zousar shaker
df0e4cdcdc
Fixing mapping of project directory during remote execution and tweaking timeout limit.
...
#rb none
#ROBOMERGE-SOURCE: CL 17146972 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17146974 by zousar shaker in ue5-release-engine-test branch]
2021-08-12 00:16:07 -04:00
yoan stamant
8548ae5b84
[FAITestHelpers] added optional outer parameter to NewAutoDestroyObject
...
#rnx
#preflight 6113cb9fafd67e00011b0e5f
#ROBOMERGE-SOURCE: CL 17138068 via CL 17139227
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17139536 by yoan stamant in ue5-release-engine-test branch]
2021-08-11 14:25:48 -04:00
jamie hayes
e294b4061d
Don't restrict the possible shader formats for server only (Fix for Linux compile error)
...
#rb none
#jira none
#ROBOMERGE-SOURCE: CL 17139157 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17139518 by jamie hayes in ue5-release-engine-test branch]
2021-08-11 14:25:13 -04:00
jerome delattre
5ce6ba8080
Test Autoamtion - fix incoming screenshot image saved as JPEG instead of PNG since jpg format was enabled for thumbnail
...
* Isolate code for compressing in PNG and use this code for screenshot image compression
* Mark screenshot as not similar when error message is not empty when considering comparison result
#rnx
#jira UE-121446
#rb Julien.StJean, Chris.Contantinescu
#ROBOMERGE-SOURCE: CL 17138306 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17138314 by jerome delattre in ue5-release-engine-test branch]
2021-08-11 13:39:11 -04:00
jamie hayes
3428774f88
Changed some ITargetPlatform methods (GetAllSupportedShaderFormats, GetTargetedShaderFormats) to remain compiled with a lack of WITH_ENGINE. Their omission isn't necessary from a dependency standpoint, and their access will be required in a future change.
...
#rb josh.adams
#jira none
#preflight 6113ed2a0d783d00011ef86e
#ROBOMERGE-SOURCE: CL 17137761 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17137793 by jamie hayes in ue5-release-engine-test branch]
2021-08-11 13:05:07 -04:00
carl lloyd
0d63546a5e
Removed sprintf
...
#rb none
#ROBOMERGE-SOURCE: CL 17134099 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17134110 by carl lloyd in ue5-release-engine-test branch]
2021-08-11 07:55:27 -04:00
carl lloyd
6d4e01b442
Fixed for Linux compile errors
...
#rb none
#ROBOMERGE-SOURCE: CL 17133981 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17133992 by carl lloyd in ue5-release-engine-test branch]
2021-08-11 07:39:01 -04:00
carl lloyd
f2a628b2a6
Added packed UB support to DXC and fixed bugs
...
#rb Lukas.Hermanns
#ROBOMERGE-SOURCE: CL 17133860 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17133863 by carl lloyd in ue5-release-engine-test branch]
2021-08-11 07:11:25 -04:00
martins mozeiko
f12af98ed8
Enabled memory tracking with callstacks for PS4/5
...
Implementation details:
- PS4 & PS5 uses dwarf symbol format and uses Syms symbol resolver.
- To resolve symbols the path to folder where .self file is built currently must be specified in UE_INSIGHTS_SYMBOL_PATH env variable for Insights.
- Multiple paths can be separated by ; in this variable.
- Build for PS5 does not seem to have PLATFORM_PS5 define, I used defined(__PS5__).
- PS5 runtime collects and sends callstacks, but Syms resolver does not support dwarf v5 format yet, which is used on PS5 toolchain.
#rb none
#preflight 6112ead49c7bb10001bc63fc
#ROBOMERGE-SOURCE: CL 17128247 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17128270 by martins mozeiko in ue5-release-engine-test branch]
2021-08-10 20:07:09 -04:00
keith yerex
d47dd9ff2a
visual logger rewind debugger integration
...
#rb Jurre.DeBaare
#preflight 6112a4ddafd67e0001ebb06c
#ROBOMERGE-SOURCE: CL 17124037 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17124046 by keith yerex in ue5-release-engine-test branch]
2021-08-10 16:47:06 -04:00
keith yerex
23fd04b471
Rewind debugger scrubbing cleanup
...
#rb Jurre.DeBaare
#preflight 6112a252f19b370001943346
#ROBOMERGE-SOURCE: CL 17119499 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17119528 by keith yerex in ue5-release-engine-test branch]
2021-08-10 13:32:37 -04:00
jeanmichel dignard
da8e207108
Interchange Level import
...
- Added a new project setting to use Interchange for "import into level"
- It currently only spawns empty actors, in hierarchy, with the correct transforms.
#rb Alexis.Matte, Richard.TalbotWatkin, Julien.Stjean
#ROBOMERGE-SOURCE: CL 17117529 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17117539 by jeanmichel dignard in ue5-release-engine-test branch]
2021-08-10 11:48:09 -04:00
mihnea balta
cfe83027c3
Fixing lots of places which created USTRUCTs with operator new and passed them to FMessageEndpoint::Publish or Send, wich crashes when ASAN is used.
