Commit Graph

236 Commits

Author SHA1 Message Date
Rolando Caloca
6b9824849f UE4 - D3D12 - Integrate SRV renaming fix and backbuffer format
[CL 2651354 by Rolando Caloca in Main branch]
2015-08-11 13:18:54 -04:00
Aaron McLeran
9fff1159f8 UE-19864 Fixing hitching/blocking of main thread when XAudio2 calls DestroyVoice on an XAudio2 source object.
#codereview marc.audy

[CL 2650233 by Aaron McLeran in Main branch]
2015-08-10 18:16:03 -04:00
Dmitry Rekman
29311f283e Fix compilation on Linux / mono.
#codereview Jeff.Campeau

[CL 2649011 by Dmitry Rekman in Main branch]
2015-08-08 21:53:51 -04:00
Jeff Campeau
b53e3fb6c8 VS2015 Typecast for mismatch in check
[CL 2647838 by Jeff Campeau in Main branch]
2015-08-07 09:46:13 -04:00
Jeff Campeau
3ed1031101 CRT patch for VS2015
[CL 2647812 by Jeff Campeau in Main branch]
2015-08-07 09:21:02 -04:00
Rolando Caloca
8c43d350ca UE4 - D3D12 - Fix for DSV transition
[CL 2636922 by Rolando Caloca in Main branch]
2015-07-29 10:00:01 -04:00
Rolando Caloca
58f3ac43fa UE4 - D3D12 - Integrate another fix for Kite
[CL 2634432 by Rolando Caloca in Main branch]
2015-07-27 15:59:48 -04:00
Rolando Caloca
8ebbfe3940 UE4 - D3D12RHI - Fixes for Kite
[CL 2632441 by Rolando Caloca in Main branch]
2015-07-24 13:38:59 -04:00
Rolando Caloca
62ffa3cdd6 UE4 - D3D12 - Remove some typedefs
[CL 2629400 by Rolando Caloca in Main branch]
2015-07-22 15:34:48 -04:00
Rolando Caloca
e585ac5bde UE4 - D3D12 - Integration from MS
[CL 2628263 by Rolando Caloca in Main branch]
2015-07-21 18:01:18 -04:00
Rolando Caloca
7a21feb9b2 UE4 - WinXP compile fixes
#codereview Marcus.Wassmer

[CL 2626585 by Rolando Caloca in Main branch]
2015-07-20 16:30:03 -04:00
Rolando Caloca
a9241dcd37 UE4 - D3D12 - Remove stats dump & add back stalls test
[CL 2626356 by Rolando Caloca in Main branch]
2015-07-20 15:00:13 -04:00
Rolando Caloca
1aac15f653 UE4 - Integrate changes from DX12
#platformnotify Josh.Adams For realz...

[CL 2626294 by Rolando Caloca in Main branch]
2015-07-20 14:43:52 -04:00
Rolando Caloca
7e521be556 UE4 - D3D12 minor fixes
[CL 2625022 by Rolando Caloca in Main branch]
2015-07-17 17:46:25 -04:00
Rolando Caloca
6c66988a47 UE4 - Integrate MS D3D12 RHI; added RHIPostInit()
[CL 2624980 by Rolando Caloca in Main branch]
2015-07-17 17:28:57 -04:00
Rolando Caloca
07904f4235 UE4 - DX12 - Cvars D3D12.* instead of r.RHI.* or D3D12RHI.*
[CL 2624530 by Rolando Caloca in Main branch]
2015-07-17 13:35:55 -04:00
Max Preussner
f6d0727c15 D3D12: Fixing build
#CodeReview: rolando.caloca
#Lockdown: nick.penwarden

[CL 2622681 by Max Preussner in Main branch]
2015-07-15 19:46:56 -04:00
Max Preussner
4103155608 D3D12: Fixed VS2012 build
#CodeReview: rolando.caloca

[CL 2622433 by Max Preussner in Main branch]
2015-07-15 17:00:21 -04:00
Max Preussner
25f66e2835 Media: API refactor in preparation for performance improvements
This is an API breaking change. IMediaTrack has been renamed to IMediaStream. There are three new interfaces for tracks: IMediaAudioTrack, IMediaCaptionTrack and IMediaVideoTrack.

#CodeReview: chris.babcock, marcus.wassmer

[CL 2622306 by Max Preussner in Main branch]
2015-07-15 16:06:57 -04:00
Max Preussner
660f238176 Fixed non-unity
[CL 2622253 by Max Preussner in Main branch]
2015-07-15 15:27:54 -04:00
Rolando Caloca
54acbdc999 UE4 - Fix mono build error
[CL 2622229 by Rolando Caloca in Main branch]
2015-07-15 15:18:12 -04:00
Rolando Caloca
01e0c4c56a UE4 - DX12 - Disable PSO cache, use r.RHI.EnablePSOCache=1 to enable
[CL 2622024 by Rolando Caloca in Main branch]
2015-07-15 13:40:32 -04:00
Gil Gribb
7d18c30d2f UE4 - add some additional checks to pooled uniform buffers. 4.8 is showing some at a demo
[CL 2621675 by Gil Gribb in Main branch]
2015-07-15 09:42:59 -04:00
Rolando Caloca
b13a860821 UE4 - Move D3D12 PSO cache to Saved
[CL 2621100 by Rolando Caloca in Main branch]
2015-07-14 18:33:16 -04:00
Rolando Caloca
782a6f6126 UE4 - Out of NotForLicensees
[CL 2620813 by Rolando Caloca in Main branch]
2015-07-14 16:14:05 -04:00