Commit Graph

8 Commits

Author SHA1 Message Date
Marcus Wassmer
e4e3d33124 Fix up sandbox paths sent over the fileserver so they can be matched properly against locally cached files. Integrating from parallel rendering branch.
[CL 2087038 by Marcus Wassmer in Main branch]
2014-05-29 17:27:31 -04:00
Robert Manuszewski
fd39e788ca Shortening Cook sandbox path from Game\\Saved\\Sandboxes\\Cooked-Platform to Game\\Saved\\Cooked\\Platform
[CL 2082933 by Robert Manuszewski in Main branch]
2014-05-29 16:43:14 -04:00
Mikolaj Sieluzycki
7a1386bfc9 #ttp 331740 UE4: Core: Runnable thread clean-up
#proj core
#branch UE4
#summary Remove all bAutoDeleteSelf and bAutoDeleteRunnable usage from the runnable.
#codereview Robert.Manuszewski

[CL 2070165 by Mikolaj Sieluzycki in Main branch]
2014-05-12 08:39:12 -04:00
Rolando Caloca
2211327f20 Don't send DumpShaderDebugInfo to devices when serving files
[CL 2067664 by Rolando Caloca in Main branch]
2014-05-08 20:13:47 -04:00
Josh Adams
3e613ef096 - Fixed ModuleManager crash in UnrealFileServer
#codereview daniel.lamb

[CL 2044684 by Josh Adams in Main branch]
2014-04-23 18:33:50 -04:00
Daniel Lamb
e12bc9941e Added support for cook on the fly to work with multiple platforms (slowly removing -targetplatform commandline option).
Phase 1
Added platform to the cooked file requests so that the cooker just cooks files for the requested platform.
Reviewed Daniel Wright

[CL 2038767 by Daniel Lamb in Main branch]
2014-04-23 16:44:02 -04:00
TimSweeney
3a75fe0114 Engine source (Main branch up to CL 2027006) 2014-03-15 01:14:25 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00