* Add bookmark pair to create telemetry scope for LoadAssetAndPIE, whitelist it in project-specific statistics files
* Split Stats.csv files into global Engine/Build/IterationProfile.csv and per-project Build/IterationProfile.csv directives (for project privacy)
* Global statistics file is now assumed, not necessary to pass into the <Commandlet>.
* Run <Commandlet> with Project specified so it can load project-specific statistic entries
* Remove -NoEnginePlugins parameter (projects require plugins!)
* Always do many hundreds of frames after we request PIE (vs. a time span which can be taken up mostly with preparing to PIE)
* Remove GC from the automated test function, it was just legacy and it betrays how realistic the test is
* Disable sleep in Editor when it doesn't have focus only in Deterministic mode
#rnx
#jira none
#rb francis.hurteau
#preflight 610cb65b0d783d000149b82f
#preflight 610caadd72fe2c0001a73f02
#ROBOMERGE-SOURCE: CL 17086203 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17086233 by geoff evans in ue5-release-engine-test branch]
Fixed Blueprint node movement bug caused by similar assumption in SGraphPanel
#rb Brandon.Schaefer
#jira UE-83163
#ROBOMERGE-SOURCE: CL 16712589 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16712636 by robert seiver in ue5-release-engine-test branch]
For Forward ES31
Default SceneColor RG11B10 + R16F\32F Depth texture
With PropagateAlpha on RGBA16F + R16F\32F
PostProcess we sample SceneDepthAux for Depth
For Deferred ES31
SceneDepthAux only for Metal
PropagateAlpha not working yet
PostProcess we sample SceneDepthTexture for Depth
cvar to change Depth texture from 16 to 32Fr.Mobile.SceneDepthAux
cvar for AlphaPropagate r.Mobile.PropagateAlpha
#jira UE-98033
#rb Dmitriy.Dyomin, Carl.Lloyd, Jack.Porter
#ROBOMERGE-SOURCE: CL 16644095 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)
[CL 16644108 by florin pascu in ue5-release-engine-test branch]
functionality for Slate where focused widgets are announced to the user when the screen reader is active.
The screen reader plugin sets up the screen reading framework and the Slate screen reader plugin provides concrete implementations of provided interfaces and base classes.
#jira: UETOOL-1493
#rb: patrick.boutot
#ROBOMERGE-SOURCE: CL 16600597 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)
[CL 16600600 by leon huang in ue5-release-engine-test branch]