Commit Graph

9 Commits

Author SHA1 Message Date
brooke hubert
48113fc77e Adding EditorFramework to build.cs files
#rnx
#Jira UE-96448
#rb chris.gagnon

[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
ethan geller
1b9558d5fa Editgrate 4.25 audio features from project stream:
-Soundfield Submixes
-Endpoint Submixes
-Unreal Ambisonics Encoder/Decoder

[FYI] aaron.mcleran, maxwell.hayes, phil.popp, rob.gay, charles.egenbacher, kevin.neilson


#ROBOMERGE-OWNER: ethan.geller
#ROBOMERGE-AUTHOR: ethan.geller
#ROBOMERGE-SOURCE: CL 11302185 via CL 11302187
#ROBOMERGE-BOT: (v649-11301724)

[CL 11302191 by ethan geller in Main branch]
2020-02-09 18:57:53 -05:00
Marc Audy
360d078ca3 Second batch of remaining Engine copyright updates.
#rnx
#rb none

[CL 10871248 by Marc Audy in Main branch]
2019-12-27 09:26:59 -05:00
Rolando Caloca
1a30325d6f Copying //UE4/Dev-RenderPlat-Staging@9551419 to //UE4/Main
#rb none
#rnx

[CL 9551447 by Rolando Caloca in Main branch]
2019-10-11 15:33:31 -04:00
rob gay
e648cf19bc Add submenus for Phonon and ITD Spatializer plugins
#rb phil.popp
[FYI] aaron.mcleran
[FYI] kevin.neilson


#ROBOMERGE-SOURCE: CL 9107084 via CL 9107366
#ROBOMERGE-BOT: (v443-9013191)

[CL 9108691 by rob gay in Main branch]
2019-09-25 16:23:44 -04:00
maxwell hayes
e7a904ac72 Fix for build error in ITD plugin
#rb none


#ROBOMERGE-SOURCE: CL 8935600 via CL 8935613
#ROBOMERGE-BOT: (v435-8929571)

[CL 8935618 by maxwell hayes in Main branch]
2019-09-20 16:25:27 -04:00
Josh Markiewicz
d79515867d Copying //UE4/Dev-Online to Dev-Main (//UE4/Dev-Main)
- Up to CL8320930 from DevOnline and 8311605 Merge Down from Main
- skipped some Fortnite content/plugins/code where it tried to reintegrate files that had been moved pending investigation
#rb none

[CL 8321295 by Josh Markiewicz in Main branch]
2019-08-26 18:35:22 -04:00
Ben Marsh
9655b03674 Trigger a link error whenever a module is missing a valid IMPLEMENT_MODULE macro on Windows.
The IMPLEMENT_MODULE macro now defines an empty function called IMPLEMENT_MODULE_{ModuleName}, to which we force a reference to via the linker command line. This behavior can be disabled on a per-module basis by setting bRequiresImplementModule = false from a .build.cs file.

#rb none

[CL 4827582 by Ben Marsh in Main branch]
2019-01-28 22:59:56 -05:00
Rob Gay
7df0b8c4ff Copying //UE4/Dev-Audio to Dev-Main (//UE4/Dev-Main) Souce CL: 4806741
#rb aaron.mcleran
#lockdown aaron.mcleran

[CL 4806765 by Rob Gay in Main branch]
2019-01-24 20:58:09 -05:00