Ben Marsh
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e35719b0b4
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Store whether a plugin is enabled by default in the uplugin file (rather than in the INI file). Simplifies checks for what is enabled in UE4Game and decentralizes everything.
[CL 2119957 by Ben Marsh in Main branch]
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2014-06-27 16:38:50 -04:00 |
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Ben Marsh
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113608cb66
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[GitHub] Updated all *.uplugin files to descriptor file format version 3, fixed a few categories for display in the plugins browser. (SRombauts)
https://github.com/EpicGames/UnrealEngine/pull/196
[CL 2093311 by Ben Marsh in Main branch]
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2014-06-03 13:33:02 -04:00 |
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Tim Sweeney
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324683ce78
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Engine source (Main branch up to CL 2026164)
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2014-03-14 14:13:41 -04:00 |
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