Commit Graph

104 Commits

Author SHA1 Message Date
Max Chen
b4881d8bf8 Copying //UE4/Dev-Editor to Dev-Tools-Staging (//UE4/Dev-Tools-Staging) @11123875
#rb none
#jira none

[CL 11123880 by Max Chen in Dev-Tools-Staging branch]
2020-01-27 20:11:15 -05:00
ryan durand
471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00
jamie dale
6bdb3390a0 Added support for rendering TTF/OTF fonts containing bitmaps, including color fonts (like Emoji)
Note: Bitmap fonts require FreeType 2.10, and support is compiled out if using an older version.

Font Rendering:
 - ApplySizeAndScale now computes the desired pixel size manually (using our desired DPI) rather than calling FT_Set_Char_Size.
   - This also includes the font scale, which avoids the call to FT_Set_Transform and lets us remove some workarounds for inconsistent scaling from FreeType.
   - For scalable fonts the desired pixel size is passed to FT_Set_Pixel_Sizes.
   - For bitmap fonts the desired pixel size is used to find the most suitable strike size (set via FT_Select_Size) and the ratio needed to scale that strike to the desired size (see GetBitmapAtlasScale and GetBitmapRenderScale).
 - AppendGlyphFlags has been updated to load color data (when available), and to only exclude bitmap data for fonts that also have scalable data.
 - FSlateFontRenderer::GetRenderDataInternal has been updated to handle color bitmap rendering (BGRA, sRGB) in addition to the existing grayscale rendering.
   - It will also handle scaling down bitmap font strikes that are larger than the desired size, which saves space in the atlas (see GetBitmapAtlasScale).
   - It won't scale up any bitmaps, as that is handled by the transform applied when batching the glyph quads for rendering (see GetBitmapRenderScale).
 - Added support for disabling outline and tint for bitmap fonts (in Slate and Canvas).
 - Added support for batching both grayscale (8-bit alpha-only) and color (8-bit per-channel BGRA) font quads from a font texture atlas (in RHI, D3D, and OpenGL).
 - Removed unused data from FCharacterRenderData.

#jira
#rb Matt.Kuhlenschmidt


#ROBOMERGE-SOURCE: CL 8177432 via CL 8197318
#ROBOMERGE-BOT: (v401-8057353)

[CL 8197520 by jamie dale in Main branch]
2019-08-21 17:23:59 -04:00
nick darnell
95fc2a339e SlateGI - Simages now cache their last assigned image, if they don't it's possible the memory changed out from under them, and they have no idea if they actually need to invalidate. Can still further improve images by checking if the image size changed to perform a paint instead of a layout invalidate. Adding a SetAttribute function on SWidget that makes setting values and invalidation an easier pattern to repeat effiecently and not need to overinvalidate things like volatility. Updating several places in the widget reflector so that we can capture the tick/volatility/indirectvolatility/has active timers, state of widgets in the widget tree.
Matt.Kuhlenschmidt


#ROBOMERGE-SOURCE: CL 7451853 via CL 7461937 via CL 7467264
#ROBOMERGE-BOT: (v371-7306989)

[CL 7467333 by nick darnell in Main branch]
2019-07-20 02:14:13 -04:00
matt kuhlenschmidt
c64ca632c7 Slate Global Invalidation System
This change makes it possible to remove the layout and painting overhead that Slate performs every frame.  The system is off by default as we continue to iterate on it.

However, this includes massive changes to batching, rendering, hit testing, and invalidation panels which are permanent changes and cannot be disabled.

