ryan durand
2fd93ad343
Use an empty "complete" tag set to signal cook completion for package nodes so that test agents don't implicitly require all the cooked assets.
...
#rnx
#rb none
#ROBOMERGE-SOURCE: CL 16703343 via CL 16703350
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v835-16672529)
[CL 16703351 by ryan durand in ue5-release-engine-test branch]
2021-06-17 08:13:10 -04:00
logan harvell
cc53b51c0a
Added options for uploading a binary using the online BuildPatchTool
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#ROBOMERGE-SOURCE: CL 16663746 via CL 16663835
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v834-16658389)
[CL 16663867 by logan harvell in ue5-release-engine-test branch]
2021-06-14 16:33:51 -04:00
Jerome Delattre
0471a03acd
Fix 'Update Version Files' defined several times when building from more than one platform
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#jira UE-117576
#rnx
#rb trivial
[CL 16588593 by Jerome Delattre in ue5-main branch]
2021-06-08 12:31:58 -04:00
Jerome Delattre
9af966d299
Fix local project output path when using BuildAndTestProject buildgraph
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#jira UE-117280
#rnx
#rb Andrew.Grant
[CL 16574018 by Jerome Delattre in ue5-main branch]
2021-06-07 13:42:07 -04:00
yuriy odonnell
632398d0ae
Use buffered file IO during unsync manifest generation step
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#ROBOMERGE-SOURCE: CL 16505152 in //UE5/Private-Frosty/...
#ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v826-16501804)
[CL 16505159 by yuriy odonnell in ue5-main branch]
2021-05-29 10:18:55 -04:00
logan harvell
ea3473cf40
Added options to specify editor/target platforms to skip tests and separated them between boot tests and regular tests
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#fyi Jeff.Farris
[CL 16322800 by logan harvell in ue5-main branch]
2021-05-13 20:20:15 -04:00
logan harvell
d7f314ae0b
Added build graph option to update version files
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#fyi Jeff.Farris
[CL 16145534 by logan harvell in ue5-main branch]
2021-04-28 12:44:15 -04:00
Ryan Durand
b285a3e03b
Add support for overriding agent types.
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#rnx
#rb none
#jira none
[CL 15977138 by Ryan Durand in ue5-main branch]
2021-04-12 09:36:42 -04:00
Andrew Grant
c816a0bf60
Modified BuildAndTest project script to allow projects to save hashed staging data to the network.
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Added options for Linux to BuildAndTest and UE5 Horde templates for ShooterGame/QAGame for completeness.
#jira nojira
#rb swarm
#review-15847237 @jeff.farris, @yuriy.odonnell
[CL 15848178 by Andrew Grant in ue5-main branch]
2021-03-28 22:51:06 -04:00
Andrew Grant
c5bf909801
Added option to BuildAndTestProject script to publish staged content
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Cleaned up some options around paths to make it easier for scripts to customize them.
Fixed issue with GDKBuilds in Gauntlet where the build source was ignoring the specified recursion depth when searching
#jira nojira
#rb jeff.farris
[CL 15780860 by Andrew Grant in ue5-main branch]
2021-03-23 13:53:51 -04:00
Andrew Grant
a7292aa43c
Take a different approach to setting the build location for tests due to some builder weirdness
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#jira #rb na
[CL 15690131 by Andrew Grant in ue5-main branch]
2021-03-13 00:08:03 -04:00
Andrew Grant
f3ed6ecb17
Tidied up some options and handle some user-selection-errors better in build script
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#jira #rb na
[CL 15688366 by Andrew Grant in ue5-main branch]
2021-03-12 15:39:07 -04:00
Andrew Grant
7602c27306
More BuildGraph tweaks
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#jira #rb na
[CL 15685821 by Andrew Grant in ue5-main branch]
2021-03-12 00:44:40 -04:00
Andrew Grant
9878095f26
Fixed issue locating gauntlet source when building multiple packages into subfolders
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#jira #rb na
[CL 15685422 by Andrew Grant in ue5-main branch]
2021-03-11 23:36:19 -04:00
Andrew Grant
98c9555a34
Build scripts -
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Added some missing platforms to BuildAndTestProject.xml
Added support for building different configs and MapIniSection
Updated ShooterGame, QAGame, and other build scripts
Exposed options to Horde UI
#jira #rb na
[CL 15685279 by Andrew Grant in ue5-main branch]
2021-03-11 23:26:40 -04:00
Andrew Grant
bf9fa0c8c6
Added Mac options to Topaz tests
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Added StarterContent tests
#jira #rb na
[CL 15668918 by Andrew Grant in ue5-main branch]
2021-03-10 15:38:00 -04:00
Andrew Grant
3f1b9834b7
Checking in new scripts for automating tests on projects.
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Frosty, Topaz, ShooterGame, and QAGame have helper scripts set up
#jira #rb na
[CL 15662528 by Andrew Grant in ue5-main branch]
2021-03-09 21:05:18 -04:00