#ROBOMERGE-SOURCE: CL 17097022 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17097029 by ben marsh in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 17094610 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17094623 by ben marsh in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16933884 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16933893 by ben marsh in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16933661 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16933680 by ben marsh in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16933523 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v838-16927207)
[CL 16933524 by ben marsh in ue5-release-engine-test branch]
#ROBOMERGE-SOURCE: CL 16647563 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v833-16641396)
[CL 16647568 by ben marsh in ue5-release-engine-test branch]
* Add a shortcut to the start menu, which launches the server and opens a browser
* Add an icon to the HordeServer executable
* Allow overriding configuration via command line
[CL 16558849 by Ben Marsh in ue5-main branch]
* Now uses correct case for types (object/array/etc...)
* Add AdditionalProperties = false to all objects
* Add a generator for StringId classes
* Add attributes for specifying catalog metadata.
[CL 16537922 by Ben Marsh in ue5-main branch]
* /api/v1/schemas/catalog.json also returns a schemastore.org compatible catalog of files for use by Visual Studio.
* -UpdateSchemas argument when launching server will write schemas to disk. Specify -SchemaDir to override output folder.
[CL 16533765 by Ben Marsh in ue5-main branch]