#rb chris.gagnon, nick.darnell
[CODEREVIEW] nick.darnell


#ROBOMERGE-OWNER: matt.kuhlenschmidt
#ROBOMERGE-AUTHOR: matt.kuhlenschmidt
#ROBOMERGE-SOURCE: CL 7232617 via CL 7235502
#ROBOMERGE-BOT: (v367-6836689)

[CL 7235503 by matt kuhlenschmidt in Main branch]
2019-07-08 23:50:34 -04:00
matt hoffman
5fc20eb45d This is a significant overhaul to the Curve Editor used by Sequencer which adds a plugin-based architecture and extensibility. New tools and toolbar buttons can be added to all usages of the curve editor via user plugins, and the different views for data can be created modularly so new implementations of the editor can register their own way of drawing their data and the tools should just work. Additionally, you can now write your own filters to operate on curve editor data for custom implementations of smoothing, key generation, etc.
The curve editor supports three view types by default - an absolute view (default, matches old behavior), a stacked view and a normalized view. Stacked views draw each curve separately (so non-overlapping) and normalized against their own min/max values. The normalized view draws all curves overlapping with each one normalized against its own min/max values.

A tree view has been added to help effectively manage large numbers of curves. Selecting curves in the treeview controls which curves are visible in the view area. The treeview also supports pinning curves. These pinned curves will always be visible regardless of your selection in the tree view.

A transform tool and a retiming tool have been implemented (via a plugin) which is enabled by default. The transform tool allows you to do a marquee selection of keys and then translate and scale the positions of these keys. The retiming tool allows you to create a 1 dimensional lattice to adjust the timing of your keys with a linear falloff between each lattice point. These tools work across multiple views at the same time which is especially useful if you are representing one dimensional data (such as event keys) in a view, as it allows you to adjust this data at the same time as your animation curves. A smoothing filter has been implemented (via a plugin) to allow running highpass and lowpass filters on your keys.

Opening the curve editor in Sequencer/UMG now creates a separate dockable tab which can be resized and docked as desired. A time slider has been added to the Curve Editor which is synchronized to the playback time in Sequencer. This allows you to scrub time in the curve editor without having to find the Sequencer window and adjust time there while looking at your keys and previewing your animation in the viewport at the same time.

Rudimentary support has been added for saving and later restoring a set of curves in your current session. This allows you to do a rudimentary copy/paste of entire curves but can also be useful for saving a curve, making adjustments to it and then deciding you want to go back - simply reapply the saved curve! Each curve added supports an intention name (such as "Location.X" or "FieldOfView"), and these intention names will be used when trying to apply curves. This allows you to reliably take all of the curves of a transform on one object and apply them to another object (and ensure that Location.X gets applied to the new Location.X, etc.) this can be helpful if you have a mixed set of curves buffered (such as a location and a field of view). In the event that no curves match by intention you can store and apply a single curve at a time from any intention to any other intention.

The Curve Asset editors (float, vector and color curve assets) have been changed to use the new editor. They support the same treeviews, filtering and tools that the Sequencer editor does. In addition, the Color Curve asset editor adds an additional view which provides a 1 dimensional gradient editor as an easier way to visualize and edit colors instead of the channels individually.


#rb Max.Chen, Andrew.Rodham


#ROBOMERGE-SOURCE: CL 6631811 via CL 6633746
#ROBOMERGE-BOT: (vundefined-6620334)

[CL 6633863 by matt hoffman in Main branch]
2019-05-24 14:42:05 -04:00
nick darnell
061ecbdf63 Slate - Introducing a metadata you can attach to widgets to make it be ignored by the picker in Widget Reflector for paint hit testing. The debug paint canvas can ruin the experience when you're trying to pick against painted widgets, so now it gets ignored.
Matt.Kuhlenschmidt


#ROBOMERGE-SOURCE: CL 5830878 via CL 5830881 via CL 5835228

[CL 5836028 by nick darnell in Main branch]
2019-04-12 10:07:05 -04:00
nick darnell
f3cdc69725 Slate - Adding improvements to the widget reflector so that we can tell if a zero size widget is present, as it may have padding around it, so now a line will appear if it's zero sized, rather than nothing.
#ROBOMERGE-SOURCE: CL 5377109 via CL 5377110 via CL 5377221

