Commit Graph

10 Commits

Author SHA1 Message Date
jimmy andrews
fd07763a78 remove UE::Geometry::TRay3 and replace usages with UE::Math::TRay
#rb tyson.brochu
#rnx
#preflight 6195872476668b37001d1141

#ushell-cherrypick of 18231220 by Jimmy.Andrews

#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 18232491 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v895-18170469)

[CL 18232527 by jimmy andrews in ue5-release-engine-test branch]
2021-11-17 21:06:46 -05:00
michael balzer
b8a1c9b6cf GeometryCore: Remove ExplicitUseGeometryMathTypes.h
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18231457 by michael balzer in ue5-release-engine-test branch]
2021-11-17 19:02:44 -05:00
ryan schmidt
0e961a1e23 ModelingTools: add Edge Bevel operation in PolyEdit Tool. New UPolyEditBevelEdgeActivity, and operations to initialize it in PolyEdit. This bevel operation currently uses an explicit bevel-distance rather than a live viewport interaction, and as a result required adding a separate 'apply' button inside the PolyEditTool panel (via new UEditMeshPolygonsToolAcceptCancelAction). The UX here is terrible but it's not clear we can do better in 5.0 timeframe.
GeometryProcessing: add support for beveling the border ring(s) of a triangle or polygroup-face selection. Improve polygroup assignment around bevel loops, previously the entire loop received a single polygroup which is not what the user expects in polygroup-modeling. Now a new polygroup is assigned for each unique group-edge-pair. Terminator vertices now also generate a new polygroup if there are 2 or more adjacent groups, previously behavior (assigning to arbitrary nbr) was not useful during polygroup-edting.

#rb rinat.abdrashitov
#rnx
#jira none
#preflight 6193ddccb32bbfdc50d9ed07

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18208908 in //UE5/Release-5.0/... via CL 18209386
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 18209422 by ryan schmidt in ue5-release-engine-test branch]
2021-11-16 13:24:21 -05:00
jimmy andrews
00754e001c Fix poly edit tool failing to save updated topology of mesh after face 'flip' operation
#jira UE-120846
#rb tyson.brochu

#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 17893793 in //UE5/Release-5.0/... via CL 17893811
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v883-17842818)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17893817 by jimmy andrews in ue5-release-engine-test branch]
2021-10-21 22:27:36 -04:00
semion piskarev
8e75f5d5e7 MeshModelingTools: Fix thread issues in edge loop insertion, edge insertion, and cube grid tool activities.
#rb Tyson.Brochu
#rnx
#jira UE-126076
#preflight 616f23439f18020001d76b25

#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 17884530 in //UE5/Release-5.0/... via CL 17884547
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v883-17842818)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17884554 by semion piskarev in ue5-release-engine-test branch]
2021-10-21 10:11:02 -04:00
semion piskarev
4da5048577 MeshModelingTools: split extrude and offset out in PolyEdit.
#rb Ryan.Schmidt
#rnx
#jira UE-130545
#preflight 616a0c1e57240d0001cd1e92

#ROBOMERGE-AUTHOR: semion.piskarev
#ROBOMERGE-SOURCE: CL 17859173 in //UE5/Release-5.0/... via CL 17859177
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v883-17842818)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17859192 by semion piskarev in ue5-release-engine-test branch]
2021-10-19 08:11:46 -04:00
michael balzer
d10df04248 MeshModelingToolset: Fix warning for having only a single poly group
#rnx

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 17829484 in //UE5/Release-5.0/... via CL 17829538
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v881-17767770)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17829544 by michael balzer in ue5-release-engine-test branch]
2021-10-15 11:20:27 -04:00
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
ryan schmidt
12f074e656 ModelingTools: optional path tracing support inside Modeling Tools
- Add new UModelingComponentsSettings which has settings for in-tool preview mesh rendering and emitted new mesh objects
- Add ToolSetupUtil::ApplyRenderingConfigurationToPreview() utility functions, most Tools now call this function to configure UPreviewMesh/DynamicMeshComponents they create for mesh editing preview rendering (uses Settings to make setup decisions like RT on/off)
- add PreviewMesh::NotifyWorldPathTracedOutputInvalidated(), forces invalidation of current path tracing result, call from various PreviewMesh internal functions
- UCreateMeshObjectTypeProperties::ConfigureCreateMeshObjectParams() now configures new-mesh-object parameters with RT and Collision from UModelingComponentsSettings
- DynamicMeshComponent now defaults to raytracing-enabled, usage in Editor is controlled by above settings

#rb rinat.abdrashitov
#rnx
#jira none
#preflight 615f376bf0ee840001cab0fc

#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 17753416 in //UE5/Release-5.0/... via CL 17758212
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v879-17706426)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17758266 by ryan schmidt in ue5-release-engine-test branch]
2021-10-07 22:25:54 -04:00
michael balzer
c4e9341b37 MeshModelingToolset: Move selected "PolyModel" tools out of experimental
#jira UETOOL-3823
#preflight 6156558e47517300016750ee
#rnx

#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 17691795 in //UE5/Release-5.0/... via CL 17691808
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v875-17642767)
#ROBOMERGE[STARSHIP]: UE5-Main

[CL 17691812 by michael balzer in ue5-release-engine-test branch]
2021-10-01 10:46:45 -04:00