devin doucette
55ac73b651
DDC: Renamed Dispatch[Op] to Schedule[Op] and tweaked formatting for consistency
...
#rb none
#rnx
#preflight 613a336abf5a710001674089
#ROBOMERGE-AUTHOR: devin.doucette
#ROBOMERGE-SOURCE: CL 17474273 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17474278 by devin doucette in ue5-release-engine-test branch]
2021-09-09 13:36:48 -04:00
johan torp
4afc055300
Add DDC2 memory scheduler to limit peak memory consumption
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Also:
* Implemented rough memory usage estimate for texture cooking
* Fixed build action -> constant copying bug
#rb devin.doucette
#ROBOMERGE-AUTHOR: johan.torp
#ROBOMERGE-SOURCE: CL 17470303 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17470308 by johan torp in ue5-release-engine-test branch]
2021-09-09 06:04:13 -04:00
devin doucette
c67fcf1702
DDC: Split DerivedDataRequest.h and rename DerivedDataBuildPolicy.h
...
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 17086960 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17086977 by devin doucette in ue5-release-engine-test branch]
2021-08-06 15:50:00 -04:00
devin doucette
bfda02d384
DDC: Replaced FRequest with FRequestGroup to handle nested and chained requests more robustly
...
Any function that may create a request now has a IRequestOwner& parameter, and uses the Begin and End functions on the owner to manage the lifetime of any requests that it creates, as well as using End to invoke the completion callback for any request which has one.
The new FRequestBarrier may be used to block a group from being considered complete in a scope where more requests may be added to it.
#rb Matt.Peters
#rnx
#preflight 6109b5c403d303000144cce5
#preflight 610acf7103d30300016fda94
#ROBOMERGE-SOURCE: CL 17060470 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)
[CL 17060649 by devin doucette in ue5-release-engine-test branch]
2021-08-04 18:08:50 -04:00
devin doucette
58774329d7
DDC: Exposed the cache key and build status in the build complete callback params
...
#rb Zousar.Shaker
#rnx
#preflight 60f5c7a78da1560001c68086
#ROBOMERGE-SOURCE: CL 16888763 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16888787 by devin doucette in ue5-release-engine-test branch]
2021-07-19 16:49:25 -04:00
devin doucette
0af9901545
DDC: Fixed race conditions in the build job
...
#rb Zousar.Shaker
#rnx
#ROBOMERGE-SOURCE: CL 16870676 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16870677 by devin doucette in ue5-release-engine-test branch]
2021-07-16 01:11:34 -04:00
devin doucette
06f6f742ca
DDC: Extended IBuildJob and IBuildScheduler to give the scheduler more control and more data
...
#rb Zousar.Shaker
#rnx
#ROBOMERGE-SOURCE: CL 16678847 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16678852 by devin doucette in ue5-release-engine-test branch]
2021-06-15 16:33:27 -04:00
Devin Doucette
97be0c7aff
DDC: Added CreateCacheBucket to FBuildConfigContext
...
#rb Zousar.Shaker
#rnx
[CL 16548191 by Devin Doucette in ue5-main branch]
2021-06-03 11:48:59 -04:00
Devin Doucette
f934d5abfd
DDC: Renamed the input resolver states in the build job for clarity
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[CL 16509104 by Devin Doucette in ue5-main branch]
2021-05-31 10:18:16 -04:00
Devin Doucette
914d527945
DDC: Added remote execution to the build job
...
#rb Zousar.Shaker
#rnx
[CL 16492345 by Devin Doucette in ue5-main branch]
2021-05-27 17:28:24 -04:00
Devin Doucette
3d796c5429
DDC: Added UE::DerivedData::IBuildScheduler and UE:::DerivedData::IBuildJob
...
IBuildScheduler schedules IBuildJob, which are created by the upcoming FBuildSession.
#rb Zousar.Shaker
#rnx
[CL 16452468 by Devin Doucette in ue5-main branch]
2021-05-25 13:27:48 -04:00