Commit Graph

558 Commits

Author SHA1 Message Date
patrick enfedaque
e4b59af808 Fix crash because of GCed empty packages
#rb jeanfrancois.dube

#ROBOMERGE-AUTHOR: patrick.enfedaque
#ROBOMERGE-SOURCE: CL 18430670 in //UE5/Release-5.0/... via CL 18435312
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v897-18405271)

[CL 18435544 by patrick enfedaque in ue5-release-engine-test branch]
2021-12-10 17:47:18 -05:00
lucas dower
b011800b9e Fix exception when right-clicking a child of a template AnimBP that has no skeleton
#rb Thomas.Sarkanen
#preflight 61a4f03aec124631d737744d

#ROBOMERGE-AUTHOR: lucas.dower
#ROBOMERGE-SOURCE: CL 18311875 in //UE5/Release-5.0/... via CL 18311899
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18311931 by lucas dower in ue5-release-engine-test branch]
2021-11-29 12:24:49 -05:00
julien stjean
3dbf2f5314 Making a rename that only change the case of an asset work properly.
It work only for the assets that aren't source controlled.

#jira UE-120816
#rb Jamie.Dale
#preflight 61a45606361aa0b85b158e5a

#ROBOMERGE-AUTHOR: julien.stjean
#ROBOMERGE-SOURCE: CL 18306364 in //UE5/Release-5.0/... via CL 18306382
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18306384 by julien stjean in ue5-release-engine-test branch]
2021-11-28 23:47:49 -05:00
thomas sarkanen
379677f070 Prevented template anim BPs from being retargeted
Transitive retargeting via parents is not supported, but directly retargeting is allowed

#jira UE-126292 - Template Anim BPs can access Anim Sequences from a Child AnimBP
#rb Jurre.deBaare
#preflight 619f9c5a405273b2c394f9bb

#ROBOMERGE-AUTHOR: thomas.sarkanen
#ROBOMERGE-SOURCE: CL 18294851 in //UE5/Release-5.0/... via CL 18294857
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18294871 by thomas sarkanen in ue5-release-engine-test branch]
2021-11-25 10:54:01 -05:00
julien stjean
0af64fa975 Stop interchange from being use when using asset tool api by defaul (when interchange is on). (Otherwise this would break some licensees made code and scripts). Those who want an async import should use the interchange api preferably.
Added a setting to turn on interchange import only for textures.

The selection of the asset in the content is now only done after all the asset are imported when using interchange.

#jira UETOOL-4291
#rb Alexis.Matte
#preflight 619e34820141b3c6da5b98d0

#ROBOMERGE-AUTHOR: julien.stjean
#ROBOMERGE-SOURCE: CL 18282733 in //UE5/Release-5.0/... via CL 18282735
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18282740 by julien stjean in ue5-release-engine-test branch]
2021-11-24 08:15:47 -05:00
thomas sarkanen
adb28c8e56 Add option to create child anim BP with another (compatible) skeleton
Works with skeleton remapping and template anim BPs

#jira UE-109930 - Allow select compatible skeleton when creating inherited animBP
#preflight 619d1df0c3287aab27f28b71
#rb Jurre.deBaare

#ROBOMERGE-AUTHOR: thomas.sarkanen
#ROBOMERGE-SOURCE: CL 18280974 in //UE5/Release-5.0/... via CL 18281007
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18281052 by thomas sarkanen in ue5-release-engine-test branch]
2021-11-24 05:02:40 -05:00
jeremy moore
8792e4b0d7 #jira UE-12502
Move ComputeFramework into its own plugin.
#preflight 619bddd0f934c1a291daae39

#ROBOMERGE-AUTHOR: jeremy.moore
#ROBOMERGE-SOURCE: CL 18262262 in //UE5/Release-5.0/... via CL 18262318
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18262322 by jeremy moore in ue5-release-engine-test branch]
2021-11-22 15:33:48 -05:00
Marc Audy
0c3be2b6ad Merge Release-Engine-Staging to Test @ CL# 18240298
[CL 18241953 by Marc Audy in ue5-release-engine-test branch]
2021-11-18 14:37:34 -05:00
aditya ravichandran
eb619a53e6 Updated Nanite options for Static mesh context menu in Content Browser
#jira UE-130520
#rb Brian.Karis, lauren.barnes
#preflight 6193cec9c80d0ce51aa7ed64

#ROBOMERGE-AUTHOR: aditya.ravichandran
#ROBOMERGE-SOURCE: CL 18207347 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v895-18170469)

[CL 18207365 by aditya ravichandran in ue5-release-engine-test branch]
2021-11-16 11:08:53 -05:00
mike beach
d941fbab4f Minimal editor changes from a partner branch.
#rb Alexis.Matte, Lauren.Barnes
#preflight 618d8c2fd9223ebb46cb8b64

#ROBOMERGE-AUTHOR: mike.beach
#ROBOMERGE-SOURCE: CL 18159259 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v889-18060218)

[CL 18159342 by mike beach in ue5-release-engine-test branch]
2021-11-11 17:03:15 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
julien stjean
473da44907 Made the asset tools able to handle a invalid package path or to convert it to a package path when possible.
#jira UE-119981
#preflight 614badc029828100016dbaf0
#rb JeanMichel.Dignard

#ROBOMERGE-AUTHOR: julien.stjean
#ROBOMERGE-SOURCE: CL 17695045 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0

[CL 17695171 by julien stjean in ue5-release-engine-test branch]
2021-10-01 15:16:52 -04:00
jeanmichel dignard
48bdaa1d39 Fixed crash during USD MDL material creation where a UTexture was being garbaged collected when it was still needed. Don't duplicate a texture that's in the transient package during VT conversion since it's not engine content and it's propably not RF_Standalone.
Also made sure each material has it's own package as the current setup was to have package for the module with all the materials in it which lacked a proper root object.

