Commit Graph

8956 Commits

Author SHA1 Message Date
zousar shaker
df0e4cdcdc Fixing mapping of project directory during remote execution and tweaking timeout limit.
#rb none

#ROBOMERGE-SOURCE: CL 17146972 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17146974 by zousar shaker in ue5-release-engine-test branch]
2021-08-12 00:16:07 -04:00
yoan stamant
8548ae5b84 [FAITestHelpers] added optional outer parameter to NewAutoDestroyObject
#rnx
#preflight 6113cb9fafd67e00011b0e5f

#ROBOMERGE-SOURCE: CL 17138068 via CL 17139227
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17139536 by yoan stamant in ue5-release-engine-test branch]
2021-08-11 14:25:48 -04:00
jamie hayes
e294b4061d Don't restrict the possible shader formats for server only (Fix for Linux compile error)
#rb none
#jira none

#ROBOMERGE-SOURCE: CL 17139157 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17139518 by jamie hayes in ue5-release-engine-test branch]
2021-08-11 14:25:13 -04:00
jerome delattre
5ce6ba8080 Test Autoamtion - fix incoming screenshot image saved as JPEG instead of PNG since jpg format was enabled for thumbnail
* Isolate code for compressing in PNG and use this code for screenshot image compression
* Mark screenshot as not similar when error message is not empty when considering comparison result

#rnx
#jira UE-121446
#rb Julien.StJean, Chris.Contantinescu

#ROBOMERGE-SOURCE: CL 17138306 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17138314 by jerome delattre in ue5-release-engine-test branch]
2021-08-11 13:39:11 -04:00
jamie hayes
3428774f88 Changed some ITargetPlatform methods (GetAllSupportedShaderFormats, GetTargetedShaderFormats) to remain compiled with a lack of WITH_ENGINE. Their omission isn't necessary from a dependency standpoint, and their access will be required in a future change.
#rb josh.adams
#jira none
#preflight 6113ed2a0d783d00011ef86e

#ROBOMERGE-SOURCE: CL 17137761 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17137793 by jamie hayes in ue5-release-engine-test branch]
2021-08-11 13:05:07 -04:00
carl lloyd
0d63546a5e Removed sprintf
#rb none

#ROBOMERGE-SOURCE: CL 17134099 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17134110 by carl lloyd in ue5-release-engine-test branch]
2021-08-11 07:55:27 -04:00
carl lloyd
6d4e01b442 Fixed for Linux compile errors
#rb none

#ROBOMERGE-SOURCE: CL 17133981 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17133992 by carl lloyd in ue5-release-engine-test branch]
2021-08-11 07:39:01 -04:00
carl lloyd
f2a628b2a6 Added packed UB support to DXC and fixed bugs
#rb Lukas.Hermanns

#ROBOMERGE-SOURCE: CL 17133860 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17133863 by carl lloyd in ue5-release-engine-test branch]
2021-08-11 07:11:25 -04:00
martins mozeiko
f12af98ed8 Enabled memory tracking with callstacks for PS4/5
Implementation details:
- PS4 & PS5 uses dwarf symbol format and uses Syms symbol resolver.
- To resolve symbols the path to folder where .self file is built currently must be specified in UE_INSIGHTS_SYMBOL_PATH env variable for Insights.
- Multiple paths can be separated by ; in this variable.
- Build for PS5 does not seem to have PLATFORM_PS5 define, I used defined(__PS5__).
- PS5 runtime collects and sends callstacks, but Syms resolver does not support dwarf v5 format yet, which is used on PS5 toolchain.

#rb none
#preflight 6112ead49c7bb10001bc63fc

#ROBOMERGE-SOURCE: CL 17128247 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17128270 by martins mozeiko in ue5-release-engine-test branch]
2021-08-10 20:07:09 -04:00
keith yerex
d47dd9ff2a visual logger rewind debugger integration
#rb Jurre.DeBaare
#preflight 6112a4ddafd67e0001ebb06c

#ROBOMERGE-SOURCE: CL 17124037 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17124046 by keith yerex in ue5-release-engine-test branch]
2021-08-10 16:47:06 -04:00
keith yerex
23fd04b471 Rewind debugger scrubbing cleanup
#rb Jurre.DeBaare
#preflight 6112a252f19b370001943346

#ROBOMERGE-SOURCE: CL 17119499 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17119528 by keith yerex in ue5-release-engine-test branch]
2021-08-10 13:32:37 -04:00
jeanmichel dignard
da8e207108 Interchange Level import
- Added a new project setting to use Interchange for "import into level"
- It currently only spawns empty actors, in hierarchy, with the correct transforms.

#rb Alexis.Matte, Richard.TalbotWatkin, Julien.Stjean

#ROBOMERGE-SOURCE: CL 17117529 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17117539 by jeanmichel dignard in ue5-release-engine-test branch]
2021-08-10 11:48:09 -04:00
mihnea balta
cfe83027c3 Fixing lots of places which created USTRUCTs with operator new and passed them to FMessageEndpoint::Publish or Send, wich crashes when ASAN is used.
The messaging system destroys these objects with FMemory::Free, which has different alignment logic than operator new when ASAN is used, resulting in a crash.