...
The messaging system destroys these objects with FMemory::Free, which has different alignment logic than operator new when ASAN is used, resulting in a crash.
#jira none
#rnx
#rb Jerome.Delattre, Matt.Peters
#ROBOMERGE-SOURCE: CL 17116813 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17116851 by mihnea balta in ue5-release-engine-test branch]
2021-08-10 10:58:07 -04:00
andrew davidson
7e1c26ff20
LWC: Enforce FMatrix44f for StandaloneRenderer transforms
...
#jira UE-120891
[FYI] ionut.matasaru, matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 17115088 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)
[CL 17115092 by andrew davidson in ue5-release-engine-test branch]
2021-08-10 09:08:15 -04:00
devin doucette
d5a632673b
DDC: Fixed a build job assert caused by canceling at the wrong time
...
#rb Zousar.Shaker
#rnx
#ROBOMERGE-SOURCE: CL 17108375 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)
[CL 17108399 by devin doucette in ue5-release-engine-test branch]
2021-08-09 17:56:38 -04:00
charles bloom
b9f505a152
Log DerivedDataCache when registry overrides dirs
...
make editor dialog update when string is empty
#rb devin.doucette
#ROBOMERGE-SOURCE: CL 17107690 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)
[CL 17107751 by charles bloom in ue5-release-engine-test branch]
2021-08-09 17:06:13 -04:00
zousar shaker
665aa69dcb
Allow Oodle texture plugin & module to be overridden by project configuration when building standalone texture build workers.
...
#rb devin.doucette
#ROBOMERGE-SOURCE: CL 17107168 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v854-17104634)
[CL 17107188 by zousar shaker in ue5-release-engine-test branch]
2021-08-09 16:33:30 -04:00
ionut matasaru
1a50d3c1b0
[Insights] Timing View: Fixed track names: removed "Track" from "Main Graph Track" and "Tasks Overview Track".
...
#rb none
#ROBOMERGE-SOURCE: CL 17099551 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17099564 by ionut matasaru in ue5-release-engine-test branch]
2021-08-09 06:53:35 -04:00
martin ridgers
213492af4d
Scoped trace events were firing their leave events to analyzers with an invalid thread info pointer.
...
#ROBOMERGE-SOURCE: CL 17098027 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17098029 by martin ridgers in ue5-release-engine-test branch]
2021-08-08 17:20:28 -04:00
krzysztof narkowicz
74eafb9f84
Replace Nanite coarse proxy mesh constant min number of vertices with a target simplification error and range. This allows it to allocate more triangles towards complex meshes and less towards simple ones, greatly improving complex proxy quality without changing memory budget.
...
p_construct_wp
Old memory:
410.136MB BLAS
351.786MB StaticMesh Index Memory
290.267MB - StaticMesh Vertex Memory
New memory:
391.319MB BLAS
357.895MB StaticMesh Index Memory
291.738MB StaticMesh Vertex Memory
Coarse mesh build times ~0.19s vs ~0.26s
#rb Brian.Karis
[FYI] Kenzo.Terelst
#preflight 610deeb40ccb8400012b505c
#ROBOMERGE-SOURCE: CL 17094507 via CL 17095865
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17095951 by krzysztof narkowicz in ue5-release-engine-test branch]
2021-08-07 15:49:52 -04:00
jack cai
e8d6fd88e5
Control rig: hidden pin should not have default values
...
#rb helge.mathee jack.cai
#author helge.mathee
#preflight 610d95b24d61ce0001446dd4
#ROBOMERGE-SOURCE: CL 17088273 via CL 17095452
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17095647 by jack cai in ue5-release-engine-test branch]
2021-08-07 15:31:27 -04:00
matt peters
419c2bdcaa
RigVMCompiler: When promoting a pin's property to an array, reformat its original defaultvalue as an array defaultvalue
...
#jira UE-121216
#rb Jack.Cai
#rnx
#ROBOMERGE-SOURCE: CL 17090894 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17090912 by matt peters in ue5-release-engine-test branch]
2021-08-06 19:39:37 -04:00
devin doucette
d55593526e
DDC: Add FBuildConfigContext::SetRequiredMemory() and forward the estimate to the build scheduler
...
#rb Zousar.Shaker
#rnx
#ROBOMERGE-SOURCE: CL 17088443 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17089009 by devin doucette in ue5-release-engine-test branch]
2021-08-06 17:53:47 -04:00
devin doucette
af0f2d277f
DDC: Added flags to control request barrier behavior
...
#rb Matt.Peters
#rnx
#ROBOMERGE-SOURCE: CL 17088062 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17088067 by devin doucette in ue5-release-engine-test branch]
2021-08-06 17:11:37 -04:00
devin doucette
c67fcf1702
DDC: Split DerivedDataRequest.h and rename DerivedDataBuildPolicy.h
...
#rb none
#rnx
#ROBOMERGE-SOURCE: CL 17086960 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17086977 by devin doucette in ue5-release-engine-test branch]
2021-08-06 15:50:00 -04:00