michael balzer
|
b8a1c9b6cf
|
GeometryCore: Remove ExplicitUseGeometryMathTypes.h
#ROBOMERGE-AUTHOR: michael.balzer
#ROBOMERGE-SOURCE: CL 18227685 in //UE5/Release-5.0/... via CL 18229350
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)
#ROBOMERGE[STARSHIP]: UE5-Main
[CL 18231457 by michael balzer in ue5-release-engine-test branch]
|
2021-11-17 19:02:44 -05:00 |
|
aurel cordonnier
|
7f517562d5
|
Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
This represents UE4/Main @17430120 and Dev-PerfTest @17437669
[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
|
2021-09-06 12:23:53 -04:00 |
|
ryan schmidt
|
3e9494d723
|
GeometryProcessing: remove most calls to FDynamicMesh3::GetCachedBounds()
#rb jimmy.andrews
#rnx
#jira none
#preflight 612436ea8ff55400012a182c
#ROBOMERGE-SOURCE: CL 17280425 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v858-17259218)
[CL 17280439 by ryan schmidt in ue5-release-engine-test branch]
|
2021-08-23 22:08:34 -04:00 |
|
semion piskarev
|
63ecee96ea
|
MeshModelinTools: Tweak BSP conversion tool to make the mesh boolean path prioritize later brushes in cases where faces are coplanar. Add simplification for the boolean operations.
#rb Jimmy.Andrews
#rnx
#jira none
#ROBOMERGE-SOURCE: CL 17051656 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v850-17047176)
[CL 17051691 by semion piskarev in ue5-release-engine-test branch]
|
2021-08-04 10:59:06 -04:00 |
|
michael balzer
|
82ab317af0
|
MeshModelingToolset: Split plugin into non-experimental and experimental
#jira UETOOL-3823
#rb ryan.schmidt
#preflight 6101fb4b2b002800014f7007
#ROBOMERGE-SOURCE: CL 17003092 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 17003151 by michael balzer in ue5-release-engine-test branch]
|
2021-07-29 20:08:48 -04:00 |
|