Added a setting to turn on interchange import only for textures.
The selection of the asset in the content is now only done after all the asset are imported when using interchange.
#jira UETOOL-4291
#rb Alexis.Matte
#preflight 619e34820141b3c6da5b98d0
#ROBOMERGE-AUTHOR: julien.stjean
#ROBOMERGE-SOURCE: CL 18282733 in //UE5/Release-5.0/... via CL 18282735
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18282740 by julien stjean in ue5-release-engine-test branch]
Move ComputeFramework into its own plugin.
#preflight 619bddd0f934c1a291daae39
#ROBOMERGE-AUTHOR: jeremy.moore
#ROBOMERGE-SOURCE: CL 18262262 in //UE5/Release-5.0/... via CL 18262318
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
[CL 18262322 by jeremy moore in ue5-release-engine-test branch]
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971
[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
- Added a new project setting to use Interchange for "import into level"
- It currently only spawns empty actors, in hierarchy, with the correct transforms.
#rb Alexis.Matte, Richard.TalbotWatkin, Julien.Stjean
#ROBOMERGE-SOURCE: CL 17117529 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17117539 by jeanmichel dignard in ue5-release-engine-test branch]
Implemented UI tab widget for dislaying import results.
Implemented basic static mesh import, excluding collision import.
Various API tweaks, to accomodate the message passing, plus various bugfixes.
#rb Alexis.Matte
#ROBOMERGE-SOURCE: CL 16822676 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16822681 by richard talbotwatkin in ue5-release-engine-test branch]
Advanced Copy - We no longer open every package and all dependencies to setup possible renames, the code has been changed to do all the logic on PackageName, needed to cut out bGenerateUniqueNames from the copy params for now.
TODO - A good future improvement would be to make it so that tracking dependencies becomes lazy in the UI, as someone expands items in the tree, it would extend the dependencies 2 levels to know if it termininates or not, and wait until it's expanded to further look for depependencies. Would require a much larger refactor than I wanted to do here.
[at]Lauren.Barnes,[at]Francis.Hurteau
#ROBOMERGE-SOURCE: CL 16385663 via CL 16386229 via CL 16386302
#ROBOMERGE-BOT: (v804-16311228)
[CL 16387277 by nick darnell in ue5-release-engine-staging branch]
More work to do but this is a minimal functional starting point.
#rb halfdan.ingvarsson
#preflight 609da63e046b9d00010b8246
#ROBOMERGE-SOURCE: CL 16321681 in //UE5/Main/... via CL 16321699
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Test -> Release-Engine-Staging) (v804-16311228)
[CL 16321710 by jeremy moore in ue5-release-engine-staging branch]
More work to do but this is a minimal functional starting point.
#rb halfdan.ingvarsson
#preflight 609da63e046b9d00010b8246
#ROBOMERGE-SOURCE: CL 16321681 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)
[CL 16321699 by jeremy moore in ue5-release-engine-test branch]
More work to do but this is a minimal functional starting point.
#rb halfdan.ingvarsson
#preflight 609da63e046b9d00010b8246
[CL 16321681 by Jeremy Moore in ue5-main branch]
#jira UE-94364
#preflight 609c8cd47ebade000189c9a5
#rb jamie.dale
#ROBOMERGE-SOURCE: CL 16311792 via CL 16312810 via CL 16312826 via CL 16312840
#ROBOMERGE-BOT: (v804-16311228)
[CL 16318016 by rex hill in ue5-release-engine-staging branch]