Commit Graph

26 Commits

Author SHA1 Message Date
logan harvell
e00db7c4e4 Enable editor boot tests to be run alone not just as prerequisites for other tests
#preflight 610316185b2fb80001e5dcf5


#ROBOMERGE-SOURCE: CL 17001871
#ROBOMERGE-BOT: (v838-16927207)

[CL 17001886 by logan harvell in ue5-main branch]
2021-07-29 17:57:02 -04:00
luke thatcher
1dd59adebe Add symbol upload support
- Enabled when SymbolServerPath is defined in the parent project script
 - Also defines a "EnableSymbolStore" option, which defaults to true on build machines.

#rb Eric.McDaniel
#preflight 610140767f64190001c527ac


#ROBOMERGE-SOURCE: CL 16984788
#ROBOMERGE-BOT: (v838-16927207)

[CL 16986655 by luke thatcher in ue5-main branch]
2021-07-28 16:16:17 -04:00
luke thatcher
692667631b Simplified BuildAndTestProject script and fixed use of unsync hashing.
- Added an explicit "Stage" step. The results of this step are hashed and published before packaging is done.
 - Staging, hashing, and packaging is done as single steps, rather than one step per config. This avoids redundant re-staging and stomping previously built data.
 - Merged target compile steps into a single, multi-config step.

#preflight 60ffe133b2a55c0001555366
#rb Eric.McDaniel


#ROBOMERGE-SOURCE: CL 16970618
#ROBOMERGE-BOT: (v838-16927207)

[CL 16972255 by luke thatcher in ue5-main branch]
2021-07-27 15:30:48 -04:00
logan harvell
7a5f97ac67 Fixed editor boot test being enabled even when EditorBootTest was set to false
#preflight skip


#ROBOMERGE-SOURCE: CL 16960421
#ROBOMERGE-BOT: (v838-16927207)

[CL 16970092 by logan harvell in ue5-main branch]
2021-07-27 13:23:45 -04:00
logan harvell
968d80a67f Removed cloud upload task from BuildAndTest
#ROBOMERGE-SOURCE: CL 16930354
#ROBOMERGE-BOT: (v838-16927207)

[CL 16930369 by logan harvell in ue5-main branch]
2021-07-22 16:11:12 -04:00
logan harvell
b1665ec55a Moved upload cloud directory so it is not under the BuildRoot directory
#ROBOMERGE-SOURCE: CL 16916035
#ROBOMERGE-BOT: (v836-16769935)

[CL 16921075 by logan harvell in ue5-main branch]
2021-07-22 01:08:36 -04:00
logan harvell
d0a4d794ff Added option for appending obfuscation launch args when uploading to EGS
#ROBOMERGE-SOURCE: CL 16903521
#ROBOMERGE-BOT: (v836-16769935)

[CL 16919895 by logan harvell in ue5-main branch]
2021-07-21 23:11:35 -04:00
Jerome Delattre
59de136afe Use UnrealEditor target for content only Project.
#jira UE-112219
#rb trivial
#rnx

[CL 16919161 by Jerome Delattre in ue5-main branch]
2021-07-21 21:53:07 -04:00
logan harvell
10daec6ab1 Fix upload step artifact ID parameter
#ROBOMERGE-SOURCE: CL 16896829
#ROBOMERGE-BOT: (v836-16769935)

[CL 16916080 by logan harvell in ue5-main branch]
2021-07-21 17:56:15 -04:00
ryan durand
9a8b0a5c40 Use an empty "complete" tag set to signal cook completion for package nodes so that test agents don't implicitly require all the cooked assets.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 16703343
#ROBOMERGE-BOT: (v835-16672529)

[CL 16703350 by ryan durand in ue5-main branch]
2021-06-17 08:12:45 -04:00
logan harvell
e742a81d21 Added options for uploading a binary using the online BuildPatchTool
#ROBOMERGE-SOURCE: CL 16663746
#ROBOMERGE-BOT: (v834-16658389)

