Added a line of log to help us track the potential cause of the issue.
#jira UE-104471
#preflight 61a8db639c77d610079f42ab
#ROBOMERGE-AUTHOR: julien.stjean
#ROBOMERGE-SOURCE: CL 18352172 in //UE5/Release-5.0/... via CL 18352195
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18352205 by julien stjean in ue5-release-engine-test branch]
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035
[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
Moved Show Empty Folders to the top level in Content Browser Settings
Replaced the icon for SingleFrameAdvance in the play control toolbar buttons
#jira UETOOL-3815
#rb steven.dao
#preflight 613a53e90c19af0001c4f0ad
#ROBOMERGE-AUTHOR: aditya.ravichandran
#ROBOMERGE-SOURCE: CL 17475265 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17475269 by aditya ravichandran in ue5-release-engine-test branch]
This previously worked in UE4, then was removed when the thumbnail size selector was changed from a continuous slider to discrete predefined options.
#jira UETOOL-3281
#rb lauren.barnes
#preflight 6101beabb4288d0001b7a6e0
#ROBOMERGE-SOURCE: CL 16988630 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16988669 by steven dao in ue5-release-engine-test branch]
This can cause a reentrancy issue where the item currently being renamed is removed via an update while we're still processing it
#rb Francis.Hurteau
[CL 16412079 by Jamie Dale in ue5-main branch]
Don't allow assets to be created in content browser while a rename is occuring.
#jira UE-106064
#rb Jamie.Dale
#ROBOMERGE-SOURCE: CL 15517459 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15517488 by daren cheng in ue5-main branch]
#ROBOMERGE-SOURCE: CL 15379156 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15383280 by matt kuhlenschmidt in ue5-main branch]
Fix content browser tile medium size thumbnails not allowing 3 lines for the asset name
#ROBOMERGE-SOURCE: CL 15371118 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15371127 by matt kuhlenschmidt in ue5-main branch]
This change removes the use of boolean attribute AreRealTimeThumbnailsAllowed. This attribute is less than ideal, design-wise, since it uses the thumbnail pool to drive the behavior of the thumbnails. Instead we build in default hover behavior to the thumbnail slate widgets, and implement plumbing for custom pathways to enable/disable real time behavior per thumbnail.
-> Add default OnMouseEnter/OnMouseLeave events on SAssetThumbnail for default hover behavior (over the actual thumbnail image), which supports detail panel, customizations, and things like FoliageEditor and Niagara Stack Overview thumbnail strip.
-> Add thumbnail initialize pathway support for disabling default hover behavior for use cases where the logical asset is more than just the thumbnail image (border elements, text elements with the asset name, etc).
-> Add custom OnMouseEnter/OnMouseLeave handlers on SAssetTileItem, SAssetListItem to perform real time behavior on entire logical asset item in Content Browser and Asset Picker.
#rb francis.hurteau
#fyi matt.kuhlenschmidt
#jira UETOOL-2363
[CL 14673948 by geoff evans in ue5-main branch]