[FYI] Richard.TalbotWatkings
Fixed Static analysis in AnimationModifier.cpp the CurrentAnimSequence ptr can't be null since it was deferenced at the line 75.
Fixed Static analysis in PackageStoreOptimizer for some reason the static analysis did like the way the check was presented.
Fixed Static analysis in SComponentClassCombo.cpp and SDisplayClusterConfiguratorComponentCombo.cpp changed the code so that the static analyser should understand it better.
#jira UE-120410
#rb Jean.MichelDignard
#ROBOMERGE-SOURCE: CL 17071360 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v853-17066230)
[CL 17071396 by julien stjean in ue5-release-engine-test branch]
Also add the writing of AppendAdditionalData to a callback on the PackageStoreWriter, so that FVirtualizedUntypedBulkDatas can be separated out into separate archives in the same way FUntypedBaseData are.
#rnx
#rb Paul.Chipchase
#ROBOMERGE-SOURCE: CL 17015164 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)
[CL 17015166 by matt peters in ue5-release-engine-test branch]
Add more flexibility to the redirects/localization functionality by moving redirect information away from the package summaries and import tables
Changed import references from global import hashes to package local export hashes
#rb pj.kack
#rnx
#jira none
#ROBOMERGE-SOURCE: CL 17014898 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v839-17012307)
#ROBOMERGE[bot1]: dev-enginemerge-test
[CL 17014905 by carlmagnus nordin in ue5-release-engine-test branch]
- The manifest was for a prototype version of the IoStore commandlet and would attempt to record every bulkdata entry during a cook, which would allow us to generate the FioChunkId for each bulkdata entry when building the ucas files.
- Due to changes during development we stopped requiring this data and it was never used in actual production code.
- Since this code was never in use we can just remove it.
* IoStoreUtilities
- No longer attempt to load the manifest
- Removed use of BulkdataTypeToChunkIdType and just use the EIoChunkType directly instead.
#rb CarlMagnus.Nordin
#jira UE-112697
#test Full stage of ShooterGame
#rnx
#preflight 606f039028671300019c806a
[CL 15954210 by paul chipchase in ue5-main branch]
Refactor IoStore staging process so that package store/new loader related code can be shared with the cooker
#rnx
#rb pj.kack
#jira none
[CL 15356456 by CarlMagnus Nordin in ue5-main branch]