ryan schmidt
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8c5b55b152
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GeometryProcessing: Refactor edge-loop inset calculation code from InsetMeshRegion into new utility functions in PolyEditingEdgeUtil.h. Use in FMeshBevel::DisplaceVertices() to improve edge insetting. Also add FMeshBevel::FixUpUnlinkedBevelEdges(), to repair vertex and edge ID lsits in unlinked open-span edges after unlinking vertices.
#rnx
#jira none
#preflight 61821056dd10170001f4d541
#ROBOMERGE-AUTHOR: ryan.schmidt
#ROBOMERGE-SOURCE: CL 18041664 in //UE5/Release-5.0/... via CL 18041669
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v885-17909292)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18041673 by ryan schmidt in ue5-release-engine-test branch]
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2021-11-03 17:40:43 -04:00 |
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