lauren barnes
508357b20e
Updating documentation links/parsing to include versioning.
...
#jira none
#rb Jamie.Dale
#preflight 610c27a53b37200001a4af5e
#ROBOMERGE-SOURCE: CL 17078725 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17078733 by lauren barnes in ue5-release-engine-test branch]
2021-08-05 20:18:24 -04:00
aurel cordonnier
dc4bf61540
Merge from Release-Engine-Staging @ 17030559 to Release-Engine-Test
...
This represents UE4/Main @ 17030256 and Dev-PerfTest @ 17030553
[CL 17031509 by aurel cordonnier in ue5-release-engine-test branch]
2021-08-03 11:56:47 -04:00
matt hoffman
11740875ec
Matinee: Changes required to delete matinee editor module. Removes the Interp edit mode and UnrealEds dependency on the Matinee editor module.
...
#rb Max.Chen, Ludovic.Chabant
#jira UE-105313
#p4v-preflight-copy 16616138
#preflight 60c1bb5eb68c700001c956d5
#preflight 60c24c03730f8a0001772aca
#preflight 60c2602f79a7fe0001785630
#ROBOMERGE-SOURCE: CL 16629318 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v831-16623017)
[CL 16629342 by matt hoffman in ue5-release-engine-test branch]
2021-06-10 16:22:51 -04:00
matt hoffman
8e166827a8
Undo //UE5/Main/Engine/Source/... changelist 16613917
...
#jira None
#rb None
#ROBOMERGE-SOURCE: CL 16615633 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)
[CL 16615656 by matt hoffman in ue5-release-engine-test branch]
2021-06-09 19:26:30 -04:00
matt hoffman
305e2f6805
Matinee: Changes required to delete matinee editor module. Removes the Interp edit mode and UnrealEds dependency on the Matinee editor module.
...
#rb Max.Chen, Ludovic.Chabant
#jira UE-105313
#ROBOMERGE-SOURCE: CL 16613917 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v828-16531559)
[CL 16613923 by matt hoffman in ue5-release-engine-test branch]
2021-06-09 18:03:04 -04:00
patrick enfedaque
dc80a8c0c2
Add support for Play in new window to the Play From Here actor flow
...
#rb jeanfrancois.dube
#preflight 60bf856a6c7ab70001086b9f
#ROBOMERGE-SOURCE: CL 16588669
#ROBOMERGE-BOT: (v828-16531559)
[CL 16588685 by patrick enfedaque in ue5-main branch]
2021-06-08 12:38:24 -04:00
patrick enfedaque
15495ca467
PlayFromHere: An actor can now be source of PlayFromHere (Location,Rotation) and get notified (bCanPlayFromHere, OnPlayFromHere)
...
#rb jeanfrancois.dube
#preflight 60b91e176c445400019a660c
#ROBOMERGE-SOURCE: CL 16550798
#ROBOMERGE-BOT: (v828-16531559)
[CL 16550867 by patrick enfedaque in ue5-main branch]
2021-06-03 15:03:45 -04:00
luc eygasier
dfc915a297
Adds "Show Actor History" contextual action.
...
#jira UETOOL-3331
#rb Sebastien.Lussier, Patrick.Enfedaque
#changelist validated
[CL 16251595 by luc eygasier in ue5-main branch]
2021-05-10 14:30:23 -04:00
JeanFrancois Dube
d6992606b4
Added actor context menu "Copy Actor File Path" to copy the file path (level file or actor file) for the current selection.
...
#rb sebastien.lussier
[CL 16100968 by JeanFrancois Dube in ue5-main branch]
2021-04-22 20:25:54 -04:00
Marc Audy
01b7c9f4f5
Merge UE5/RES @ 15958325 to UE5/Main
...
This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304
[CL 15958515 by Marc Audy in ue5-main branch]
2021-04-08 14:32:07 -04:00
louise rasmussen
825c64a6f5
Level Editor Menu Re-org, Part 1
...
#JIRA UETOOL-3039
#rb Lauren.Barnes
#lockdown Simon.Tourangeau
#preflight 606b8e0315d4190001b1698b
#ROBOMERGE-SOURCE: CL 15924633 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v786-15839533)
[CL 15924652 by louise rasmussen in ue5-main branch]
2021-04-05 19:11:24 -04:00
daren cheng
194425e479
Remove UE4 references.
...
#jira UE-111737 UE-111741 UE-111752 UE-111848
#rb trivial
#robomerge Release-5.0-EarlyAccess
[CL 15789512 by daren cheng in ue5-main branch]
2021-03-23 21:05:23 -04:00
jamie dale
bdb2748f10
Implemented common "Duplicate" operation using typed elements
...
- Moved the logic for managing the offset when pasting/duplicating out of the internal Paste/DuplicateActors implementation, and instead pass the desired offset into the duplicate functions.
