- FGuid IDs are used to identify unique verticies within an entire graph (currently may be duplicated if graph is duplicated).
- FNames are used to be readible vertex identifiers that are only unique within a node's API.
- FText is only for ***OPTIONAL*** DisplayNames that can be provided as a more descriptive, readible descriptor of a given vertex (But are not necessarily unique). Currently disabled until loc tool on FText property in MetaSoundDetailsCustomization is properly displayed.
#rb phil.popp
#jira UE-123982
#preflight 613f6ff892b32b00016cf188
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 17494445 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17494469 by rob gay in ue5-release-engine-test branch]
- Adding some minor features to various trigger nodes.
- Fixing/standarding pin orders and names
- Added a utility to help with param management (until we get a better param manager)
- Fixed a few minor bugs (trigger pipe/delay resets)
- Refactored value node to have a reset trigger and output triggers on set/reset. Renamed params to be more clear.
- Did a pass on tooltip cleanup and fixes.
- Refactored trigger compare node and added float support
- Refactored trigger counter, adding a couple minor features (count-by, auto-reset)
#rb Phil.Popp
#jira none
[FYI] Sondra.Moyls
#preflight 605ae010d88d2d00017742da
#ROBOMERGE-SOURCE: CL 15793396 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v783-15756269)
[CL 15793397 by aaron mcleran in ue5-main branch]