dmytro vovk
bbe295d1b4
Fixed compilation
...
#rb none
#jira none
#ROBOMERGE-SOURCE: CL 17038982 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v848-17036448)
[CL 17038991 by dmytro vovk in ue5-release-engine-test branch]
2021-08-03 17:16:10 -04:00
robert seiver
cb9e272d25
Linux now dispatches OnControllerConnectionChange when gamepad is connected/disconnected.
...
#jira UE-25696
#rb Brandon.Schaefer
#ROBOMERGE-SOURCE: CL 16831480 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16831488 by robert seiver in ue5-release-engine-test branch]
2021-07-12 17:04:04 -04:00
robert seiver
9a55868146
Accommodated SEditableText assumptions about Num Lock and Numpad Keys to match Windows
...
Fixed Blueprint node movement bug caused by similar assumption in SGraphPanel
#rb Brandon.Schaefer
#jira UE-83163
#ROBOMERGE-SOURCE: CL 16712589 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16712636 by robert seiver in ue5-release-engine-test branch]
2021-06-17 17:40:53 -04:00
matt hoffman
e5bf2fd2b6
Matinee: Misc cleanup (code comment changes, etc.)
...
#jira UE-105313
#rb Trivial
#preflight 60cb86666092ba00014e413d
#ROBOMERGE-SOURCE: CL 16708963 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16708979 by matt hoffman in ue5-release-engine-test branch]
2021-06-17 14:57:48 -04:00
brandon schaefer
8ce02c22cb
Fix up LinuxSplashScreen changes
...
#jira UE-99406
#rb none
[FYI] Matt.Kuhlenschmidt, Michael.Sartain
#lockdown cristina.riveron
#ROBOMERGE-SOURCE: CL 15925984 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15926032 by brandon schaefer in ue5-main branch]
2021-04-05 21:44:25 -04:00
matt kuhlenschmidt
fd2d59745e
Updated windows splash screen. Mac and Linux may not look correct but will be fixed by engineers familar with those platforms
...
[FYI] louise.rasmussen
#ROBOMERGE-SOURCE: CL 15919682 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15921227 by matt kuhlenschmidt in ue5-main branch]
2021-04-05 15:05:46 -04:00
rolando caloca
be099b06aa
UE5EA - Remove ue4 reference
...
#rb trivial
#jira UE-112109
#ROBOMERGE-SOURCE: CL 15883241 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15889281 by rolando caloca in ue5-main branch]
2021-04-01 10:44:17 -04:00
brandon schaefer
16d0451f59
Remove window size hack
...
#jira none
#rb none
[FYI] Michael.Sartian
#ROBOMERGE-SOURCE: CL 15502110 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15503755 by brandon schaefer in ue5-main branch]
2021-02-23 15:17:11 -04:00
Marc Audy
4c1bb11c29
Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
...
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck
[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00
Marcus Wassmer
3b81cf8201
Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
...
autoresolved files
#rb none
[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00
Arciel Rekman
10d228d0fe
Remove unused private fields - Linux
...
#rb Brandon.Schaefer
#review-14242477 @Brandon.Schaefer
#jira none
[CL 14244685 by Arciel Rekman in ue5-main branch]
2020-09-02 10:48:29 -04:00
Marc Audy
a7c9001a94
Merging //UE5/Release-Engine-Staging to Main (//UE5/Main) @ 14075166
...
#rb
#rnx
[CL 14075271 by Marc Audy in ue5-main branch]
2020-08-11 01:36:57 -04:00
Marc Audy
11f5b21210
Merging //UE5/Release-Engine-Staging @ 13752110 to Main (//UE5/Main)
...
#rnx
[CL 13753156 by Marc Audy in ue5-main branch]
2020-06-23 18:40:00 -04:00
nick darnell
7e5c5de139
We no longer create CreateInputDevices on several platforms until GIsRunning is true, otherwise we can miss some plugins depending on load/init order.