[CL 5378967 by nick darnell in Main branch]
2019-03-12 23:33:10 -04:00
Josh Adams
d0bf843c9c - Merging Dev-Kairos/Engine/... to Main/Engine/...
- Brings over the necessary engine changes for embedding UE4 mobile as a dylib/so in native mobile app
- Various changes for facial animation, screen recording, others
- ARKit and ARCore plugins were removed, as deemed "not ready"
#rb many people


#ROBOMERGE-OWNER: josh.adams
#ROBOMERGE-AUTHOR: josh.adams
#ROBOMERGE-SOURCE: CL 5201138 via CL 5203024

[CL 5226277 by Josh Adams in Main branch]
2019-02-27 11:57:17 -05:00
Robert Manuszewski
cfa01c09c7 Merging //UE4/Dev-Main to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4731457 by Robert Manuszewski in Dev-Core branch]
2019-01-16 04:23:12 -05:00
nick darnell
96a936ca71 WidgetReflector - Make sure to reset the visual tree capture after switching to hittesting reflecting, otherwise, it gets stuck in visual picking mode, which we don't want.
[FYI] Aaron.Johnson


#ROBOMERGE-SOURCE: CL 4712887

[CL 4712895 by nick darnell in Main branch]
2019-01-11 15:17:17 -05:00
matt kuhlenschmidt
5b8e44471c Properly compile out slate debugging code unless WITH_SLATE_DEBUGGING is true
#ROBOMERGE-SOURCE: CL 4692393

[CL 4692395 by matt kuhlenschmidt in Main branch]
2019-01-09 10:50:38 -05:00
Marc Audy
ab108c215e Copying to Dev-Main @ CL# 4688301
#rb
#rnx

[CL 4688816 by Marc Audy in Main branch]
2019-01-08 11:38:48 -05:00
Robert Manuszewski
2752c82adc Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00
Ben Marsh
7598af0532 Update copyright notices to 2019.
#rb none
#lockdown Nick.Penwarden

[CL 4662404 by Ben Marsh in Main branch]
2018-12-14 13:41:00 -05:00
Robert Manuszewski
1685ed0b2e Merging //UE4/Dev-Main @ 4620382 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4631078 by Robert Manuszewski in Dev-Core branch]
2018-12-04 23:30:42 -05:00
Ben Marsh
ea340d3fbf Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main)
#rb none
#lockdown Nick.Penwarden

[CL 4567513 by Ben Marsh in Main branch]
2018-11-14 19:05:13 -05:00
Josh Adams
4f63a76b48 - Changed compression methods to be an FName instead of hardcoded enum
- Added support for compression plugins
- Removed the Custom compression concept, now using plugins properly
- Modified UnrealPak to use FNames, and allow for multiple compression methods (fallbacks on error or unavailability, etc)
- Added project settings for compression method selection for UnrealPak, and additional settings to be passed to UnrealPak (for instance, to control compression size/speed, etc)
- Deprecated a bunch of old function calls
- Improved pak file "old format" reading ability
- Brought over some changes from Fortnite for pak file encryption and memory savings
- Implemented a parallel compression pull request (#4129) to speed up pak file compression
#jira UE-51294
#rb ben.marsh

[CL 4480944 by Josh Adams in Dev-Core branch]
2018-10-17 14:18:10 -04:00
Robert Manuszewski
02ba9f72df Merging //UE4/Dev-Main @ 4397329 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4397828 by Robert Manuszewski in Dev-Core branch]
2018-09-26 08:22:54 -04:00
Marc Audy
af90b7bcd4 Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main) @ 4395008
#rb
#rnx
#lockdown Nick.Penwarden

[CL 4395058 by Marc Audy in Main branch]
2018-09-25 10:11:35 -04:00
Stefan Boberg
05f5812994 Merging //UE4/Dev-Main to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4331703 by Stefan Boberg in Dev-Core branch]
2018-08-30 10:09:18 -04:00
Matt Kuhlenschmidt
8e85b7737c Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4284387 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-08-14 14:13:34 -04:00
Ben Marsh
ad1466d1fb Merging //UE4/Dev-Main to Dev-Core (//UE4/Dev-Core)
#rb none
#rnx

