Ben Marsh
dfd71683f4
Add support for setting executable permissions on Posix platforms from the Git dependency manifest, and clean up some output logging.
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[CL 2354498 by Ben Marsh in Main branch]
2014-11-10 09:54:20 -05:00
bruce nesbit
8fb1204d2e
Added code to save current tutorial progress when tutorials are closed. (Fixes recurring welcome bubble)
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[CL 2354482 by bruce nesbit in Main branch]
2014-11-10 09:44:22 -05:00
Andrew Rodham
1d8f816237
Corrected comparison operator in TOptional and removed redundant dereference
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#codereview Steve.Robb
[CL 2354475 by Andrew Rodham in Main branch]
2014-11-10 09:39:19 -05:00
Leigh Swift
b676f91870
Merging using UE4-To-UE4-LauncherReleases REVERSE
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CL#2354432 on 10/11/2014 08:49:46
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Implement file data splitting and compression support for build patch tool
#jira OPP-1218: Add support for self-patch file compression
[CL 2354459 by Leigh Swift in Main branch]
2014-11-10 09:20:00 -05:00
Michael Ruegg
71a411eb47
Adding TPS license files for legal:
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Fast_ISPC_Texture_Compressor
ISPCcompiler
[CL 2354458 by Michael Ruegg in Main branch]
2014-11-10 09:19:47 -05:00
Michael Trepka
727343e7eb
Fix for UE-5042 (Mac editor does not get full focus if the user clicks on the menu bar)
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[CL 2354449 by Michael Trepka in Main branch]
2014-11-10 09:14:19 -05:00
Andrew Rodham
1781ee1f2e
Fixed reference casts causing construction in TOptional
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#codereview Steve.Robb
[CL 2354445 by Andrew Rodham in Main branch]
2014-11-10 09:11:06 -05:00
Matthew Griffin
bf8a4b4aa3
Made sure controls popup toggles correctly
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Changed help button to fire on mouse down, so that the popup isn't triggered a frame after it's dismissed when you lift the mouse up.
[CL 2354414 by Matthew Griffin in Main branch]
2014-11-10 08:14:19 -05:00
Graeme Thornton
88d77733c8
Fix for black viewport when using a capture region in a high resolution screenshot in SM4 modes (UE-5128)
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[CL 2354413 by Graeme Thornton in Main branch]
2014-11-10 08:09:20 -05:00
Steve Robb
66acc1b990
Non-unity build fix.
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#codereview robert.manuszewski,nick.darnell
[CL 2354408 by Steve Robb in Main branch]
2014-11-10 07:29:19 -05:00
Maciej Mroz
016642f1df
UE-4475 Uasset causes editor to crash when opened/right clicked
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[CL 2354405 by Maciej Mroz in Main branch]
2014-11-10 06:54:19 -05:00
Maciej Mroz
7f746458f0
UE-5017 Editor crashes when creating an input boolean inside of a blueprint interface with a default value of 10
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[CL 2354395 by Maciej Mroz in Main branch]
2014-11-10 06:14:19 -05:00
Robert Jones
da37c1609f
Improvements to Android deploy - queries the device for the external data directory so that the runtime and push are using the same locations
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Small change to BuildCookRun to query the game ini for Android package options rather than pulling it from the command line
[CL 2354392 by Robert Jones in Main branch]
2014-11-10 06:04:27 -05:00
buildmachine
7cf1e48e32
[Localization Update] Project: Engine Target: ToolTips
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[CL 2354274 by buildmachine in Main branch]
2014-11-10 00:39:36 -05:00
buildmachine
748ea07cbf
[Localization Update] Project: Engine Target: PropertyNames
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[CL 2354272 by buildmachine in Main branch]
2014-11-10 00:39:19 -05:00
buildmachine
be4dcfd0c5
[Localization Update] Project: Engine Target: EditorTutorials
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[CL 2354270 by buildmachine in Main branch]
2014-11-10 00:34:19 -05:00
buildmachine
87c7c6fc34
[Localization Update] Project: Engine Target: Editor
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[CL 2354269 by buildmachine in Main branch]
2014-11-10 00:29:42 -05:00
buildmachine
c2fed20cab
[Localization Update] Project: Engine Target: Engine
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[CL 2354268 by buildmachine in Main branch]
2014-11-10 00:29:24 -05:00
Dmitry Rekman
523d4bdb58
Linux: fix intermittent crash on startup (UE-4869).
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- Caused by thread-unsafe code in the splash: SDL_ShowCursor() on the main thread was traversing created windows, while SDL_CreateWindow() on the splash thread has not yet returned - splash window was in a bad state.
- Moved all window creation to the main thread, leaving only GL stuff on the splash one.
- Also minor fixes and clean ups along the road.
[CL 2354247 by Dmitry Rekman in Main branch]
2014-11-09 22:49:30 -05:00
Justin Sargent
803a6c2b20
Added an option to have the anchored menu be below and centered to the MenuAnchor.
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[CL 2354159 by Justin Sargent in Main branch]
2014-11-09 18:15:39 -05:00
UnrealBot
63f63217d5
Merge branch 'promoted'
2014-11-09 17:50:23 -05:00
UnrealBot
e1c9b2bf52
Rebuilt binaries for promoted changelist 2352798.
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[Promoted CL 2352798 in Main branch]
2014-11-09 17:50:19 -05:00
Wes Fudala
6b7681fe03
Updates to use Epic launcher terminology.
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OPP-1300 As a user I want the installer and launcher to be named the epic launcher
[CL 2354148 by Wes Fudala in Main branch]
2014-11-09 17:27:48 -05:00
David Ratti
88c5e2ce42
Additional debug info for active gameplayeffects
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[CL 2354141 by David Ratti in Main branch]
2014-11-09 17:27:36 -05:00
Ben Marsh
ddaeade028
Specify the Perforce clientspec for a branch in a config file, and allow Git publishing scripts to update it on-the-fly. Handle promotions for the master branch (which merge into a long-lived promoted branch), and fix snapshots from removing promoted dependency files.
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[CL 2354137 by Ben Marsh in Main branch]
2014-11-09 17:27:23 -05:00