c Live coding now handles adding a feature pack as long as the project already contained source files. Otherwise it requests that the game be built from the IDE. Will also request that the game be built from the IDE when adding a class to a blueprint only project.
#rb none
#rnx
#jira UE-130744 UE-134701

#ushell-cherrypick of 18406025 by Tim.Smith
#preflight 61b0d7367177ccd1a130be05

#ROBOMERGE-AUTHOR: tim.smith
#ROBOMERGE-SOURCE: CL 18407173 in //UE5/Release-5.0/... via CL 18407182
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18407194 by tim smith in ue5-release-engine-test branch]
2021-12-08 11:50:54 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
matt kuhlenschmidt
b03617acaa Project browser now shows engine version for tiles at the current version to avoid confusion about what projects are at the latest. There are now sorting options for access time, alphabetical, and engine version
#jira UE-116534

#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 17786741 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v881-17767770)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0

[CL 17786814 by matt kuhlenschmidt in ue5-release-engine-test branch]
2021-10-12 12:52:57 -04:00
patrick enfedaque
f004747118 World Partition: Replace conversion prompt with Tools > [World Partition] Convert Map...
#rb richard.malo
#preflight 6154adec4cfdcf00019924d9

#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 17676613 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)

[CL 17676630 by patrick enfedaque in ue5-release-engine-test branch]
2021-09-30 08:27:21 -04:00
patrick enfedaque
209be396b4 World Partition:
- New Level Dialog: Empty Open World Template
- Remove IsWorldPartitionEnabled project setting

#rb jeanfrancois.dube, richard.malo
#preflight 615477fc03f3320001fefe99

#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 17663222 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)

[CL 17663241 by patrick enfedaque in ue5-release-engine-test branch]
2021-09-29 12:29:37 -04:00
matt kuhlenschmidt
e250504d27 Fix project dialog marketplace button alignment
#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 17490943 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17490948 by matt kuhlenschmidt in ue5-release-engine-test branch]
2021-09-13 08:15:13 -04:00
matt kuhlenschmidt
5d10725c0c Fix up use cases of specifying "PrimaryButton" style directly. Replaced instances with SPrimaryButton
#pf https://horde.devtools.epicgames.com/job/612d40b9423a8f00013c5b92

#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 17457077 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17457092 by matt kuhlenschmidt in ue5-release-engine-test branch]
2021-09-08 08:29:49 -04:00
aurel cordonnier
7f517562d5 Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
This represents UE4/Main @17430120 and Dev-PerfTest @17437669

[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
rolando caloca
f6cd88c157 UE5 - Remove platform
#rb Steve.Smith
[FYI] Jules.Blok, Ryan.Durand, Ben.Marsh

#ROBOMERGE-SOURCE: CL 17295935 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17295945 by rolando caloca in ue5-release-engine-test branch]
2021-08-24 19:28:38 -04:00
brandon schaefer
f731a75f89 Fix compiler error
#jira none
#rb none

#ROBOMERGE-SOURCE: CL 17255031 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17255046 by brandon schaefer in ue5-release-engine-test branch]
2021-08-20 18:34:19 -04:00
brandon schaefer
c2f4be0521 Add a button to disable the current IDE if an IDE is not required to compile for the Engine.
This is mainly for Linux only, as the toolchain required to setup Linux comes with the compiler needed. So an IDE is not required

#jira UE-122193
#rb Michael.Sartain, Robert.Seiver

#ROBOMERGE-SOURCE: CL 17254780 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17254800 by brandon schaefer in ue5-release-engine-test branch]
2021-08-20 18:20:45 -04:00
tim smith
65894144c8 Removed "Fail If Generated Code Changes" requirement for this case. Adding new types will cause the project generated file to change thus triggering the failure.
#rb trivial
#rnx
#jira UE-105197

#ROBOMERGE-SOURCE: CL 16955125 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16955131 by tim smith in ue5-release-engine-test branch]
2021-07-26 08:20:19 -04:00
chris varnsverry
ce4dd6767c - Fix some unnecessary string copies when calling FPaths::FileExists
#jira FORT-392314
[at]Michael.Kirzinger [at]Marc.Audy [at]Rob.Cannaday [at]Sam.Zamani