...
#ROBOMERGE-SOURCE: CL 13096053 via CL 13096140 via CL 13096159 via CL 13096240 via CL 13096294
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v686-13045012)
[CL 13096381 by nick darnell in Main branch]
2020-04-29 22:11:50 -04:00
brandon schaefer
4e0cb07961
Avoid trying to set the clipboard if SDL2 video is not init'ed.
...
Move fatal log to a warning log, as this is not a fatal issue
#rb Arciel.Rekman
#ROBOMERGE-SOURCE: CL 12975581 via CL 12975590 via CL 12975644 via CL 12975669 via CL 12975692
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v682-12900288)
[CL 12975702 by brandon schaefer in Main branch]
2020-04-22 11:55:40 -04:00
brandon schaefer
9479adbb40
Move log to verbose as it will now spam due to DPI being checked per tick for autosized widgets
...
#jira UE-89432
#rb none
[FYI] Michael.Sartain
#ROBOMERGE-SOURCE: CL 11834122 in //UE4/Release-4.25/... via CL 11834202
#ROBOMERGE-BOT: RELEASE (Release-4.25Plus -> Main) (v656-11643781)
[CL 11834275 by brandon schaefer in Main branch]
2020-03-02 13:11:26 -05:00
Rolando Caloca
5b82f15def
Copying //UE4/Dev-RenderPlat-Staging@11388153 to //UE4/Main
...
#rb none
#rnx
[CL 11388545 by Rolando Caloca in Main branch]
2020-02-12 13:27:19 -05:00
Rolando Caloca
bbb9564388
Copying //UE4/Dev-RenderPlat-Staging@11110326 to //UE4/Main
...
#rb none
#rnx
[CL 11110369 by Rolando Caloca in Main branch]
2020-01-24 18:07:01 -05:00
Juan Canada
2ecf4f9708
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
...
#rnx
#rb none
[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00
ryan durand
0f0464a30e
Updating copyright for Engine Runtime.
...
#rnx
#rb none
#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)
[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00
Rolando Caloca
c2d62c0ecc
Copying //UE4/Dev-Rendering@10763356 to //UE4/Dev-RenderPlat-Staging
...
#rb none
#rnx
[CL 10769097 by Rolando Caloca in Dev-RenderPlat-Staging branch]
2019-12-17 14:14:23 -05:00
jeff newquist
9fa00a0482
Copying //UE4/Dev-Console@10648120 to Dev-RenderPlat-Staging (//UE4/Dev-RenderPlat-Staging)
...
#rb none
#rnx
[CL 10658496 by jeff newquist in Dev-RenderPlat-Staging branch]
2019-12-11 15:21:23 -05:00
brandon schaefer
74b0d60488
With some specific DPI settings the barriers for confined cursor can end up touching the border
...
Allowing for OS resize to happen while in some locked game. Add a percentage to make the barrier
smaller around the edges
#jira none
#rb none
#lockdown cristina.riveron
#ROBOMERGE-SOURCE: CL 8184274 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v401-8057353)
[CL 8184284 by brandon schaefer in Main branch]
2019-08-21 14:37:36 -04:00
brandon schaefer
78da82a7a5
Should be popup here not borderless
...
#jira none
#rb none
[FYI] Michael.Sartain
#lockdown cristina.riveron
#ROBOMERGE-SOURCE: CL 8130115 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v401-8057353)
[CL 8130116 by brandon schaefer in Main branch]
2019-08-20 17:01:56 -04:00
michael sartain
28ee28ebc2
SDL2: Fix pointer barriers on resize/move and multimonitor
...
Pull missed SDL 2.0.10 merged changes from CL #4435563
#jira none
#rb Brandon.Schaefer
#ROBOMERGE-SOURCE: CL 7710436 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v385-7708028)
[CL 7710437 by michael sartain in Main branch]
2019-08-02 17:19:36 -04:00