#rb Julien.StJean, JeanLuc.Corenthin

#ROBOMERGE-AUTHOR: jeanmichel.dignard
#ROBOMERGE-SOURCE: CL 17683984 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0

[CL 17684005 by jeanmichel dignard in ue5-release-engine-test branch]
2021-09-30 17:39:52 -04:00
aurel cordonnier
69fe095547 Merge from Release-Engine-Staging @ 17636544 to Release-Engine-Test
This represents UE4/Main @17638339 and Dev-PerfTest @17636504

[CL 17638842 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-27 19:54:25 -04:00
julien stjean
d37a1a36bb Allow better scripting of interchange for the automation by adding some callback when a asset or a scene object is created and when the import is completed.
Updated the PinHiddenByDefault uproperty metadata to work in blueprint struct ouside of animation blueprint.

#jira UETOOL-4035
#rb Phillip.Kavan, Alexis.Matte
#preflight 6144a8b03c7c6700010df23e

#ROBOMERGE-AUTHOR: julien.stjean
#ROBOMERGE-SOURCE: CL 17553215 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17553235 by julien stjean in ue5-release-engine-test branch]
2021-09-17 11:53:51 -04:00
jack cai
576ee99a26 Control Rig: Ported change "Move create control rig menu item under create in content browser asset context menu" to UE5
#jira UE-94662
[FYI] rex.hill helge.mathee

#ROBOMERGE-AUTHOR: jack.cai
#ROBOMERGE-SOURCE: CL 17508415 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)

[CL 17508438 by jack cai in ue5-release-engine-test branch]
2021-09-14 15:18:36 -04:00
aurel cordonnier
7f517562d5 Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
This represents UE4/Main @17430120 and Dev-PerfTest @17437669

[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
danny couture
cfc93af36b Fix and optimize toggling NaniteEnabled from a multi-selection in the content browser
- Fix crash caused by the CompletedTasks potentially containing non-completed tasks due to pointer reuse when reallocating new tasks after some cancellations
  - Add batched cancellations to DistanceField and MeshCards and use it from the BatchBuild function
  - Use BatchBuild when applying NaniteEnabled to multiple meshes at once
  - Some refactor and simplification of the cancellation logic for both DistanceField and MeshCards

  - 1h23m to 1m9s to right-click and change 50000 unloaded meshes from the content browser

#jira UE-124806
#rb Francis.Hurteau
#preflight 613161e5d031a400010ba351

#ROBOMERGE-SOURCE: CL 17418465 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17418469 by danny couture in ue5-release-engine-test branch]
2021-09-03 06:39:02 -04:00
ben ingram
2351588c6a Add texture cube array assets, support for sampling in materials
#rb graham.wihlidal
#preflight 611ebf1a2c1f1c0001355fe7

#ROBOMERGE-OWNER: ben.ingram
#ROBOMERGE-AUTHOR: ben.ingram
#ROBOMERGE-SOURCE: CL 17240322 via CL 17268789
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)

[CL 17268797 by ben ingram in ue5-release-engine-test branch]
2021-08-23 12:36:17 -04:00
nick darnell
56e36d246b DataAsset - Removing moved header.
#jira none

#ROBOMERGE-SOURCE: CL 17156010 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17156023 by nick darnell in ue5-release-engine-test branch]
2021-08-12 14:28:29 -04:00
nick darnell
3ee1d181c4 DataAsset - Change the wording some on the action to convert them to another subclass.
#jira none

#ROBOMERGE-SOURCE: CL 17155545 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17155560 by nick darnell in ue5-release-engine-test branch]
2021-08-12 13:57:35 -04:00
nick darnell
0c8d9e2d51 DataAssets - DataAssets can now have their base class changed (single or in bulk) as a right click asset action. So if you refactor your data assets and make new subclasses it's a lot easier to upgrade existing content now.
#jira none

#ROBOMERGE-SOURCE: CL 17155423 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17155428 by nick darnell in ue5-release-engine-test branch]
2021-08-12 13:49:50 -04:00
jeanmichel dignard
da8e207108 Interchange Level import
- Added a new project setting to use Interchange for "import into level"
- It currently only spawns empty actors, in hierarchy, with the correct transforms.

#rb Alexis.Matte, Richard.TalbotWatkin, Julien.Stjean

#ROBOMERGE-SOURCE: CL 17117529 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17117539 by jeanmichel dignard in ue5-release-engine-test branch]
2021-08-10 11:48:09 -04:00