#jira none
#rnx
#rb Jerome.Delattre, Matt.Peters

#ROBOMERGE-SOURCE: CL 17116813 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17116851 by mihnea balta in ue5-release-engine-test branch]
2021-08-10 10:58:07 -04:00
andrew davidson
7e1c26ff20 LWC: Enforce FMatrix44f for StandaloneRenderer transforms
#jira UE-120891
[FYI] ionut.matasaru, matt.kuhlenschmidt

#ROBOMERGE-SOURCE: CL 17115088 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17115092 by andrew davidson in ue5-release-engine-test branch]
2021-08-10 09:08:15 -04:00
devin doucette
d5a632673b DDC: Fixed a build job assert caused by canceling at the wrong time
#rb Zousar.Shaker
#rnx

#ROBOMERGE-SOURCE: CL 17108375 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)

[CL 17108399 by devin doucette in ue5-release-engine-test branch]
2021-08-09 17:56:38 -04:00
charles bloom
b9f505a152 Log DerivedDataCache when registry overrides dirs
make editor dialog update when string is empty

#rb devin.doucette

#ROBOMERGE-SOURCE: CL 17107690 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)

[CL 17107751 by charles bloom in ue5-release-engine-test branch]
2021-08-09 17:06:13 -04:00
zousar shaker
665aa69dcb Allow Oodle texture plugin & module to be overridden by project configuration when building standalone texture build workers.
#rb devin.doucette

#ROBOMERGE-SOURCE: CL 17107168 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)

[CL 17107188 by zousar shaker in ue5-release-engine-test branch]
2021-08-09 16:33:30 -04:00
ionut matasaru
1a50d3c1b0 [Insights] Timing View: Fixed track names: removed "Track" from "Main Graph Track" and "Tasks Overview Track".
#rb none

#ROBOMERGE-SOURCE: CL 17099551 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17099564 by ionut matasaru in ue5-release-engine-test branch]
2021-08-09 06:53:35 -04:00
martin ridgers
213492af4d Scoped trace events were firing their leave events to analyzers with an invalid thread info pointer.
#ROBOMERGE-SOURCE: CL 17098027 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17098029 by martin ridgers in ue5-release-engine-test branch]
2021-08-08 17:20:28 -04:00
krzysztof narkowicz
74eafb9f84 Replace Nanite coarse proxy mesh constant min number of vertices with a target simplification error and range. This allows it to allocate more triangles towards complex meshes and less towards simple ones, greatly improving complex proxy quality without changing memory budget.
p_construct_wp
Old memory:
410.136MB BLAS
351.786MB StaticMesh Index Memory
290.267MB - StaticMesh Vertex Memory

New memory:
391.319MB  BLAS
357.895MB  StaticMesh Index Memory
291.738MB  StaticMesh Vertex Memory

Coarse mesh build times ~0.19s vs ~0.26s

#rb Brian.Karis
[FYI] Kenzo.Terelst
#preflight 610deeb40ccb8400012b505c

#ROBOMERGE-SOURCE: CL 17094507 via CL 17095865
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17095951 by krzysztof narkowicz in ue5-release-engine-test branch]
2021-08-07 15:49:52 -04:00
jack cai
e8d6fd88e5 Control rig: hidden pin should not have default values
#rb helge.mathee jack.cai
#author helge.mathee
#preflight 610d95b24d61ce0001446dd4

#ROBOMERGE-SOURCE: CL 17088273 via CL 17095452
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17095647 by jack cai in ue5-release-engine-test branch]
2021-08-07 15:31:27 -04:00
matt peters
419c2bdcaa RigVMCompiler: When promoting a pin's property to an array, reformat its original defaultvalue as an array defaultvalue
#jira UE-121216
#rb Jack.Cai
#rnx

#ROBOMERGE-SOURCE: CL 17090894 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17090912 by matt peters in ue5-release-engine-test branch]
2021-08-06 19:39:37 -04:00
devin doucette
d55593526e DDC: Add FBuildConfigContext::SetRequiredMemory() and forward the estimate to the build scheduler
#rb Zousar.Shaker
#rnx

#ROBOMERGE-SOURCE: CL 17088443 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17089009 by devin doucette in ue5-release-engine-test branch]
2021-08-06 17:53:47 -04:00
devin doucette
af0f2d277f DDC: Added flags to control request barrier behavior
#rb Matt.Peters
#rnx

#ROBOMERGE-SOURCE: CL 17088062 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17088067 by devin doucette in ue5-release-engine-test branch]
2021-08-06 17:11:37 -04:00
devin doucette
c67fcf1702 DDC: Split DerivedDataRequest.h and rename DerivedDataBuildPolicy.h
#rb none
#rnx

#ROBOMERGE-SOURCE: CL 17086960 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)

[CL 17086977 by devin doucette in ue5-release-engine-test branch]
2021-08-06 15:50:00 -04:00