Commit Graph

223 Commits

Author SHA1 Message Date
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
yoan stamant
a656c465ce misc non-unity compilation fixes
#ROBOMERGE-AUTHOR: yoan.stamant
#ROBOMERGE-SOURCE: CL 17679436 in //UE5/Release-5.0/... via CL 17685191
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17685208 by yoan stamant in ue5-release-engine-test branch]
2021-09-30 19:41:43 -04:00
catalin dragoiu
94a31686df Fix Builds Tools Mac compiler error
#rb Ionut.Matasaru

#ROBOMERGE-AUTHOR: catalin.dragoiu
#ROBOMERGE-SOURCE: CL 17593803 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v871-17566257)

[CL 17593805 by catalin dragoiu in ue5-release-engine-test branch]
2021-09-22 06:23:52 -04:00
axel riffard
94da811286 Display the trust popup on iOS and tvOS when using an untrusted device
#jira UE-114776
#rb jack.porter
#preflight 61444c5f4778fa00018cccb7

#ROBOMERGE-AUTHOR: axel.riffard
#ROBOMERGE-SOURCE: CL 17549185 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17549218 by axel riffard in ue5-release-engine-test branch]
2021-09-17 05:01:42 -04:00
jack porter
44e29ec99f Fix up missing requirements for remote iOS build
Fix up libimobiledevice not specifying exe extenstion to CreateProcess
#jira UE-124948
#rb Axel.Riffard

#ROBOMERGE-AUTHOR: jack.porter
#ROBOMERGE-SOURCE: CL 17442237 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17442249 by jack porter in ue5-release-engine-test branch]
2021-09-07 04:05:02 -04:00
axel riffard
d1c74ebf35 iOS Icon Refactor step 3 : auto generate iOS icons from Marketing Icon
#jira UE-72584
#rb jack.porter

#ROBOMERGE-SOURCE: CL 17243716 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17243725 by axel riffard in ue5-release-engine-test branch]
2021-08-20 00:14:21 -04:00
axel riffard
6c49fc2f88 tvOS asset catalogue support in editor
#jira UE-121243
#rb jack.porter
#preflight 611e1073008be90001d5cc9d

#ROBOMERGE-SOURCE: CL 17230135 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17230144 by axel riffard in ue5-release-engine-test branch]
2021-08-19 06:09:21 -04:00
andriy tylychko
6bf3101dcd deprecated FTicker and family and replaced by thread-safe FTSTicker
#jira UE-120090
#rb francis.hurteau


#ROBOMERGE-SOURCE: CL 17176325 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17176374 by andriy tylychko in ue5-release-engine-test branch]
2021-08-16 11:09:22 -04:00
jamie hayes
3428774f88 Changed some ITargetPlatform methods (GetAllSupportedShaderFormats, GetTargetedShaderFormats) to remain compiled with a lack of WITH_ENGINE. Their omission isn't necessary from a dependency standpoint, and their access will be required in a future change.
#rb josh.adams
#jira none
#preflight 6113ed2a0d783d00011ef86e

#ROBOMERGE-SOURCE: CL 17137761 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17137793 by jamie hayes in ue5-release-engine-test branch]
2021-08-11 13:05:07 -04:00
axel riffard
43f1f454ef Refactor iOS Icons : create asset catalog according to present file
#jira UE-72584
#rb jack.porter
#preflight 60d4858157b3020001153d0c

#ROBOMERGE-SOURCE: CL 16773695 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16773701 by axel riffard in ue5-release-engine-test branch]
2021-06-24 10:59:52 -04:00
aurel cordonnier
3780aa3aaf Fix for compile error
#rb trivial
#rnx

#ROBOMERGE-SOURCE: CL 16700434 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16700438 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-16 23:05:10 -04:00
aurel cordonnier
e2f7b8fe02 Fixes for no unity errors
#rb trivial
#rnx

#ROBOMERGE-SOURCE: CL 16700115 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16700124 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-16 22:16:05 -04:00
dan thompson
ab80c69fd3 Bink Audio :: 4/4 :: Integration :: #pf 60aea2116905a6000136901e #pf 60c9308ef7cffb0001674132
Integration touches several places in the engine:

1) SoundWave -- A check box enables Bink Audio as the codec of choice for that sound wave.

2) Decoder - Each supported platform's AudioMixer now returns BINK if the soundwave requests it. Additionally, the TargetPlatform returns BINK as an available codec, and returns it to the cooking code if the sound wave requests it.