[CL 4274939 by Ben Marsh in Dev-Core branch]
2018-08-10 09:44:23 -04:00
Leigh Swift
159321a308 Copying //UE4/Dev-Main to //UE4/Main (Source: //Portal/Main/Engine @ 4247640)
#rb none
#lockdown Nick.Penwarden

============================
  MAJOR FEATURES & CHANGES
============================

Change 4247640 by Daniel.Lamb

	BuildPatchTool: PackageChunks: Fixed issue with filenames not being set for chunkdbs in particular cases where the chunkdbs were small.

Change 4247246 by Leigh.Swift

	BuildPatchTool: Adding support to BPT PackageChunks to filter by tagsets, and also split chunkdb output by them too.

Change 4173518 by Wes.Fudala

	WebBrowser: Adding support to enable allowing net security expirations.

Change 4102451 by Leigh.Swift

	BuildPatchTool: PackageChunks: Adding tool mode JSON output for listing created chunkdb files.

Change 4099951 by Leigh.Swift

	BuildPatchTool: PackageChunks: Adding PrevManifestFile commandline support to BPT PackageChunks mode, allowing us to generate chunkdbs that only cover data required to perform an update.

Change 4051406 by Leigh.Swift

	BuildPatchServices: Update default number of simultaneous downloads for an installer to 16 which is now well proven in the wild.

Change 4036807 by Leigh.Swift

	BuildPatchServices: Added new message type for receiving updates about which files have been touched by the installation.
	BuildPatchServices: Cloud enumeration is now threaded to improve speed.

Change 4036477 by Richard.Fawcett

	Thirdparty: AWSSDK: Update AWS SDK to version 3.3 as speculative fix for object is used after being disposed error.

	Confirmed this exception is being raised from within the AWS SDK, and _not_ in Epic code.
	Advice by Amazon on AWS forums for people experiencing this exception is always to update to the latest version of the SDK in the first instance.

Change 3922493 by Justin.Sargent

	Runtime: Added shortcircuit support to the ExpressionParser. More documentation to come.
	AgreementExpressionEvaluator has been updated to use the shortcircuit logic so it now processes expressions lef to right as expected in all cases.
	AgreementExpressionEvaluator was also updated to perform evaluation as a two pass system. The tow pass solution prevents over prompting eulas in certain scenarios where the expression would ultimately resolve true without them.

Change 3983713 by Barnabas.McManners

	BuildPatchServices: Fix for verification logging error counts for unique runs. Solved the issue by using an external cache of the errors encountered each run to deduct from the total. Reporting only the delta.

Change 3966915 by Wes.Fudala

	WebBrowser: CEF: Potential fix for a rare issue encountered when we attempting to release resources outside of the game thread.

Change 3955168 by Justin.Sargent

	BuildPatchServices: Updated primary messaging of overall install status to now display Updating when patching an existing installation rather than Installing.

Change 3954610 by Leigh.Swift

	BuildPatchServices: Fixing issue with Cloud Chunk Source which would erroneously conclude that it needed to re-download a chunk due to external system failure.

	There is now an explicit concept of 'lost chunk' which is tracked and bubbled up by the system errors that cause the loss in the first place, so that each source knows exactly when it should be required to retrieve a chunk that it had already retrieved previously. Being explicit, these lost chunks can also now contribute to the total download required stat.
	Also fixing some tracking that was missing to update the total download required stat if a local Install Chunk Source failed to load data from the files on disk and so these chunks needed to be additionally downloaded.

Change 3947928 by Chad.Garyet

	UAT: Changing commandutils to attempt to find the Win8.1sdk signtool before the win10 one.  There's currently a bug related to vs2017/server2012r2/win10sdk signtool that causes it to exit with an undefined error when signing from a service account.  Using the win8.1sdk circumvents this issue.