- Made the function for getting the list of elements to operate on for a common action more generic, and added helper functions to delete and duplicate the current selection set.
- Added a CanDuplicateElements function to UTypedElementWorldInterface.
- Implemented duplication offset for static mesh instances.
#rb Brooke.Hubert
#ROBOMERGE-SOURCE: CL 15750144 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v781-15675533)
[CL 15753927 by jamie dale in ue5-main branch]
2021-03-20 04:30:12 -04:00
christopher waters
55bba52e44
Adding SM6 preview platform.
...
- Adjusting the Editor handling of preview platforms to not assume SM5 is the running feature level.
- Adding "bPreviewFeatureLevelIsMax" to user settings to signal if the last saved Preview Feature Level was the maximum supported by the RHI, aka the default. If this is true on load, we set the Preview Feature Level to the max supported. This is to allow situations were we go from DX12+SM6 to DX11+SM5 and back without forcing the user to change the Preview Feature Level.
- Preventing unsupported feature levels from being previewed.
- Fixing the preview button being enabled for the default feature level.
#jira none
#rb arciel.rekman, simon.tovey, josh.adams
[CL 15729038 by christopher waters in ue5-main branch]
2021-03-17 15:42:48 -04:00
patrick enfedaque
e2e7910793
WorldPartition: No need to save on New Map anymore
...
#jira UE-108218
#rb francis.hurteau, jeanfrancois.dube
#ROBOMERGE-SOURCE: CL 15655138 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v779-15635321)
[CL 15655151 by patrick enfedaque in ue5-main branch]
2021-03-09 12:01:17 -04:00
jamie dale
0f54e84773
Minimal context menu for static mesh instance elements
...
Currently only delete and delta transform are enabled/available
#rb Brooke.Hubert
#ROBOMERGE-SOURCE: CL 15631470 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v777-15581079)
[CL 15631487 by jamie dale in ue5-main branch]
2021-03-05 20:06:48 -04:00
justin hare
7e312b08da
Preventing an issue where users could partially convert collections of actor types to Blueprints, including unconvertible types like Brush/BSPs. We now detect potential problems and give them the option to proceed without the unconvertible actors.
...
#jira UE-106937
[CL 15579117 by justin hare in ue5-main branch]
2021-03-03 00:42:58 -04:00
jamie dale
80017e9db5
Ported "CanDelete" menu validation to use typed elements
...
#rb Brooke.Hubert
#rnx
#ROBOMERGE-SOURCE: CL 15338912 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v771-15082668)
[CL 15338923 by jamie dale in ue5-main branch]
2021-02-05 12:35:00 -04:00
Louise Rasmussen
c89584e7cb
Place Actors (aka Placement Mode) Quick Toolbar Menu
...
#JIRA UETOOL-2864
#rb Lauren.Barnes
[CL 15168528 by Louise Rasmussen in ue5-main branch]
2021-01-22 19:32:07 -04:00
sebastian nordgren
804314d964
Fixed typo in "Rough(t) Convex Blocking Volume From Mesh" command name.
...
#rb trivial
[CL 15144368 by sebastian nordgren in ue5-main branch]
2021-01-20 10:00:43 -04:00
Patrick Enfedaque
30a2180574
WorldPartition: Avoid Conversion Prompt on New map
...
#rb jeanfrancois.dube
[CL 15130455 by Patrick Enfedaque in ue5-main branch]
2021-01-18 11:30:39 -04:00
Marc Audy
ada7c144fa
Merge //UE5/Release-Engine-Staging @14903491 to //UE5/Main
...
[CL 14906022 by Marc Audy in ue5-main branch]
2020-12-11 14:21:20 -04:00
Christina TempelaarL
06ed783ea9
Fix Snap To Floor for spline points. Destination is optional for component visualizer Snap To actions.
...
#jira UE-104001
#rb jamie.dale
[CL 14871746 by Christina TempelaarL in ue5-main branch]
2020-12-07 14:24:53 -04:00
Jamie Dale
c54ffb854e
Ported the actor snap/align functions to use typed elements internally
...
The following options from the actor viewport menu are now elemenent based:
- Snap/Align (excluding layers)
- Delta Transform
- Mirror X/Y/Z
#rb Brooke.Hubert
[CL 14830849 by Jamie Dale in ue5-main branch]
2020-12-01 16:57:10 -04:00
rajesh chilagani
ffad41575d
Refactor Landscape UpdateBakedTexture to not automatically dirty levels/actors and instead display a message so that the user can build them through the Build menu (like Grass)
...
#jira UE-102677
#rb patrick.enfedaque
[CL 14816208 by rajesh chilagani in ue5-main branch]
2020-11-26 14:22:44 -04:00