jonathan adamczewski
f72e6cce86
AutomationTool:
...
Move Project class into a namespace (rather than global class), and consequent using changes to consumers of the class.
#jira none
#trivial
#ROBOMERGE-SOURCE: CL 16933076 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16933088 by jonathan adamczewski in ue5-release-engine-test branch]
2021-07-22 20:27:40 -04:00
brandon schaefer
a90cdbe7c2
Rename LinuxAArch64 to LinuxArm64
...
#jira UE-118127
#rb Michael.Sartain
[FYI] Marc.Audy, Aurel.Cordonnier
#ROBOMERGE-SOURCE: CL 16660821 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v834-16658389)
[CL 16660830 by brandon schaefer in ue5-release-engine-test branch]
2021-06-14 13:40:06 -04:00
jonathan adamczewski
64c210d294
AutomationTool, BuildUtilities:
...
UnrealBuild -> Unreal for EngineDirectory, RootDirectory, IsEngineInstalled, UnrealBuildToolPath
Remove CommandUtils EngineDirectory, RootDirectory, IsEngineInstalled - use equvalents from UnrealBuildBase.Unreal
#jira none
#ROBOMERGE-SOURCE: CL 16648181 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)
[CL 16648203 by jonathan adamczewski in ue5-release-engine-test branch]
2021-06-11 18:21:35 -04:00
david harvey
760bf0b509
CrashReport: platform extensions can include crash report client.
...
#jira UE-93432
#rnx
#rb eric.mcdaniel
#ROBOMERGE-SOURCE: CL 16638560 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)
[CL 16638562 by david harvey in ue5-release-engine-test branch]
2021-06-11 05:57:58 -04:00
Josh Adams
b0e4357576
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
...
#rb marc.audy (concept, not each file)
[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00
Marc Audy
bc88b73a29
Merge Release-Engine-Staging to Main @ CL# 15151250
...
Represents UE4/Main @ 15133763
[CL 15158774 by Marc Audy in ue5-main branch]
2021-01-21 16:22:06 -04:00
Marc Audy
bf80889353
UE5/Release-Engine-Staging to UE5/Main
...
This represents UE4/Main up to CL# 14958402
[CL 15028197 by Marc Audy in ue5-main branch]
2021-01-08 19:56:07 -04:00
Ben Marsh
6f927647b1
Changing C# code over to using EpicGames.Core over DotNETCommon.
...
#rb none
#rnx
[CL 14962096 by Ben Marsh in ue5-main branch]
2020-12-21 23:07:37 -04:00
Ryan Durand
9ef3748747
Updating copyrights for Engine Programs.
...
#rnx
#rb none
#jira none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)
[CL 10870955 by Ryan Durand in Main branch]
2019-12-26 23:01:54 -05:00
Ben Marsh
3cf7fb39fc
Remove #region blocks.
...
#rb none
#rnx
[CL 8676383 by Ben Marsh in Dev-Build branch]
2019-09-13 14:02:02 -04:00
Ben Marsh
9da9103e2e
UAT: Build both flavors of UHT (with project and without) when packaging, since we don't know whether any UHT plugins are enabled in the project.
...
#rb none
#rnx
[CL 8384249 by Ben Marsh in Main branch]
2019-08-30 11:52:04 -04:00
altair lane
506a7e92ab
Fix build error when using the BuildCook process.
...
#RB Ben.Marsh
[at]David.Hamm, [at]Mike.Beach, [at]Ben.Marsh
#RNX
#ROBOMERGE-SOURCE: CL 8126472 via CL 8126473 via CL 8132112
#ROBOMERGE-BOT: (v401-8057353)
[CL 8157154 by altair lane in Main branch]
2019-08-21 08:57:50 -04:00
Jeff Fisher
bcc5bcf128
Copying //UE4/Dev-VR to Main (//UE4/Main)
...
-Copy up for 4.23
#rb none
[CL 6911980 by Jeff Fisher in Main branch]
2019-06-10 12:22:13 -04:00
andrew grant
1aaa67320c
Fixed issue with UBTArgs including quotes.
...
#ROBOMERGE-SOURCE: CL 5460234 via CL 5462256
[CL 5462315 by andrew grant in Main branch]
2019-03-19 19:49:11 -04:00
cosmin sulea
742c057b03
UE-70358 - Failure to sign when packaging for iOS Distribution when using Remote Compile from a code project on Windows
...
#jira UE-70358
#rb Ben.Marsh
#ROBOMERGE-SOURCE: CL 5382950 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5383321 by cosmin sulea in Main branch]
2019-03-13 11:41:55 -04:00
cosmin sulea
1a8c3d35f5
UE-63767 - iOS Device Output Log console does not work
...
#jira UE-63767
#rb Jack.Porter
#ROBOMERGE-SOURCE: CL 5036543 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)
[CL 5036544 by cosmin sulea in Main branch]
2019-02-18 05:54:48 -05:00
Jack Porter
068ca68f0b
Merging //UE4/Main/Engine/... to //UE4/Dev-Mobile
...
#rb None
[CL 4749281 by Jack Porter in Dev-Mobile branch]
2019-01-17 21:54:28 -05:00
Cosmin Sulea
14bd625ab2
UE-63983 - Fix and re-enable deployment server
...
#jira UE-63983
#rb Jack.Porter
[CL 4688224 by Cosmin Sulea in Dev-Mobile branch]
2019-01-08 09:35:52 -05:00
Jack Porter
0245e895e4
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
...
#rb None
[CL 4675678 by Jack Porter in Dev-Mobile branch]
2019-01-01 23:32:24 -05:00
Jack Porter
6298dbf1ff
Back out deployment server changes (CL 4343860)
...
#jira UE-63826
#rb None
[CL 4354028 by Jack Porter in Dev-Mobile branch]
2018-09-10 03:28:54 -04:00
Cosmin Sulea
ff7badc553
UEMOB-332 - Make the Deployment Server an actual server
...
#jira UEMOB-332
#rb Jack.Porter
[CL 4343860 by Cosmin Sulea in Dev-Mobile branch]
2018-09-05 05:50:33 -04:00
Jack Porter
079be7f538
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
...
#rb None
#jira 0
[CL 4293080 by Jack Porter in Dev-Mobile branch]
2018-08-16 13:53:43 -04:00
Jack Porter
5434a02fed
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
...
#rb None
#jira 0
[CL 4213959 by Jack Porter in Dev-Mobile branch]
2018-07-16 11:43:36 -04:00
Jack Porter
2792c7c559
Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
...
#jira 0
#rb None
[CL 4161603 by Jack Porter in Dev-Mobile branch]
2018-06-26 08:42:47 -04:00
Marc Audy
7a0f229e8d
Copying //UE4/Fortnite-Staging to //UE4/Dev-Main (Source: //Fortnite/Main/Engine @ 3876564)
...
#lockdown Nick.Penwarden
#rnx
#rb none
[CL 3903710 by Marc Audy in Main branch]
2018-02-22 11:25:06 -05:00