Change 3942776 by Rob.Cannaday

	Http: Fix for Mac sending up duplicate header strings

Change 3940306 by Leigh.Swift

	BuildPatchServices: Refactor to isolate CoreUObject dependency and be able to compile out usage.

Change 3936655 by Justin.Sargent

	Slate: Changed the invalid fontcache ensure in ShapedTextCache from always to only once to reduce ensure spamChange 3917840 by Leigh.Swift

	BuildPatchTool: DiffManifests mode now also saves info for New, Removed, Changed, and Unchanged file to the output json file.

Change 3911756 by Justin.Sargent

	WebBrowser: SWebBrowserView now ensures that it has a valid pointer to it's parent window in it's onpaint to avoid issues with the first frame being scaled incorrectly due to not being able to access the parent windows dpi scaling.

Change 3906670 by Justin.Sargent

	Slate: Change the ShapedTextCache to hold a weakptr to the Slate FontCache instead of a reference. This will allow it to detect if the FontCache has become invalid since it was linked with the ShapedTextCache, thus making it able to avoid crashing.

Change 3889008 by Justin.Sargent

	StandaloneRenderer: Made the SlateD3DRenderingPolicy more resilient to graphics device errors.

Change 3886969 by Justin.Sargent

	StandaloneRenderer:Changed SlateD3DConstantBuffer to no longer check on a D3DDevice failure and instead soft fail, so the application can go through the process of attempting to re-establish the D3DDevice.

Change 3886960 by Justin.Sargent

	WebBrowser: Made CEFWebBrowserWindow more resilient to issues with creating textures.

Change 3855821 by Barnabas.McManners

	BuildPatchServices: Added logging of the configuration to the start of all installs.

Change 3839245 by Wes.Fudala

	WebBrowser: Adding support for web browser drag regions.  These are areas of a page tagged with -webkit-app-region: drag or -webkit-app-region: no-drag.  The application can now pass a handler function to the browser to handle window drag events.  This handler will be called if the browser detects mouse drag events inside of a tagged drag region.

Change 3835225 by Jacob.Hedges

	Slate: Fix for SScrollBarTrack size issue

Change 3824320 by Wes.Fudala

	WebBrowser: Fix for reported deadlock in WebBrowserSingleton.  Associated with github pull request #4303.
	#jira UE-53420 GitHub 4330 : Fixed deadlock in FWebBrowserSingleton
	#4303

Change 3811191 by Barnabas.McManners

	BuildPatchServices: Expanded MF01-X into MF01-X-X and MF02-X where X is the os error codes

Change 3807662 by Barnabas.McManners

	BuildPatchServices: Broke down build verification errors into 4 new cases.

Change 3805698 by Leigh.Swift

	BuildPatchServices: Speculative fixes for Unit test crashes / failures.

Change 3804175 by Wes.Fudala

	ThirdParty: CEF: Adding browser locale pak files for es-MX, and es-ES as the typical mapping/fallback does not seem functional on mac browser.  They are copies of es_419 and es respectively.

Change 3786628 by Leigh.Swift

	WebBrowser: Exposing ability to customise tool tip widgets produced from SWebBrowserView.

Change 3775678 by Richard.Fawcett

	BuildPatchServices: Allow a Prerequisite install only mode.

Change 3774365 by Justin.Sargent

	BuildPatchServices: Updated Build Stat report that is logged after every installation to use FText::AsMemory instead of the UnitConversion logic, and now it outputs multiple unit types for convenience.

Change 3774361 by Justin.Sargent

	Http: Remove Pragma: no-cache header from libcurl requests

Change 3774258 by Leigh.Swift

	BuildPatchServices: Fix for destructive patch destroy files that contain useful data.

Change 3766156 by Barnabas.McManners

	Http: Various lower changes to enable Hardware testing and to enable proxy configuration.

