Commit Graph

11877 Commits

Author SHA1 Message Date
Ben Marsh
dfd71683f4 Add support for setting executable permissions on Posix platforms from the Git dependency manifest, and clean up some output logging.
[CL 2354498 by Ben Marsh in Main branch]
2014-11-10 09:54:20 -05:00
bruce nesbit
8fb1204d2e Added code to save current tutorial progress when tutorials are closed. (Fixes recurring welcome bubble)
[CL 2354482 by bruce nesbit in Main branch]
2014-11-10 09:44:22 -05:00
Andrew Rodham
1d8f816237 Corrected comparison operator in TOptional and removed redundant dereference
#codereview Steve.Robb

[CL 2354475 by Andrew Rodham in Main branch]
2014-11-10 09:39:19 -05:00
Leigh Swift
b676f91870 Merging using UE4-To-UE4-LauncherReleases REVERSE
CL#2354432 on 10/11/2014 08:49:46
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Implement file data splitting and compression support for build patch tool
#jira OPP-1218: Add support for self-patch file compression

[CL 2354459 by Leigh Swift in Main branch]
2014-11-10 09:20:00 -05:00
Michael Ruegg
71a411eb47 Adding TPS license files for legal:
Fast_ISPC_Texture_Compressor
ISPCcompiler

[CL 2354458 by Michael Ruegg in Main branch]
2014-11-10 09:19:47 -05:00
Michael Trepka
727343e7eb Fix for UE-5042 (Mac editor does not get full focus if the user clicks on the menu bar)
[CL 2354449 by Michael Trepka in Main branch]
2014-11-10 09:14:19 -05:00
Andrew Rodham
1781ee1f2e Fixed reference casts causing construction in TOptional
#codereview Steve.Robb

[CL 2354445 by Andrew Rodham in Main branch]
2014-11-10 09:11:06 -05:00
Matthew Griffin
bf8a4b4aa3 Made sure controls popup toggles correctly
Changed help button to fire on mouse down, so that the popup isn't triggered a frame after it's dismissed when you lift the mouse up.

[CL 2354414 by Matthew Griffin in Main branch]
2014-11-10 08:14:19 -05:00
Graeme Thornton
88d77733c8 Fix for black viewport when using a capture region in a high resolution screenshot in SM4 modes (UE-5128)
[CL 2354413 by Graeme Thornton in Main branch]
2014-11-10 08:09:20 -05:00
Steve Robb
66acc1b990 Non-unity build fix.
#codereview robert.manuszewski,nick.darnell

[CL 2354408 by Steve Robb in Main branch]
2014-11-10 07:29:19 -05:00
Maciej Mroz
016642f1df UE-4475 Uasset causes editor to crash when opened/right clicked
[CL 2354405 by Maciej Mroz in Main branch]
2014-11-10 06:54:19 -05:00
Maciej Mroz
7f746458f0 UE-5017 Editor crashes when creating an input boolean inside of a blueprint interface with a default value of 10
[CL 2354395 by Maciej Mroz in Main branch]
2014-11-10 06:14:19 -05:00
Robert Jones
da37c1609f Improvements to Android deploy - queries the device for the external data directory so that the runtime and push are using the same locations
Small change to BuildCookRun to query the game ini for Android package options rather than pulling it from the command line

[CL 2354392 by Robert Jones in Main branch]
2014-11-10 06:04:27 -05:00
buildmachine
7cf1e48e32 [Localization Update] Project: Engine Target: ToolTips
[CL 2354274 by buildmachine in Main branch]
2014-11-10 00:39:36 -05:00
buildmachine
748ea07cbf [Localization Update] Project: Engine Target: PropertyNames
[CL 2354272 by buildmachine in Main branch]
2014-11-10 00:39:19 -05:00
buildmachine
be4dcfd0c5 [Localization Update] Project: Engine Target: EditorTutorials
[CL 2354270 by buildmachine in Main branch]
2014-11-10 00:34:19 -05:00
buildmachine
87c7c6fc34 [Localization Update] Project: Engine Target: Editor
[CL 2354269 by buildmachine in Main branch]
2014-11-10 00:29:42 -05:00
buildmachine
c2fed20cab [Localization Update] Project: Engine Target: Engine
[CL 2354268 by buildmachine in Main branch]
2014-11-10 00:29:24 -05:00
Dmitry Rekman
523d4bdb58 Linux: fix intermittent crash on startup (UE-4869).
- Caused by thread-unsafe code in the splash: SDL_ShowCursor() on the main thread was traversing created windows, while SDL_CreateWindow() on the splash thread has not yet returned - splash window was in a bad state.
- Moved all window creation to the main thread, leaving only GL stuff on the splash one.
- Also minor fixes and clean ups along the road.

[CL 2354247 by Dmitry Rekman in Main branch]
2014-11-09 22:49:30 -05:00
Justin Sargent
803a6c2b20 Added an option to have the anchored menu be below and centered to the MenuAnchor.
[CL 2354159 by Justin Sargent in Main branch]
2014-11-09 18:15:39 -05:00
UnrealBot
63f63217d5 Merge branch 'promoted' 2014-11-09 17:50:23 -05:00
UnrealBot
e1c9b2bf52 Rebuilt binaries for promoted changelist 2352798.
[Promoted CL 2352798 in Main branch]
2014-11-09 17:50:19 -05:00
Wes Fudala
6b7681fe03 Updates to use Epic launcher terminology.
OPP-1300 As a user I want the installer and launcher to be named the epic launcher

[CL 2354148 by Wes Fudala in Main branch]
2014-11-09 17:27:48 -05:00
David Ratti
88c5e2ce42 Additional debug info for active gameplayeffects
[CL 2354141 by David Ratti in Main branch]
2014-11-09 17:27:36 -05:00
Ben Marsh
ddaeade028 Specify the Perforce clientspec for a branch in a config file, and allow Git publishing scripts to update it on-the-fly. Handle promotions for the master branch (which merge into a long-lived promoted branch), and fix snapshots from removing promoted dependency files.
[CL 2354137 by Ben Marsh in Main branch]
2014-11-09 17:27:23 -05:00