devin doucette
540937d6f0
DDC: Fixed errors with NO_LOGGING
...
#rb trivial
#rnx
#ROBOMERGE-SOURCE: CL 16863666 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v836-16769935)
[CL 16863682 by devin doucette in ue5-release-engine-test branch]
2021-07-15 12:30:05 -04:00
devin doucette
f12c9ea467
DDC: Exposed the name of the build job to the build function
...
#rb Zousar.Shaker
#rnx
#ROBOMERGE-SOURCE: CL 16743715 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16743721 by devin doucette in ue5-release-engine-test branch]
2021-06-22 11:27:03 -04:00
Devin Doucette
97be0c7aff
DDC: Added CreateCacheBucket to FBuildConfigContext
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#rb Zousar.Shaker
#rnx
[CL 16548191 by Devin Doucette in ue5-main branch]
2021-06-03 11:48:59 -04:00
Devin Doucette
e2aaddd829
CompactBinary: Made buffers and views easier to use by eliminating the complex options
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- Renamed TryGetSerialized[Range]View to TryGet[Range]View.
- Changed GetBuffer to return a composite buffer with the type.
- Changed GetView to be protected instead of public.
- Removed GetRangeBuffer and GetRangeView.
#rb Zousar.Shaker
#rnx
#preflight 60b796cac744b20001542535
[CL 16535362 by Devin Doucette in ue5-main branch]
2021-06-02 11:55:09 -04:00
Devin Doucette
542c9e98dd
DDC: Renamed GetInput+GetConstant to FindInput+FindConstant to clarify that they may return null
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[CL 16509548 by Devin Doucette in ue5-main branch]
2021-05-31 11:52:00 -04:00
Devin Doucette
b9c97d3ecb
DDC: Verify the hash of build inputs after decompression
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[CL 16509475 by Devin Doucette in ue5-main branch]
2021-05-31 11:40:00 -04:00
Devin Doucette
ec9c101705
DDC: Moved EBuildPolicy to its own header to remove private dependencies on the build session
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[CL 16509362 by Devin Doucette in ue5-main branch]
2021-05-31 11:18:14 -04:00
Devin Doucette
6a4938e959
DDC: Added UE::DerivedData::Private::FBuildJobContext
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FBuildJobContext is the IBuildContext and IBuildConfigContext that is used when executing build jobs.
#rb Zousar.Shaker
#rnx
[CL 16454951 by Devin Doucette in ue5-main branch]
2021-05-25 15:47:38 -04:00