Change 3756723 by Leigh.Swift

	BuildPatchServices: Hooking up disk chunk store operation states to the installer statistics.
	BuildPatchServices: Memory chunk store statistics fix for booted chunks that have been reloaded.

Change 3756320 by Rob.Cannaday

	Http: Add default headers added to every HTTP request.

Change 3741274 by Wes.Fudala

	WebBrowser: Release CEF related references prior to CEF shutdown.

Change 3738003 by Leigh.Swift

	BuildPatchServices: Fix-ups for install stats when failures are occurring
	NumFilesOutdated now only set on first run, so it is not set to the number of files that are retried.
	Total downloaded data and total download requirement stats fixed up for runtime as well as final values.
	Initial chunk counters now only set for first run.
	Moving the GetBytesDownloaded api from cloud source to download service so that it correctly accumulates.
	InstallSource was multiply attempting, and counting, recycle failures, throwing that stat out of proportion.

Change 3729851 by Barnabas.McManners

	BuildPatchServices: Changed the installer's MoveFile method to default to not retry. We currently only have uses of move file which already handle retry.

Change 3725611 by Leigh.Swift

	Core: FText::AsMemory - Fix for numerical edges.
	Added unit tests to check all edges up to full uint64 range.

Change 3725127 by Leigh.Swift

	BuildPatchServices: ManifestDiff: Correcting string format padding for new data size output uints.

Change 3725126 by Leigh.Swift

	Core: FText::AsMemory fix. Shifting (equivalent of divide 2 per shift) does not work for calculating SI units which are base 10.

Change 3721926 by Justin.Sargent

	ThirdParty: LibCurl update performed by Simon Tourangeau.
	We now have 100MB/sec download speed with libcurl on Win64, compared to 3MB/sec originally

Change 3700670 by Michael.Trepka

	SlateReflector: Fixed mouse click highlighting in Widget Reflector's Demo Mode in high DPI

Change 3697526 by Leigh.Swift

	BuildPatchServices: Exposing a suite of runtime statistics for BuildPatchInstallers.

Change 3686439 by Leigh.Swift

	BuildPatchServices: Stop installers from always logging a shutdown error on destruction. This should only occur if the installer is actually running.

Change 3684747 by Leigh.Swift

	BuildPatchTool: Fix file ignore list to parse using platform agnostic method.

Change 3643038 by Michael.Trepka

	Core: Don't defer Cocoa calls in FMacWindow Show and Hide to make sure both actions complete before we exit these functions. This solves the problem with the blocks being called after window was destroyed.

Change 3639692 by Michael.Trepka

	Fixes for a couple of issues found by address sanitizer

Change 3625568 by Leigh.Swift

	BuildPatchServices: Fixing numerical limits problem with double -> uint64 in FStatsCollector::SecondsToCycles().

Change 3617948 by Leigh.Swift

	BuildPatchServices: Disk space requirement can now be lower when patching if destructive patch mode is enabled. This mode will delete existing old files once they are not needed.
	BuildPatchServices: Adding new installation mode setting on installer config.
	BuildPatchServices: If destructive installation mode is enabled, the file constructor will delete old existing files after completing the new one.
	BuildPatchServices: Adding missing file path length check for install location to cover situation where staging directory is outside the install directory.

Change 3593632 by Leigh.Swift

	BuildPatchServices: Adding additional installation tracking to BuildPatchServices. See Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildInstaller.h

[CL 4273704 by Leigh Swift in Main branch]
2018-08-09 17:55:56 -04:00
Matt Kuhlenschmidt
e3c3cf7f3b Slate Fast Path - Changed FSlateWindowElementList GetWindow to be thread safe. For fast path, this is accessed on multiple threads so it needs to be safe
GetWindow is deprecated and GetPaintWindow should be used instead

Edigrate from source CL 4254611
#rb none

[CL 4254733 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-08-02 11:27:19 -04:00