Commit Graph

11 Commits

Author SHA1 Message Date
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
Thomas Sarkanen
589c8f6ad0 Linked anim graphs/layers now appear in the "my blueprint" outline and context menu
Titles & icons tweaked to emphasise the linked content, not the type of the node.
Also fixes bounding box init issue when spawning new input pose nodes in linked anim graphs
Added the ability to override the tag checked when vierufying skeleton compatibility by FAssetData. This allows anim BPs to use the functionality as they have a "TargetSkeleton" tag vs. other assets with a "Skeleton" tag.

#rb Jurre.deBaare

[CL 16434383 by Thomas Sarkanen in ue5-main branch]
2021-05-24 06:55:32 -04:00
Marc Audy
3cfedaade8 Fix PVS warning V502 when comparing against NAME_None in a trinary
[CL 16137741 by Marc Audy in ue5-main branch]
2021-04-28 01:58:36 -04:00
ryan durand
627baf970a Updating copyright for Engine Editor.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869241 via CL 10869527 via CL 10869904
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870586 by ryan durand in Main branch]
2019-12-26 15:33:43 -05:00
Robert Manuszewski
7b6f840f7f Copying //UE4/Dev-Core @ 10708550 to Dev-Main (//UE4/Dev-Main)
#rb none

[CL 10708666 by Robert Manuszewski in Main branch]
2019-12-13 11:07:03 -05:00
thomas sarkanen
79ae949f20 Fixed crash when deleting a state machine inside an animation layer while the layer node is still visible
#jira UE-81922 - Crash on Deleting State Machine Inside Animation Layer
#rb Jurre.deBaare

#ROBOMERGE-SOURCE: CL 9731493 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v539-9700858)

[CL 9731499 by thomas sarkanen in Main branch]
2019-10-21 10:16:30 -04:00
marc audy
b3b8db5aec Fix deprecation warnings
#jira
#rnx
[FYI] Thomas.Sarkanen


#ROBOMERGE-SOURCE: CL 9151409 via CL 9151425
#ROBOMERGE-BOT: (v443-9013191)

[CL 9151437 by marc audy in Main branch]
2019-09-26 13:01:46 -04:00
thomas sarkanen
79185e6271 Correctly displaying current class on layer nodes
This change means that layer nodes can now display their (potentially dynamically-assigned) linked class when the debugger is inspecting a running instance.

#jira UE-78537 - UX: There is no clear indication what Instance Class is used on a layer node without selecting it
#rb Jurre.deBaare


#ROBOMERGE-SOURCE: CL 9133145 via CL 9133206
#ROBOMERGE-BOT: (v443-9013191)

[CL 9133270 by thomas sarkanen in Main branch]
2019-09-26 09:15:50 -04:00
thomas sarkanen
6f508c80f0 Renaming an animation interface graph now also fixes up layer nodes that use that graph
#rb Jurre.deBaare


#ROBOMERGE-SOURCE: CL 9123175 via CL 9123176
#ROBOMERGE-BOT: (v443-9013191)

[CL 9123177 by thomas sarkanen in Main branch]
2019-09-26 06:05:49 -04:00
thomas sarkanen
53708c2257 Renaming layer and sub-instance related APIs
#jira UE-80147 - Rename new anim layer related APIs
#rb Jurre.deBaare


#ROBOMERGE-OWNER: thomas.sarkanen
#ROBOMERGE-AUTHOR: thomas.sarkanen
#ROBOMERGE-SOURCE: CL 8973946 via CL 8973950 via CL 8973951
#ROBOMERGE-BOT: (v438-8971340)

[CL 8974019 by thomas sarkanen in Main branch]
2019-09-23 07:23:26 -04:00