Commit Graph

519 Commits

Author SHA1 Message Date
ionut matasaru
b83e9a7e61 Fixed the cpu scoped timer name for EditorIsInBackgroundSleep to not include quotes in name (i.e. it does not need quotes when using TRACE_CPUPROFILER_EVENT_SCOPE macro; only the _STR variant of the macro accepts a static string).
#ROBOMERGE-SOURCE: CL 17114838 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17114842 by ionut matasaru in ue5-release-engine-test branch]
2021-08-10 08:21:09 -04:00
geoff evans
d38f02ab35 IterationProfile: Add Trace Bookmark support
* Add bookmark pair to create telemetry scope for LoadAssetAndPIE, whitelist it in project-specific statistics files
* Split Stats.csv files into global Engine/Build/IterationProfile.csv and per-project Build/IterationProfile.csv directives (for project privacy)
* Global statistics file is now assumed, not necessary to pass into the <Commandlet>.
* Run <Commandlet> with Project specified so it can load project-specific statistic entries
* Remove -NoEnginePlugins parameter (projects require plugins!)
* Always do many hundreds of frames after we request PIE (vs. a time span which can be taken up mostly with preparing to PIE)
* Remove GC from the automated test function, it was just legacy and it betrays how realistic the test is
* Disable sleep in Editor when it doesn't have focus only in Deterministic mode

#rnx
#jira none
#rb francis.hurteau
#preflight 610cb65b0d783d000149b82f
#preflight 610caadd72fe2c0001a73f02

#ROBOMERGE-SOURCE: CL 17086203 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17086233 by geoff evans in ue5-release-engine-test branch]
2021-08-06 14:49:22 -04:00
dmytro vovk
bbe295d1b4 Fixed compilation
#rb none
#jira none

#ROBOMERGE-SOURCE: CL 17038982 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v848-17036448)

[CL 17038991 by dmytro vovk in ue5-release-engine-test branch]
2021-08-03 17:16:10 -04:00
aurel cordonnier
dc4bf61540 Merge from Release-Engine-Staging @ 17030559 to Release-Engine-Test
This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17030553

[CL 17031509 by aurel cordonnier in ue5-release-engine-test branch]
2021-08-03 11:56:47 -04:00
daren cheng
e69015f90a Fix mouse wrapping prematurely over RDP when clicking 10% away from screen edge.
#jira UE-96948, UE-117018
#rb Patrick.Boutot

#ROBOMERGE-SOURCE: CL 16996805 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)

[CL 16996817 by daren cheng in ue5-release-engine-test branch]
2021-07-29 12:19:49 -04:00
danny couture
193fe1d60a Add insight tag when editor decides to sleep because it is in background
#rnx
#rb trivial

#ROBOMERGE-SOURCE: CL 16893997 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16893998 by danny couture in ue5-release-engine-test branch]
2021-07-20 05:59:29 -04:00
david harvey
4b47843f80 fix some WindowsHWrapper includes for RECT definitions on Microsoft platforms.
#jira UE-118341
#rnx
#rb eric.mcdaniel

#ROBOMERGE-SOURCE: CL 16835277 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16835281 by david harvey in ue5-release-engine-test branch]
2021-07-13 04:43:15 -04:00
robert seiver
cb9e272d25 Linux now dispatches OnControllerConnectionChange when gamepad is connected/disconnected.
#jira UE-25696
#rb Brandon.Schaefer

#ROBOMERGE-SOURCE: CL 16831480 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)

[CL 16831488 by robert seiver in ue5-release-engine-test branch]
2021-07-12 17:04:04 -04:00
robert seiver
9a55868146 Accommodated SEditableText assumptions about Num Lock and Numpad Keys to match Windows
Fixed Blueprint node movement bug caused by similar assumption in SGraphPanel

#rb Brandon.Schaefer
#jira UE-83163

#ROBOMERGE-SOURCE: CL 16712589 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16712636 by robert seiver in ue5-release-engine-test branch]
2021-06-17 17:40:53 -04:00
matt hoffman
e5bf2fd2b6 Matinee: Misc cleanup (code comment changes, etc.)
#jira UE-105313
#rb Trivial
#preflight 60cb86666092ba00014e413d

#ROBOMERGE-SOURCE: CL 16708963 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)

[CL 16708979 by matt hoffman in ue5-release-engine-test branch]
2021-06-17 14:57:48 -04:00
florin pascu
5c1e32c73c RG11B10 + SceneDepthAux 16/32F + Alpha Propagate
For Forward ES31
 Default SceneColor RG11B10 + R16F\32F Depth texture
 With PropagateAlpha on RGBA16F + R16F\32F
 PostProcess we sample SceneDepthAux for Depth
For Deferred ES31
 SceneDepthAux only for Metal
 PropagateAlpha not working yet
 PostProcess we sample SceneDepthTexture for Depth

cvar to change Depth texture from 16 to 32Fr.Mobile.SceneDepthAux
cvar for AlphaPropagate r.Mobile.PropagateAlpha
#jira UE-98033
#rb Dmitriy.Dyomin, Carl.Lloyd, Jack.Porter