[CL 16663835 by logan harvell in ue5-main branch]
2021-06-14 16:32:35 -04:00
Jerome Delattre
0471a03acd Fix 'Update Version Files' defined several times when building from more than one platform
#jira UE-117576
#rnx
#rb trivial

[CL 16588593 by Jerome Delattre in ue5-main branch]
2021-06-08 12:31:58 -04:00
Jerome Delattre
9af966d299 Fix local project output path when using BuildAndTestProject buildgraph
#jira UE-117280
#rnx
#rb Andrew.Grant

[CL 16574018 by Jerome Delattre in ue5-main branch]
2021-06-07 13:42:07 -04:00
yuriy odonnell
632398d0ae Use buffered file IO during unsync manifest generation step
#ROBOMERGE-SOURCE: CL 16505152 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v826-16501804)

[CL 16505159 by yuriy odonnell in ue5-main branch]
2021-05-29 10:18:55 -04:00
logan harvell
ea3473cf40 Added options to specify editor/target platforms to skip tests and separated them between boot tests and regular tests
#fyi Jeff.Farris

[CL 16322800 by logan harvell in ue5-main branch]
2021-05-13 20:20:15 -04:00
logan harvell
d7f314ae0b Added build graph option to update version files
#fyi Jeff.Farris

[CL 16145534 by logan harvell in ue5-main branch]
2021-04-28 12:44:15 -04:00
Ryan Durand
b285a3e03b Add support for overriding agent types.
#rnx
#rb none
#jira none

[CL 15977138 by Ryan Durand in ue5-main branch]
2021-04-12 09:36:42 -04:00
Andrew Grant
c816a0bf60 Modified BuildAndTest project script to allow projects to save hashed staging data to the network.
Added options for Linux to BuildAndTest and UE5 Horde templates for ShooterGame/QAGame for completeness.

#jira nojira
#rb swarm
#review-15847237 @jeff.farris, @yuriy.odonnell

[CL 15848178 by Andrew Grant in ue5-main branch]
2021-03-28 22:51:06 -04:00
Andrew Grant
c5bf909801 Added option to BuildAndTestProject script to publish staged content
Cleaned up some options around paths to make it easier for scripts to customize them.
Fixed issue with GDKBuilds in Gauntlet where the build source was ignoring the specified recursion depth when searching

#jira nojira
#rb jeff.farris

[CL 15780860 by Andrew Grant in ue5-main branch]
2021-03-23 13:53:51 -04:00
Andrew Grant
a7292aa43c Take a different approach to setting the build location for tests due to some builder weirdness
#jira #rb na

[CL 15690131 by Andrew Grant in ue5-main branch]
2021-03-13 00:08:03 -04:00
Andrew Grant
f3ed6ecb17 Tidied up some options and handle some user-selection-errors better in build script
#jira #rb na

[CL 15688366 by Andrew Grant in ue5-main branch]
2021-03-12 15:39:07 -04:00
Andrew Grant
7602c27306 More BuildGraph tweaks
#jira #rb na

[CL 15685821 by Andrew Grant in ue5-main branch]
2021-03-12 00:44:40 -04:00
Andrew Grant
9878095f26 Fixed issue locating gauntlet source when building multiple packages into subfolders
#jira #rb na

[CL 15685422 by Andrew Grant in ue5-main branch]
2021-03-11 23:36:19 -04:00
Andrew Grant
98c9555a34 Build scripts -
Added some missing platforms to BuildAndTestProject.xml
Added support for building different configs and MapIniSection
Updated ShooterGame, QAGame, and other build scripts

Exposed options to Horde UI

#jira #rb na

[CL 15685279 by Andrew Grant in ue5-main branch]
2021-03-11 23:26:40 -04:00
Andrew Grant
bf9fa0c8c6 Added Mac options to Topaz tests
Added StarterContent tests

#jira #rb na

[CL 15668918 by Andrew Grant in ue5-main branch]
2021-03-10 15:38:00 -04:00