Commit Graph

95 Commits

Author SHA1 Message Date
patrick laflamme
98e5880317 Fixed the Editor Python Executor to parse and escape quotes for -ExecutePythonScript command line parameters to allow quoting python arguments containing spaces.
#jira UE-136852 - Running python script with -ExecutePythonScript doesn't allow passing python arguments with spaces
#rb Jamie.Dale

#ROBOMERGE-AUTHOR: patrick.laflamme
#ROBOMERGE-SOURCE: CL 18405205 in //UE5/Release-5.0/... via CL 18405209
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469)

[CL 18405211 by patrick laflamme in ue5-release-engine-test branch]
2021-12-08 09:14:28 -05:00
aurel cordonnier
fc542f6cfd Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
This represents UE4/Main @18073326, Release-5.0 @18081140 and Dev-PerfTest @18045971

[CL 18081471 by aurel cordonnier in ue5-release-engine-test branch]
2021-11-07 23:43:01 -05:00
aurel cordonnier
7f517562d5 Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
This represents UE4/Main @17430120 and Dev-PerfTest @17437669

[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
aditya ravichandran
4b8449b92b Overload functions using deprecated structs in Editor Scripting Utilities to use the new structs for backwards compatibility with old blueprints
#jira UE-120352
#rb lauren.barnes, brooke.hubert
#preflight 6130efdd4f2c7c00014b13e3

#ROBOMERGE-SOURCE: CL 17405177 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v865-17346139)

[CL 17405180 by aditya ravichandran in ue5-release-engine-test branch]
2021-09-02 13:10:29 -04:00
alexis matte
888f708d3b Allow Physics asset to be a developper module with no dependencecies on any editor module.
#jira UETOOL-3603
#rb richard.talbotwatkin
#preflight 60d1e95f78c3b000010f6005

#ROBOMERGE-SOURCE: CL 16743468 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16743480 by alexis matte in ue5-release-engine-test branch]
2021-06-22 11:13:19 -04:00
jack cai
10e4d58654 EditorDialogLibrary: Added customization options for ObjectDetailsView API
#jira none
#rb Jurre.debaare

#ROBOMERGE-SOURCE: CL 16741597 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16741627 by jack cai in ue5-release-engine-test branch]
2021-06-22 07:44:24 -04:00
jack cai
c8ccc3e1ac EditorDialogLibrary: Added API to create a suppressible warning diaglog, which is useful for the following jira
#jira UE-114219
#rb jurre.debaare
[FYI] helge.mathee

#ROBOMERGE-SOURCE: CL 16687460 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16687463 by jack cai in ue5-release-engine-test branch]
2021-06-16 09:28:53 -04:00
Toddodd
5363cba96c PR #8118: Fixed GetNumberMaterials tooltip (Contributed by Toddodd)
#jira UE-117359
#rb trivial

[CL 16590640 by Toddodd in ue5-main branch]
2021-06-08 15:01:06 -04:00
Lauren Barnes
6ca6ceea9a Updating redirectors for Static Mesh Subsystem
#rb Alexis.Matte
#jira UE-116441
#preflight 60ae73945f69050001447045

[CL 16471850 by Lauren Barnes in ue5-main branch]
2021-05-26 13:30:10 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
Marc Audy
0cbbc781ca Merge UE5/Release-Engine-Staging @ 15740152 to UE5/Main
This represents UE4/Main @ 15709114

[CL 15740605 by Marc Audy in ue5-main branch]
2021-03-18 15:20:03 -04:00
Marc Audy
8f73cd7fa9 Merge UE5/Release-Engine-Staging @ 15630841 to UE5/Main
This represents UE4/Main @ 15601601

[CL 15631170 by Marc Audy in ue5-main branch]
2021-03-05 19:27:14 -04:00
patrick boutot
3c8e065360 Add missing include.
#jira UE-108546
#rb none
[FYI] Jurre.deBaare

#ROBOMERGE-SOURCE: CL 15407620 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)

[CL 15407631 by patrick boutot in ue5-main branch]
2021-02-15 12:35:14 -04:00
Jurre deBaare
e5016d476c Change button styling (regular vs flat) on modal dialog created by UEditorDialogLibrary::ShowObjectsDetailsView
[CL 15154089 by Jurre deBaare in ue5-main branch]
2021-01-21 10:30:38 -04:00
Jurre deBaare
903a94dc73 Add functionality to EditorScriptingUtilities plugin to display a modal dialog containing a details-view targetting a UObject instance
#jira UE-106294
#rb Thomas.Sarkanen

[CL 15082999 by Jurre deBaare in ue5-main branch]
2021-01-14 08:40:38 -04:00
Marc Audy
bf80889353 UE5/Release-Engine-Staging to UE5/Main
This represents UE4/Main up to CL# 14958402

[CL 15028197 by Marc Audy in ue5-main branch]
2021-01-08 19:56:07 -04:00
Marc Audy
ada7c144fa Merge //UE5/Release-Engine-Staging @14903491 to //UE5/Main
[CL 14906022 by Marc Audy in ue5-main branch]
2020-12-11 14:21:20 -04:00
Matt Peters
aae0fe62eb PackageResourceManager and PackagePaths
Create a new interface IPackageResourceManager that handles all attempts to load packages from storage. The default implementation passes through to loading from IFileManager. Future implementations will load from other services such as the EditorDomain and TargetDomain.
Add FPackagePath class that holds a LocalFilePath or LongPackageName, or a relative path to a package under a mounted content root (which can be converted into either the LocalFilePath or LongPackageName).
Modify LinkerLoad, BulkData, and AsyncLoader to use FPackagePath and IResourceManager.
Modify UPackage and FLinkerLoad to have a FPackagePath instead of a Filename.
#rb Paul.Chipchase, CarlMagnus.Nordin, Francis.Hurteau, Devin.Doucette
#rn Major Core

[CL 14814912 by Matt Peters in ue5-main branch]
2020-11-25 22:11:10 -04:00
Marcus Wassmer
3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Patrick Boutot
84c5f737db Deprecate EditorSkeletalMeshLibrary & EditorStaticlMeshLibrary.
#jira UE-98012
#rb lauren.barnes

[CL 14268510 by Patrick Boutot in ue5-main branch]
2020-09-08 11:02:45 -04:00
Marc Audy
7379fa99c5 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14229157
[CL 14233282 by Marc Audy in ue5-main branch]
2020-09-01 14:07:48 -04:00
brooke hubert
48113fc77e Adding EditorFramework to build.cs files
#rnx
#Jira UE-96448
#rb chris.gagnon

[CL 14114839 by brooke hubert in ue5-main branch]
2020-08-14 13:24:16 -04:00
aditya ravichandran
7e992c67f0 Added an option to create transient actors in EditorLevelLibrary
#jira UE-76273

#rb lauren.barnes

#fyi chris.gagnon

[CL 14086468 by aditya ravichandran in ue5-main branch]
2020-08-11 17:37:38 -04:00
Marc Audy
a7c9001a94 Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
#rb
#rnx

[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
aditya ravichandran
9c39dd7a7f Editor Scripting Utilities Refactor:
Moved functionality from the EditorLevelLibrary into the LevelEditorSubsystem, UnrealEditorSubsystem, EditorActorSubsystem and StaticMeshEditorSubsystem

#jira UE-77334

#rb lauren.barnes, francis.hurteau, brooke.hubert

#fyi chris.gagnon

[CL 13934034 by aditya ravichandran in ue5-main branch]
2020-07-23 13:29:05 -04:00