#ROBOMERGE-SOURCE: CL 16644095 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)

[CL 16644108 by florin pascu in ue5-release-engine-test branch]
2021-06-11 13:47:20 -04:00
leon huang
28149cf98e Introduced the screen reader and Slate screen reader plugins for Windows. Provides basic screen reader
functionality for Slate where focused widgets are announced to the user when the screen reader is active.
The screen reader plugin sets up the screen reading framework and the Slate screen reader plugin provides concrete implementations of provided interfaces and base classes.
#jira: UETOOL-1493
#rb: patrick.boutot

#ROBOMERGE-SOURCE: CL 16600597 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)

[CL 16600600 by leon huang in ue5-release-engine-test branch]
2021-06-09 00:08:38 -04:00
aurel cordonnier
25a11deeac Merge from Release-Engine-Staging @ 16579919
This represents UE4/Main @ 16579691 and Dev-PerfTest @ 16579576

[CL 16581170 by aurel cordonnier in ue5-release-engine-test branch]
2021-06-07 20:09:45 -04:00
robert seiver
7d09c12286 Pull request #7677 to give actual OS version name data instead of previously hardcoded OS name
#jira UE-106398
#review @Brandon.Schaefer
#rb Brandon.Schaefer

[CL 16474875 by robert seiver in ue5-main branch]
2021-05-26 16:28:01 -04:00
will damon
a05c170798 Move UI call to main thread.
#rb dave.hunter
#jira none
#rnx

[CL 16304535 by will damon in ue5-main branch]
2021-05-12 15:39:24 -04:00
aurel cordonnier
50944fd712 Merge UE5/RES @ 16162155 to UE5/Main
This represents UE4/Main @ 16130047 and Dev-PerfTest @ 16126156

[CL 16163576 by aurel cordonnier in ue5-main branch]
2021-04-29 19:32:06 -04:00
David Harvey
36acd31e38 fix for errors when compiling against newer Windows SDKs.
#jira UECON-528
#rb luke.thatcher
#rnx

[CL 16123332 by David Harvey in ue5-main branch]
2021-04-27 08:22:08 -04:00
Johan Torp
e8bf7ac777 Add missing include
#rb trivial
#rnx

[CL 16074739 by Johan Torp in ue5-main branch]
2021-04-21 11:46:04 -04:00
Johan Torp
0288593c81 Remove ~15% of allocations during game startup of an internal demo
#preflight 607d9fce29083200014b8d7e
#rb pj.kack

[CL 16059702 by Johan Torp in ue5-main branch]
2021-04-20 07:53:26 -04:00
dave hunter
c5d0d332ca Remove UE4 references
This removes a variety of low-risk UE4 references.

#jira UE-112113
#rb will.damon

[CL 16052742 by dave hunter in ue5-main branch]
2021-04-19 13:44:33 -04:00
dave hunter
b2c7ef5a31 Remove UE4 references
This removes a variety of low-risk UE4 references.

#jira UE-112113
#rb will.damon

[CL 16023965 by dave hunter in ue5-main branch]
2021-04-15 14:09:49 -04:00
louise rasmussen
41c2ae4be9 Fix Mac Splash Screen
#JIRA UE-99406
#rb Lauren.Barnes
#lockdown Simon.Tourangeau
#preflight 606f85411e3c6700016db42c

#ROBOMERGE-SOURCE: CL 15961981 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15979491 by louise rasmussen in ue5-main branch]
2021-04-12 13:09:07 -04:00
Marc Audy
01b7c9f4f5 Merge UE5/RES @ 15958325 to UE5/Main
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304

[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
richard wallis
7e639da934 Clone of CL 15874941.: Call out to update isOnActiveSpace per FCocoaWindow when the app becomes active. Works around unrespostive crash reporter on Catalina when coming from a full screen app crash. First call to isOnActiveSpace in OnActiveSpaceDidChange() during startup returns false on Catalina but true on BigSur.
#jira UE-104930
#rb will.damon
[FYI] will.damon
#lockdown cristina.riveron

#ROBOMERGE-SOURCE: CL 15939090 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v787-15839533)

[CL 15939102 by richard wallis in ue5-main branch]
2021-04-07 06:56:35 -04:00
matt kuhlenschmidt
73b19626b1 Update splash screen images
#lockdown simon.tourangeau

#ROBOMERGE-SOURCE: CL 15931697 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)

[CL 15931703 by matt kuhlenschmidt in ue5-main branch]
2021-04-06 12:26:28 -04:00