Robert Jones
da37c1609f
Improvements to Android deploy - queries the device for the external data directory so that the runtime and push are using the same locations
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Small change to BuildCookRun to query the game ini for Android package options rather than pulling it from the command line
[CL 2354392 by Robert Jones in Main branch]
2014-11-10 06:04:27 -05:00
Ben Marsh
ddaeade028
Specify the Perforce clientspec for a branch in a config file, and allow Git publishing scripts to update it on-the-fly. Handle promotions for the master branch (which merge into a long-lived promoted branch), and fix snapshots from removing promoted dependency files.
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[CL 2354137 by Ben Marsh in Main branch]
2014-11-09 17:27:23 -05:00
Ankit Khare
9ea17a729f
re-add file with correct case and relvant automation changes.
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#html5
[CL 2351848 by Ankit Khare in Main branch]
2014-11-06 15:25:26 -05:00
Ben Marsh
8931b8eab8
Correctly parse multiline descriptions in labels, and add a function to update descriptions.
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[CL 2351721 by Ben Marsh in Main branch]
2014-11-06 15:22:47 -05:00
Ben Marsh
d995031b51
Allow periods in P4 label names (such as //depot/UE4-Releases/4.6/Promoted-CL-XXX)
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[CL 2350600 by Ben Marsh in Main branch]
2014-11-05 15:54:31 -05:00
Peter Sauerbrei
ac4e415658
fix for Soul defaulting to simulator when codesigning. we now explicitly pass the iphoneos sdk to xcodebuild
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#ios
[CL 2350361 by Peter Sauerbrei in Main branch]
2014-11-05 13:44:01 -05:00
Ben Marsh
63903d67f5
Add a wrapper for the P4 where function, which correctly parses the output for files containing spaces, and files which are unmapped from the repository. (Previous implementation would return incorrectly when files were unmapped.)
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[CL 2350266 by Ben Marsh in Main branch]
2014-11-05 13:12:16 -05:00
Kellan Carr
6ce16abbef
build script, store promotables
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[CL 2347515 by Kellan Carr in Main branch]
2014-11-03 16:17:30 -05:00
Ben Zeigler
02a9e1dd4e
Merging Dev -> Main using UE4-Fortnite-To-UE4 from CL 2340802
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Includes following engine changes:
Getting display metrics only once at construct time when using SSafeZone. GetDisplayMetrics is expensive in Windows so it is impractical to call it every frame.
- Some AI API improvements, mostly switchig pointer function parameters to references.
- minor refactor of UCrowdFollowingComponent's queryinf functions:
- IsCrowd*Enabled functions refactored to IsCrowd*Active
- implemented IsCrowd*Enabled that return acrual values of relevant properties
- Added a function to CrowdManager to query for location of agents neighbouring given agent
Added support for PS4 touchpad-based cursor
You can now choose to skip synchronously scanning for asset data in object libraries and just use the data that is currently in the asset registry. The data will be refereshed automatically later once the global scan completes. The only applies to non-commandlet editor instances.
Crash fixes for trying to access NULL Metal surfaces on IOS
Slate: Cleaned up some atlas code related to padding and corrected some comments
[CL 2347323 by Ben Zeigler in Main branch]
2014-11-03 15:47:28 -05:00
Kellan Carr
202b51b77a
build script, add properties for dependent promotions
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[CL 2347180 by Kellan Carr in Main branch]
2014-11-03 11:46:48 -05:00
Ben Marsh
b99d64aa9b
Add P4 utility function to convert multiple file names from depot to local paths.
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[CL 2346894 by Ben Marsh in Main branch]
2014-11-03 07:43:55 -05:00
Ben Marsh
182c90b0fe
Add RPCUtility into the common tools build, and fix default platform name.
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[CL 2346893 by Ben Marsh in Main branch]
2014-11-03 07:43:43 -05:00
Ankit Khare
ae12f862aa
CIS fix.
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[CL 2345986 by Ankit Khare in Main branch]
2014-10-31 05:16:31 -04:00
Ankit Khare
55d2e28ba4
Allow html sdk path to be set using ini file.
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- takes preference over EMSCRIPTEN env variable
- editor can now detect sdk on yosemite.
- refactor and simplyfy emscripten sdk access in .cs files.
#corereview james.moran
[CL 2345958 by Ankit Khare in Main branch]
2014-10-31 04:31:19 -04:00
Ben Marsh
125c50e085
Add BuildCommonTools to UAT project.
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[CL 2345192 by Ben Marsh in Main branch]
2014-10-30 13:32:19 -04:00
Ben Marsh
7b11c9f17f
Add utility function to add a target to a build agenda.
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[CL 2345191 by Ben Marsh in Main branch]
2014-10-30 13:32:07 -04:00
Ben Marsh
73202f0580
Add option to disable spew for various p4 commands.
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[CL 2345190 by Ben Marsh in Main branch]
2014-10-30 13:31:55 -04:00
Ben Marsh
e337c25611
PR-559: Changes needed for the 4.5.1.0 release of the Substance plugin
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[CL 2345168 by Ben Marsh in Main branch]
2014-10-30 13:21:40 -04:00
Michael Trepka
715ac08f35
Initial Mac-specific project settings (splash screen and icon for now), including minimal implementation of ImageWrapper for .icns files
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[CL 2345090 by Michael Trepka in Main branch]
2014-10-30 12:36:31 -04:00
Daniel Lamb
a8e869f622
Added nicer error when staging fails to copy from launch on.
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[CL 2344892 by Daniel Lamb in Main branch]
2014-10-30 10:12:52 -04:00
Josh Adams
3cd1cc4efa
- Fixing xbox packaging issues [UE-1251]
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#codereview jeff.campeau
#lockdown james.dickinson
[CL 2344061 by Josh Adams in Main branch]
2014-10-29 14:43:27 -04:00
James Moran
cd45e72ecc
Fixed HTML5 Packaging failing because of missing funciton.
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[CL 2343698 by James Moran in Main branch]
2014-10-29 08:01:57 -04:00
Ben Marsh
7bb3847361
Fix command line for signing executables where there's a space in the path.
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[CL 2342682 by Ben Marsh in Main branch]
2014-10-28 15:33:33 -04:00
Ben Marsh
00979de33e
Add a UAT script which builds the common tools needed to run, which Epic devs usually sync from Perforce. Indended as a shortcut for Git users, and to build binaries for promotions on Git.
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[CL 2342595 by Ben Marsh in Main branch]
2014-10-28 14:53:23 -04:00
Saul Abreu
909b14ef3f
Resolved unused variable (InternationalizationPreset) compilation warning-error in BuildCookRun.
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[CL 2341753 by Saul Abreu in Main branch]
2014-10-27 19:58:45 -04:00