3) Encode - TargetPlatform.Build.cs adds the encoder to the editor dependencies, and it gets picked up in the TPMM formats search.


#ROBOMERGE-SOURCE: CL 16682710 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16682731 by dan thompson in ue5-release-engine-test branch]
2021-06-15 20:30:02 -04:00
axel riffard
c6e9a9dfa0 Remove Deployment Server references
#jira UE-103878
#lockdown jack.porter
#rb jack.porter
#preflight 60b87a426073fb00016b3867

[CL 16544564 by axel riffard in ue5-main branch]
2021-06-03 03:55:34 -04:00
axel riffard
e27b75347a Fix Min and Max Shaders version for iOS
#rb jack.porter
#lockdown jack.porter
#jira UE-106400
#preflight 60b867ff30b99500019edc3b

[CL 16544393 by axel riffard in ue5-main branch]
2021-06-03 03:02:52 -04:00
florin pascu
9ff42bcefb Opt out Encoded TextureCube out of package if the platform doesn't need EncodedData
#jira UE-115370
#rb none
[FYI] Dmitriy.Dyomin

#ushell-cherrypick of 16346910 by Florin.Pascu
#preflight 60a26ae507285b0001d3abdc

#ROBOMERGE-SOURCE: CL 16349116 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)

[CL 16349147 by florin pascu in ue5-release-engine-test branch]
2021-05-17 10:06:21 -04:00
Florin Pascu
af11d40364 Opt out Encoded TextureCube out of package if the platform doesn't need EncodedData
#jira UE-115370
#rb none
#fyi Dmitriy.Dyomin

#ushell-cherrypick of 16346910 by Florin.Pascu
#preflight 60a26ae507285b0001d3abdc

[CL 16349116 by Florin Pascu in ue5-main branch]
2021-05-17 10:05:33 -04:00
dmytro vovk
eab8b64ef1 Removed Scene Software Occlusion
#jira none
#rb Dmitriy.Dyomin

[CL 16158927 by dmytro vovk in ue5-main branch]
2021-04-29 13:14:48 -04:00
axel riffard
259a3c19d7 Fix iOS device discovery in UnrealFrontend when run in standalone
#lockdown cristina.riveron
#rb jack.porter
#jira UE-110494

#ROBOMERGE-SOURCE: CL 15976858 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15989386 by axel riffard in ue5-main branch]
2021-04-13 10:11:56 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
dmitriy dyomin
5811aa0d87 Disable compressed volume textures for TVOS, as min spec AppleTV HD with A8 GPU does not support them
#jira UE-110140
#rb none

#ROBOMERGE-SOURCE: CL 15850921 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15851669 by dmitriy dyomin in ue5-main branch]
2021-03-29 11:39:06 -04:00
axel riffard
700293af06 Unshelved from pending changelist '15636883':
Remove iOS 12 and set Metal shading default to 2.2 #jira UE-106400 #rb jack.porter #review-15719081 jack.porter
#preflight 6051f3c280c0a500017227a2

#ROBOMERGE-OWNER: axel.riffard
#ROBOMERGE-AUTHOR: axel.riffard
#ROBOMERGE-SOURCE: CL 15719621 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v781-15675533)
#ROBOMERGE-CONFLICT from-shelf

[CL 15723503 by axel riffard in ue5-main branch]
2021-03-17 10:40:58 -04:00
axel riffard
73fdd4356c Allow ExecProcess() to be called as a Job Process #fyi danny.couture #rb jack.porter #jira UE-109833 #okforgithub public
#ROBOMERGE-SOURCE: CL 15622789 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v777-15581079)

[CL 15622803 by axel riffard in ue5-main branch]
2021-03-05 05:26:15 -04:00
dmitriy dyomin
1b97990bd1 Support compressed volume textures on iOS and Android (ASTC)
Removed bSupportsVolumeTextureCompression as all platforms support it now, only Switch fallbacks to uncompressed
#jira UE-108841
#rb jack.porter

#ROBOMERGE-SOURCE: CL 15566901 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15566914 by dmitriy dyomin in ue5-main branch]
2021-03-02 02:21:19 -04:00
Florin Pascu
77051879b6 DistanceField Shadow Mobile(disabled by default for the moment)
#rb Dmitriy.Dyomin,Zach.Bethel, Jack.Porter
#jira UE-103864

[CL 15471024 by Florin Pascu in ue5-main branch]
2021-02-19 07:49:57 -04:00