- enable autoconverter nodes between enums and int32 (and vice versa)
- add background image and description with typenames for autoconverter nodes to match BP
- update conversion nodes appearance to match autoconversion nodes
#jira UE-134658
#rb phil.popp, rob.gay
#preflight 61ae59618358693a22c32d61
#ROBOMERGE-AUTHOR: helen.yang
#ROBOMERGE-SOURCE: CL 18386410 in //UE5/Release-5.0/... via CL 18386422
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)
[CL 18386437 by helen yang in ue5-release-engine-test branch]
- FGuid IDs are used to identify unique verticies within an entire graph (currently may be duplicated if graph is duplicated).
- FNames are used to be readible vertex identifiers that are only unique within a node's API.
- FText is only for ***OPTIONAL*** DisplayNames that can be provided as a more descriptive, readible descriptor of a given vertex (But are not necessarily unique). Currently disabled until loc tool on FText property in MetaSoundDetailsCustomization is properly displayed.
#rb phil.popp
#jira UE-123982
#preflight 613f6ff892b32b00016cf188
#ROBOMERGE-AUTHOR: rob.gay
#ROBOMERGE-SOURCE: CL 17494445 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v870-17433530)
[CL 17494469 by rob gay in ue5-release-engine-test branch]
Fixes & Minor refactor of validation/autoupdate to support native node classes properly post composition/preset support changes
#rb phil.popp
[FYI] sondra.moyls
#preflight 611162780182eb0001daa982
#ROBOMERGE-SOURCE: CL 17106014 via CL 17106199
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)
[CL 17106241 by rob gay in ue5-release-engine-test branch]
- Add FrontendGraphBuilder support for generating VariableNodes for DefaultLiterals if no connection is provided on External/Output nodes
- Move node names to be guids (they're never seen by the user and this will be easier to migrate later)
- Fix DisplayName logic to be unique against one another SEPARATELY from node name logic
- Fix for MetaSounds not compiling if trigger outputs do not have input connected
- MetaSound Document Transform Support
- Fix for for MetaSound Generators not stopping source if failed to create generator due to build errors
#rb phil.popp
#jira UE-112951
#jira UE-116172
#jira UE-116174
#jira UE-116176
#jira UE-116178
#preflight 60b11e7b7e4e6a0001b81c21
#preflight 60b1292d072a1d000164b470
#ROBOMERGE-SOURCE: CL 16502735 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v826-16501804)
[CL 16502750 by rob gay in ue5-main branch]
- Add context search by pin type
- Add new node autoconnection to drag pin
- Fix bug with newly added input nodes snapping to origin
#rb aaron.mcleran
#jira UEAU-698
#ROBOMERGE-SOURCE: CL 15344035 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15359344 by rob gay in ue5-main branch]
- Rename FNodeInfo to FNodeClassMetadata
- Add FGuid to Metasound node instances
- Metasound node class names are now Namespace.Name.Variant
- Add displayname for Metasound node classes.
#jira UE-107332
#jira UEAU-660
#rb Rob.Gay
[CL 15253779 by phil popp in ue5-main branch]
GainMultiply fix-ups (fade fast to avoid stair stepping & missing input declaration)
- Various EdGraphBuilder clean-up
#rb phil.popp
#jira UEAU-638
[CL 15172255 by Rob Gay in ue5-main branch]
- Stub in icons & node bodies
- Add SMetasoundNode & basic display option metadata
- Disallow multiple inputs/outputs with the same display name
- Various UX fixes
#rb aaron.mcleran
[CL 15142814 by Rob Gay in ue5-main branch]
Converter Nodes for Metasounds. Allows for use of the METASOUND_REGISTER_CONVERTER macros, as well as autogenerated converters.
#rb phil.popp
[CL 14192031 by Ethan Geller in ue5-main branch]