Commit Graph

5 Commits

Author SHA1 Message Date
timothy daoust
1c1c0d2c94 Show mirror node in animation blueprint if no compatible mirror data tables exist
#jira UE-121511
#rb jurre.debarre
#preflight 6127bd80c068e50001c1d7ce

#ROBOMERGE-SOURCE: CL 17323478 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)

[CL 17323496 by timothy daoust in ue5-release-engine-test branch]
2021-08-26 14:42:26 -04:00
thomas sarkanen
a8fc96c94a Fix asset player names and 'empty' players not appearing in context menus correctly
Also fix asset references persisting when applying a property access binding

#jira UE-116509 - Unable to create empty Blend Space Graphs in the Anim Graph
#rb Jurre.deBaare

#ROBOMERGE-SOURCE: CL 16657336 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)

[CL 16657350 by thomas sarkanen in ue5-release-engine-test branch]
2021-06-14 08:23:08 -04:00
timothy daoust
3b0a5acd3a Fix a mirror node compilation error encountered with the mirror data table is not yet loaded
#jira UE-114952

#rb thomas.sarkanen

[CL 16247196 by timothy daoust in ue5-main branch]
2021-05-10 07:31:57 -04:00
timothy daoust
380a6e3e51 Warn if MirrorDataTable used in a MirrorNode is not compatible with the current skeleton
#jira UE-114427

#rb thomas.sarkanen

[CL 16170635 by timothy daoust in ue5-main branch]
2021-04-30 13:45:03 -04:00
timothy daoust
1d2811e0c0 New Animation Mirroring System:
+ UMirrorDataTable stores the bones / notifies / curves to mirror
	* Generates table based on FMirrorFindReplaceExpression in project settings
	* Can be used in any Animation Blueprint with a compatible skeleton
	* Support for self mirroring
	* Shared mirror axis
+ Project Settings for Mirroring Find & Replace Strings
+ FMirrorFindReplaceExpression
	* Find the mirrored name based on a prefix, suffix, or regular expression match
+ FAnimNode_Mirror
	* Inertialization support for blending between mirroring / unmirrored states over a configurable duration
	* Support for different MirrorDataTables (to support partial / full body mirroring)
+ Deprecated old mirroring system (FBoneMirrorExport) in SkeletalMesh

#rb Thomas.Sarkanen

[CL 15580895 by timothy daoust in ue5-main branch]
2021-03-03 08:23:59 -04:00