Commit Graph

16 Commits

Author SHA1 Message Date
richard malo
0a5cd75ed9 - Added Data Layer highlighting based on editor selection
- Added Data Layer / Actor filtering based on editor selection
#jira UE-135846
#jira UE-135848
#rb patrick.enfedaque
#preflight 619fb87647752856c9ab1b76

#ROBOMERGE-AUTHOR: richard.malo
#ROBOMERGE-SOURCE: CL 18296131 in //UE5/Release-5.0/... via CL 18296191
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18296199 by richard malo in ue5-release-engine-test branch]
2021-11-25 13:51:47 -05:00
richard malo
de620654e4 Fixed bug in Data Layer outliner where newly created actors, once saved, were showing a second unloaded version of the same actor.
#jira UE-135359
#rb jeanfrancois.dube
#preflight 619d5807664cbb92c70799d0

#ROBOMERGE-AUTHOR: richard.malo
#ROBOMERGE-SOURCE: CL 18278245 in //UE5/Release-5.0/... via CL 18278259
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18278274 by richard malo in ue5-release-engine-test branch]
2021-11-23 19:11:32 -05:00
richard malo
22609d76da Fixed missing case in FDataLayerHierarchy::CreateParentItem
#rb patrick.enfedaque
#jira none
#preflight 6196acc57c5a3437f35f6d8d

#ROBOMERGE-AUTHOR: richard.malo
#ROBOMERGE-SOURCE: CL 18243122 in //UE5/Release-5.0/... via CL 18243319
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18243495 by richard malo in ue5-release-engine-test branch]
2021-11-18 15:47:51 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
yoan stamant
a656c465ce misc non-unity compilation fixes
#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 17679436 in //UE5/Release-5.0/... via CL 17685191
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17685208 by yoan stamant in ue5-release-engine-test branch]
2021-09-30 19:41:43 -04:00
patrick enfedaque
9d0ba4f06f WorldPartition: ActorHierarchy / DataLayerHierarchy listen to IWorldPartitionEditorModule::OnWorldPartitionCreated event to handle a full refresh (SaveAs prep work)
#preflight 6149c6036c96990001ae282d
#rb richard.malo, jeanfrancois.dube

#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 17581522 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)

[CL 17581529 by patrick enfedaque in ue5-release-engine-test branch]
2021-09-21 08:40:15 -04:00
patrick enfedaque
e178859670 WorldPartition: DataLayer Multiplayer Support
#rb richard.malo, jeanfrancois.dube
#preflight 60a3d144668acd0001d92ec0

#ROBOMERGE-SOURCE: CL 16370566 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)

[CL 16370574 by patrick enfedaque in ue5-release-engine-test branch]
2021-05-18 13:18:48 -04:00
Patrick Enfedaque
2cd09a2e64 DataLayerBrowser: Optimize LevelAdded/Removed to avoid FullRefresh (from ~1000 calls costing ~800ms to ~20ms)
#rb roey.borsteinas, richard.malo
#preflight 6099482cf7efe60001e13922

[CL 16249490 by Patrick Enfedaque in ue5-main branch]
2021-05-10 11:47:09 -04:00
roey borsteinas
32bbd90085 DataLayers: Show unloaded actors in data layers view
#jira UETOOL-3463
#preflight 6091a8d458c47900015ff550

[CL 16199584 by roey borsteinas in ue5-main branch]
2021-05-04 17:24:35 -04:00
JeanFrancois Dube
10b0964599 Data Layers changes
- Keep a reference to the data layers actor in the level to ensure initial loading.
- Always create a data layers actor when creating a new partitioned world.

#rb richard.malo

[CL 16183601 by JeanFrancois Dube in ue5-main branch]
2021-05-03 09:39:35 -04:00
JeanFrancois Dube
9c1619a06e Backout 16168385
#rb none

[CL 16171759 by JeanFrancois Dube in ue5-main branch]
2021-04-30 15:09:08 -04:00
JeanFrancois Dube
9a9cdd80ca Data Layers changes
- Keep a reference to the data layers actor in the level to ensure initial loading.
- Always create a data layers actor when creating a new partitioned world.

#rb richard.malo
#preflight 608c0838a0d23c000116164c

[CL 16168385 by JeanFrancois Dube in ue5-main branch]
2021-04-30 10:54:42 -04:00
richard malo
882d901847 Fixed DataLayerHierarchy not properly uninitialized. Also fixed case where hierarchy could access deleted SDataLayerBrowser.
#jira UE-113743
#rb jeanfrancois.dube
#lockdown simon.tourangeau

#ROBOMERGE-SOURCE: CL 16050494 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v789-15992632)

[CL 16050511 by richard malo in ue5-main branch]
2021-04-19 10:09:54 -04:00
roey borsteinas
2f25598a9e SceneOutliner: added support for batching hierarchy change events
#ROBOMERGE-SOURCE: CL 15541886 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15541892 by roey borsteinas in ue5-main branch]
2021-02-26 16:05:54 -04:00
Richard Malo
a2044d4696 Fixed Linux build warnings.
#rb none

[CL 14597819 by Richard Malo in ue5-main branch]
2020-10-28 07:17:38 -04:00
Richard Malo
a961c2338b Added DataLayer browser & editing.
#rb jeanfrancois.dube, patrick.enfedaque

[CL 14597717 by Richard Malo in ue5-main branch]
2020-10-28 06:51:40 -04:00