#ROBOMERGE-SOURCE: CL 16923987 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16924003 by chris varnsverry in ue5-release-engine-test branch]
2021-07-22 11:11:51 -04:00
vincent beauchemin
1756042148 Fix missing ' for WorldPartitionConvertCommandlet isn't set as the default Commandlet Class in newly-created projects
#rb jeanfrancois.dube
[FYI] tim.gautier
#jira UE-116640

#ROBOMERGE-SOURCE: CL 16873616 via CL 16873636
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16873646 by vincent beauchemin in ue5-release-engine-test branch]
2021-07-16 13:45:17 -04:00
daren cheng
f9cbf67a7e Don't copy over saved config folder when copying projects.
#jira UE-117726
#rb Ben.Marsh Christina.TempelaarL

#ROBOMERGE-SOURCE: CL 16745699 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16745751 by daren cheng in ue5-release-engine-test branch]
2021-06-22 13:47:40 -04:00
aurel cordonnier
02c0f425e8 Copy up from Release-Engine-Staging @ 16738359
This represents UE4/Main @ 16738161 and Dev-PerfTest @ 16737719

[CL 16738582 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-22 00:27:54 -04:00
tim smith
b294a27c29 Add the ability to enable re-instancing via project settings. Old setting still supported.
Add the ability to enable auto compile when adding new C++ classes.
Fixed user feedback issues when adding new C++ classes.

#rb joe.kirchoff
#rnx
#jira UE-116958
#preflight 60cb2e884ce02c0001d278c1

#ROBOMERGE-SOURCE: CL 16703582 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16703591 by tim smith in ue5-release-engine-test branch]
2021-06-17 08:47:50 -04:00
david harvey
530ff2d183 remove reference to deleted platform.
#rnx
#jira none
#rb eric.mcdaniel

#ROBOMERGE-SOURCE: CL 16685098 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16685099 by david harvey in ue5-release-engine-test branch]
2021-06-16 04:26:29 -04:00
phillip kavan
1b6914ca4b Extends the class viewer module to support multiple custom class filters along with an optional associated view option flag.
Additional changes:
- Deprecates the previous method for specifying a singular custom class viewer filter and updates all existing occurrences of this pattern in engine code.
- Extends the property editor utilities interface to expose custom class filter(s) that can be applied to the class picker widget used for editing class property values.
- Adds an implementation of this interface to SDetailsView such that additional class filter(s) can now be configured to be applied to all underlying class property nodes.

#jira UE-108316
#rb Lauren.Barnes
#preflight 60c2102e8ae8960001110d50

#ROBOMERGE-OWNER: phillip.kavan
#ROBOMERGE-AUTHOR: phillip.kavan
#ROBOMERGE-SOURCE: CL 16623084 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)
#ROBOMERGE-CONFLICT from-shelf

[CL 16623246 by phillip kavan in ue5-release-engine-test branch]
2021-06-10 10:40:50 -04:00
aurel cordonnier
25a11deeac Merge from Release-Engine-Staging @ 16579919
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16581170 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-07 20:09:45 -04:00
Matt Kuhlenschmidt
77db128790 Added some temp logging to track down missing projects in the project browser from the binary builds. Super verbose but should only spam when opening the project browser.
[CL 16487363 by Matt Kuhlenschmidt in ue5-main branch]
2021-05-27 12:53:43 -04:00
Lauren Barnes
d7833955b2 Changing the warning to use SWarningOrErrorBox
#jira UE-115664
#rb trvial
#preflight 609d8690423c960001b41133

[CL 16319100 by Lauren Barnes in ue5-main branch]
2021-05-13 17:11:19 -04:00
JeanFrancois Dube
3c3e3eed8d Disable World Partition by default for new projects.
#rb patrick.enfedaque

[CL 16209527 by JeanFrancois Dube in ue5-main branch]
2021-05-05 13:10:19 -04:00