Saul Abreu
47b9813181
Modified staging logic for ICU data to only stage default ICU data.
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[CL 2339072 by Saul Abreu in Main branch]
2014-10-23 16:46:47 -04:00
Saul Abreu
f047875bd1
Moved ICU data from Localization subdirectory to Internationalization subdirectory. Appropriate changes to loading and staging logic to reference the new location.
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[CL 2339065 by Saul Abreu in Main branch]
2014-10-23 16:41:50 -04:00
Dmitry Rekman
9fcf3ff7d6
Prevent compilation attempts that are known to fail.
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- No clang 3.4.x nor gcc on Linux.
[CL 2339031 by Dmitry Rekman in Main branch]
2014-10-23 16:21:44 -04:00
Michael Trepka
f6fade5359
Fixed Unix line endings in UBT's UEBuildTarget.CreateAutoStartupModuleListGetter(). Fixes a problem with UBT rebuilding AutoStartupModuleListGetter.cpp every time.
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#codereview Jaroslaw.Palczynski, Robert.Manuszewski, Dmirty.Rekman
[CL 2338721 by Michael Trepka in Main branch]
2014-10-23 13:05:56 -04:00
Michael Trepka
db6e52ef9a
Fixed remote building of Mac version from Visual Studio
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#codereview Ben.Marsh
[CL 2337212 by Michael Trepka in Main branch]
2014-10-22 13:37:05 -04:00
Robert Manuszewski
d7d739e6c1
Hot-Reload: Fixing more build errors when performing Hot-Reload from IDE. Fix for hot-reloading misc game modules from the editor modules list window or through command line.
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[CL 2337067 by Robert Manuszewski in Main branch]
2014-10-22 13:33:53 -04:00
Marc Audy
f3fbfcc0ce
Don't list certain files twice in the [FILES] section of the project file
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[CL 2335742 by Marc Audy in Main branch]
2014-10-21 10:23:46 -04:00
Robert Manuszewski
59cc9e4aa7
Fixing hot-reload errors (missing includes).
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#change Making sure AutoStartupModuleListGetter is not being created when doing hot-reload as it's not building the entire target
#codereview jaroslaw.palczynski
[CL 2335732 by Robert Manuszewski in Main branch]
2014-10-21 10:13:44 -04:00
Lee Clark
4edcd331dc
Add missing file reference to mono project.
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[CL 2335657 by Lee Clark in Main branch]
2014-10-21 08:18:21 -04:00
Lee Clark
f3c85eb381
Initial support for SN-DBS distributed build system. Will be used for compiling for PS4 if SN-DBS is installed and Incredibuild isn't available/enabled.
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[CL 2335563 by Lee Clark in Main branch]
2014-10-21 06:47:56 -04:00
Richard Fawcett
9da7b09dfa
Limit reuse of patch data to 12 days for build machines.
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This is to enable concurrent cleanup of builds to occur.
[CL 2335491 by Richard Fawcett in Main branch]
2014-10-21 05:32:35 -04:00
Peter Sauerbrei
bf7d0b97b4
fix for parsing UTC time from mobile provision files
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#ios
#codereview michael.noland
[CL 2334966 by Peter Sauerbrei in Main branch]
2014-10-20 17:35:08 -04:00
Ben Marsh
873f551808
Add program for downloading Git dependencies from S3.
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[CL 2334829 by Ben Marsh in Main branch]
2014-10-20 15:39:39 -04:00
Michael Trepka
49a26f3c01
Enabled C++11 support on iOS
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#codereview Peter.Sauerbrei, Josh.Adams, Rolando.Caloca
[CL 2334630 by Michael Trepka in Main branch]
2014-10-20 11:53:50 -04:00
Richard Fawcett
5809c0f1ca
Add functionality to BuildPatchTool.exe compactify process to update patch timestamps only
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* Activated by specifying -touchonly at the command-line
* Cannot be used in conjunction with -preview
#codereview Leigh.Swift
[CL 2334537 by Richard Fawcett in Main branch]
2014-10-20 10:03:26 -04:00
Ben Marsh
ed8d6d33da
Fix include path to BP doc images.
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[CL 2333629 by Ben Marsh in Main branch]
2014-10-17 17:44:31 -04:00
Ben Marsh
2d6c0e2f33
Change directory that blueprint api use to look for images when building CHM.
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[CL 2333340 by Ben Marsh in Main branch]
2014-10-17 14:23:45 -04:00
Jaroslaw Palczynski
7f6f4c9549
Couple of fixes for Landscape split out.
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[CL 2332956 by Jaroslaw Palczynski in Main branch]
2014-10-17 09:02:40 -04:00
James Moran
001ed1841d
CIS fix
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[CL 2332793 by James Moran in Main branch]
2014-10-17 05:06:50 -04:00
James Moran
b9307c8123
Launch On fix for HTML5/Chrome. #ttp 349166
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Chrome spawns a subprocess for html5 webpage, run command will now attach to that page and not kill the http server immediately.
[CL 2332764 by James Moran in Main branch]
2014-10-17 04:21:41 -04:00
Dmitry Rekman
12fb93b1f3
Fix packaging on Linux (UEPLAT-184).
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- The problem was caused by files that differ only in case (pak files are case-insensitive).
- Current solution is to ignore symlinks when staging files (so far we have been fixing case-sensitiveness issues by creating a symlink to the file, so this fixes the packaging too).
- Added a warning helping to pinpoint the problem if there happen to be two non-symlink files like this.
#codereview Robert.Manuszewski
[CL 2332310 by Dmitry Rekman in Main branch]
2014-10-16 19:14:57 -04:00
Kellan Carr
8c021ab81b
build script, turn off formalbuild agent sharing group for shared promotables
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[CL 2331887 by Kellan Carr in Main branch]
2014-10-16 13:58:42 -04:00
Mikolaj Sieluzycki
176498455f
Fix UBT file dependency mismatch on case insensitive filesystems.
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https://udn.unrealengine.com/questions/222717/unrealbuildtool-file-dependency-mismatch.html#answer-222848
https://answers.unrealengine.com/questions/108671/rebuilding-engine-when-creating-first-project.html
#codereview Robert.Manuszewski
[CL 2331715 by Mikolaj Sieluzycki in Main branch]
2014-10-16 11:38:08 -04:00
Jaroslaw Surowiec
72cee258c1
CrashReportWWW - MachineId is now stored for the rocket users
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[CL 2331527 by Jaroslaw Surowiec in Main branch]
2014-10-16 09:07:28 -04:00
Robert Manuszewski
af80979bb7
First phase of deprecating TSubobjectPtr<> replacing TSubobjectPtr properties in the Engine with normal pointers and adding subobject accessors for derived classes/client code.
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[CL 2331521 by Robert Manuszewski in Main branch]
2014-10-16 09:02:30 -04:00