michael balzer
b8a1c9b6cf
GeometryCore: Remove ExplicitUseGeometryMathTypes.h
...
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18231457 by michael balzer in ue5-release-engine-test branch]
2021-11-17 19:02:44 -05:00
aurel cordonnier
a12d56ff31
Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
...
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485
[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
jimmy andrews
501d8ae403
make dynamicmesh3 refuse to merge an edge if it would create a duplicate triangle in the mesh
...
+ make mesh editor's mesh append function robust to failures to append triangles
#rb tyson.brochu
#rnx
#preflight 615e15fe7e9a0100010b12a6
#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 17746516 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v879-17706426)
#ROBOMERGE[STARSHIP]: UE5-Release-Engine-Staging Release-5.0
[CL 17746521 by jimmy andrews in ue5-release-engine-test branch]
2021-10-07 02:47:15 -04:00
ryan schmidt
4e422005cd
GeometryCore: Add minimal UE::Math::TVector2<T> implementation and FVector2f/2d typedefs locally in GeometryCore VectorTypes.h. Replace existing FVector2<T> with this class, in preparation for LWC conversion. FVector2 members ::Distance() and ::DistanceSquared() moved to free functions. Update all call sites and references to FVector2.
...
#rb jimmy.andrews
#rnx
#jira none
#preflight 612d248c423a8f00013287f2
#ROBOMERGE-SOURCE: CL 17359821 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)
[CL 17359838 by ryan schmidt in ue5-release-engine-test branch]
2021-08-30 18:03:07 -04:00
stu mckenna
7ef77f9a1f
- Compilation fixes for LWC changes
...
#rb andrew.davidson[at]epicgames.com
#jira none
#rnx
#ROBOMERGE-SOURCE: CL 17306831 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v861-17282326)
[CL 17306857 by stu mckenna in ue5-release-engine-test branch]
2021-08-25 14:20:43 -04:00
michael balzer
ba195473cd
GeometryProcessing: Move plugin from Experimental to Runtime
...
#jira UETOOL-3823
#rb ryan.schmidt
#ROBOMERGE-SOURCE: CL 16958628 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16958640 by michael balzer in ue5-release-engine-test branch]
2021-07-26 14:07:13 -04:00