Ryan Hummer
4af2fd066d
Updating Dev-Release-5.5 from Main at CL #36144969
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#okforversepublic
[CL 36146571 by Ryan Hummer in Dev-5.5 branch]
2024-09-10 10:26:02 -04:00
ben marsh
eccce1c827
Horde: Remove IDisposable interface from IStorageClient. We want to be able to pass IBlobRef objects around without having to know anything about where they're stored.
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#rnx
[CL 35560717 by ben marsh in ue5-main branch]
2024-08-15 08:42:05 -04:00
ben marsh
1c30db3a84
Horde: Rename IBlobRef -> IHashedBlobRef and IBlobHandle -> IBlobRef. Also add an unhashed IBlobRef<> interface.
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#rnx
[CL 35092301 by ben marsh in ue5-main branch]
2024-07-25 15:09:26 -04:00
ben marsh
4d9ed7e417
EpicGames.BuildGraph: Apply standard naming conventions to BuildGraph.Automation.
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[CL 33835640 by ben marsh in ue5-main branch]
2024-05-22 13:17:22 -04:00
ben marsh
7918a7011d
BuildGraph: Enable warnings for declaring visibile instance fields in BuildGraph.Automation.
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[CL 33817522 by ben marsh in ue5-main branch]
2024-05-21 20:54:09 -04:00
reapazor
b8f790f8e6
PR #11757 : Fix tool deployment from Horde Agents. Specifying a JSON options file is now optional; if empty, the settings will be read from the environment.
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#jira UE-212503
[CL 33038950 by reapazor in ue5-main branch]
2024-04-17 12:22:42 -04:00
ben marsh
d95988bb31
BuildGraph: Log the tool id when deploying to Horde.
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[CL 31159503 by ben marsh in ue5-main branch]
2024-02-03 12:59:37 -05:00
ben marsh
a7a7d64386
Build fix.
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[CL 30960714 by ben marsh in ue5-main branch]
2024-01-28 16:36:08 -05:00
ben marsh
ab80ea0a41
Horde: Add separate types for blob handles with a hash (IBlobRef) and blob handles with a hash and serialization options (IBlobRef<T>). Storing serialization options inside IBlobRef<T> implementations removes a lot of boilerplate code to pass options objects around, and ensures consistency when navigating object hierarchies.
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[CL 30957772 by ben marsh in ue5-main branch]
2024-01-27 19:24:46 -05:00
ben marsh
7dac926f00
Horde: Query the server API version before uploading tool data, and fall back to using older storage formats if the server requires it.
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[CL 30762520 by ben marsh in ue5-main branch]
2024-01-21 13:52:05 -05:00
ben marsh
f0e4c496ae
Horde: Merge IStorageWriter and IBlobWriter.
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[CL 30667967 by ben marsh in ue5-main branch]
2024-01-17 15:55:37 -05:00
ben marsh
a4265b060a
Horde: Refactor of IStorageClient/IStorageBackend.
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* IStorageBackend now includes methods for manipulating aliases and refs. All interaction with blobs is done through BlobLocators. This is the level of abstraction that the HTTP backend / controllers operate at.
* IStorageClient only manipulates blobs via handles, which abstracts any packing/compression/buffering that BundleStorageClient does.
* IBlobHandles no longer needs to include methods for partial reads, nesting, etc... Nesting of blobs within packets/bundles is now an implementation detail within the bundle storage client.
[CL 30648868 by ben marsh in ue5-main branch]
2024-01-16 18:08:13 -05:00
ben marsh
9ccdc40f9c
Horde: Allow customizing blob serializers to use in different contexts, allowing us to lock serialization formats when talking to remote agents of a particular version.
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To support this, the Node base class and serialization methods have been removed, and serialization is performed through a BlobConverter<T> instance created and cached according to a BlobSerializationOptions object. Custom instances of serializers with different configurations may be registered with this object, allowing different code paths to use different serialization settings.
#jira UE-203605
[CL 30591420 by ben marsh in ue5-main branch]
2024-01-12 08:59:27 -05:00
ben marsh
4373db4c84
Horde: Add helper methods for writing directory trees to storage writers.
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[CL 30292017 by ben marsh in ue5-main branch]
2023-12-13 09:45:27 -05:00
ryan hummer
583435d379
[Backout] - CL30186989
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[FYI] joshua.shlemmer
Original CL Desc
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Modifies buildtasks that were using HTTPClients so that they use a singleton http client.
Follow up from CL 30122407
#rb Eric.Knapik, Wes.Hunt
[CL 30210278 by ryan hummer in ue5-main branch]
2023-12-08 09:42:30 -05:00
joshua shlemmer
e4a921891d
Modifies buildtasks that were using HTTPClients so that they use a singleton http client.
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Follow up from CL 30122407
#rb Eric.Knapik, Wes.Hunt
[CL 30187247 by joshua shlemmer in ue5-main branch]
2023-12-07 13:57:33 -05:00
ben marsh
66829761be
Horde: Change BlobHandle to be an interface so writer interfaces can also implement it.
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#jira
[CL 29509421 by ben marsh in ue5-main branch]
2023-11-06 20:47:29 -05:00
ben marsh
ccc5dfdf8a
Horde: Rename BundleReaderCache to BundleCache. Will be used for tracking write data also.
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#jira
[CL 29495211 by ben marsh in ue5-main branch]
2023-11-06 14:14:33 -05:00
ben marsh
24bda4ce70
Horde: Remove BundleNodeHandle and BundleNodeLocator in favor of storing parsed data on handle objects.
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#jira
[CL 29005756 by ben marsh in ue5-main branch]
2023-10-21 22:46:54 -04:00
ben marsh
00ef101197
Horde: Unify BundleStorageClient and BundleStorageClientWrapper.
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#jira
[CL 29001725 by ben marsh in ue5-main branch]
2023-10-21 15:08:34 -04:00
ben marsh
9a598cd6cb
Horde: Make HttpStorageClient a direct implementation of IStorageClient rather than deriving from BundleStorageClient.
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#jira
[CL 29001200 by ben marsh in ue5-main branch]
2023-10-21 14:38:40 -04:00
Ben Marsh
3b7d176fdd
Horde: Use a cache on the local disk to wrap any requests for bundle data.
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[CL 28132629 by Ben Marsh in ue5-main branch]
2023-09-22 09:22:32 -04:00
Ben Marsh
ae3ad9b5c0
Fix build error.
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[CL 28114134 by Ben Marsh in ue5-main branch]
2023-09-21 19:22:29 -04:00
Ben Marsh
feaf55847d
Horde: Fix UAT build error.
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[CL 28114013 by Ben Marsh in ue5-main branch]
2023-09-21 19:20:20 -04:00
Ben Marsh
61337286c7
Build fix.
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[CL 28056869 by Ben Marsh in ue5-main branch]
2023-09-20 17:07:37 -04:00