Commit Graph

7 Commits

Author SHA1 Message Date
aurel cordonnier
a12d56ff31 Merge from Release-Engine-Staging @ 17791557 to Release-Engine-Test
This represents UE4/Main @17774255, Release-5.0 @17791557 and Dev-PerfTest @17789485

[CL 17794212 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-12 21:21:22 -04:00
aurel cordonnier
d17321f1bb Fixes for no unity build errors
#rb trivial

[CL 16505788 by aurel cordonnier in ue5-main branch]
2021-05-29 20:30:04 -04:00
aurel cordonnier
8f14e34a2e CIS no unity fixes
#rb trivial
#jira none

[CL 16496557 by aurel cordonnier in ue5-main branch]
2021-05-27 22:11:51 -04:00
will damon
a0bea582fc Update macOS metal compiler target version to match MetalShaderFormat.
#rb wd
#jira none
#rnx

[CL 16489198 by will damon in ue5-main branch]
2021-05-27 14:41:36 -04:00
Arciel Rekman
ff2c65d99d More non-unity CIS fix for FastBuild.
#rb none
#jira none

[CL 16480227 by Arciel Rekman in ue5-main branch]
2021-05-26 22:48:32 -04:00
Arciel Rekman
11e031ce5e Fix non-unity CIS issue in FASTBuild controller.
#rb none
#jira none

[CL 16480219 by Arciel Rekman in ue5-main branch]
2021-05-26 22:46:09 -04:00
savagecodes
1f54390736 PR #7785: Re- implemented FastBuild support for shader compilation as a Plugin (Contributed by savagecodes).
- Also removed the previous FastBuild shader compiler integration based on an older API.
- Made Distributed Build controller selection OS-agnostic.

#review-16452691 @Ben.Ingram, @Jason.Nadro, @Will.Damon, @Brandon.Schaefer, @James.Singer, @Rolando.Caloca

[CL 16476321 by savagecodes in ue5-main branch]
2021-05-26 17:31:47 -04:00