Commit Graph

11 Commits

Author SHA1 Message Date
Olaf Piesche
37aed713fd Bunch of Niagara work: effects editor, underlying infrastructure changes to the component, scene proxy, effect renderers, NiagaraSimulation, and some code cleanup; next up, proper serialization and more code cleanup.
[CL 2334728 by Olaf Piesche in Main branch]
2014-10-20 14:14:16 -04:00
Olaf Piesche
62947ae8f7 Hopefully fixing compiler error on XBone.
[CL 2333500 by Olaf Piesche in Main branch]
2014-10-17 16:14:11 -04:00
Simon Tovey
57184746dc More compile fixes. Will be at least 1 more as there's an xbone error I've not sussed yet.
[CL 2331497 by Simon Tovey in Main branch]
2014-10-16 08:17:17 -04:00
Simon Tovey
a95ef28928 Improvements to NiagaraCompiler and VM.
- Support for Matrix and scalar ops.
- Constant handling improved to support saclars and matrices. Also reduced constant table to only constants being used. (Matrix and scalar attributes still to do.)
- Refactored compiler to separate the VM from UnrealEd and allow future compilers for compute etc.
- Reduced temp register usage.
- Improved output attriubte writing.
- Improved support for tooltips / descriptions and other UI niceties for Niagara Ops.

- Support for VectorVM ops with 4 operands.
- Refactored VM to be neater and fixed a few bugs that were caused by the mess and code duplication.
- New VM ops for splatting, shuffling and streaming output.

- Fixed a few bugs in the UI Node code.

#reviewedby Olaf.Piesche

[CL 2331268 by Simon Tovey in Main branch]
2014-10-16 03:41:17 -04:00
Max Preussner
121fccd2ab Code and documentation cleanup pass
- removed dummy UClasses (no longer needed)
- removed file header comments (not used)
- removed duplicated function documentation in cpp files
- documentation cleanup, punctuation, spelling etc.
- pragma once include guards (now work on all platforms)
- relative public includes (are auto-discovered by UBT)
- fixed too many/too few line breaks
- deleted empty files
- missing override
- NULL to nullptr

[CL 2305058 by Max Preussner in Main branch]
2014-09-21 20:35:48 -04:00
Olaf Piesche
081c5e1d85 New Niagara effect class, factory, asset type actions and surrounding infrastructure plus a skeleton editor; bit of cleanup and removal of unnecessary opcodes from the VM. Moved particle data into its own class for separate and easier buffer management.
[CL 2300011 by Olaf Piesche in Main branch]
2014-09-16 16:11:48 -04:00
Ryan Gerleve
80f5933ce3 Fix narrowing conversion with explicit cast
#codereveiw Olaf.Piesche

[CL 2263417 by Ryan Gerleve in Main branch]
2014-08-19 20:09:28 -04:00
Olaf Piesche
a7adb263f2 Niagara updates; rendering refactor, noise node, various other fixes, changes and updates
[CL 2263315 by Olaf Piesche in Main branch]
2014-08-19 18:29:03 -04:00
Olaf Piesche
08213137e4 Adding sin4 opcode to VectorVM. Fixing unit test which was causing all sorts of havoc with cooking
#codereview: rolando.caloca

[CL 2236242 by Olaf Piesche in Main branch]
2014-07-29 17:32:05 -04:00
Olaf Piesche
8312a2d140 Niagara rebuild, first iteration; sim framework works, simple actor with a single simuation;
[CL 2234616 by Olaf Piesche in Main branch]
2014-07-28 13:15:12 -04:00
Tim Sweeney
324683ce78 Engine source (Main branch up to CL 2026164) 2014-03-14 14:13:41 -04:00