Max Chen
e4d4965491
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 7774443 by Max Chen in Dev-Editor branch]
2019-08-05 15:48:51 -04:00
Chris Gagnon
d7d4ee7b38
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) at CL 7473521
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#rb none
#fyi Max.Chen, Tim.Gautier
[CL 7614721 by Chris Gagnon in Dev-Editor branch]
2019-07-24 15:05:52 -04:00
eric soulvie
2a45377720
wrap FColorEdit with WITH_EDITOR #jira UE-77821 #rb trivial
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#ROBOMERGE-SOURCE: CL 7610192 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v372-7473910)
[CL 7610195 by eric soulvie in Main branch]
2019-07-24 13:04:02 -04:00
eric soulvie
a06b83370e
BoneSelection and Highlighted bones reset on GC Componenet registration.
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Fixed some metadata capitalization.
#jira UE-76699
#rb none
[FYI] michael.lentine
#ROBOMERGE-SOURCE: CL 7575261 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v372-7473910)
[CL 7575285 by eric soulvie in Main branch]
2019-07-23 16:27:55 -04:00
max whitehead
b2689bc175
Reduce code paths that rebuild GeometryCollection levelset in Fracture Editor.
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#jira UE-76746
#rb none
#ROBOMERGE-SOURCE: CL 7476926 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v372-7473910)
[CL 7476928 by max whitehead in Main branch]
2019-07-22 14:27:12 -04:00
kriss gossart
8a95174ccd
Add a warning to the geometry collection debug draw UI for when the editor is not in PIE.
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#jira UE-77390
#rb none
#ROBOMERGE-SOURCE: CL 7474000 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v372-7473910)
[CL 7474004 by kriss gossart in Main branch]
2019-07-22 08:16:50 -04:00
kriss gossart
9d2312a843
Change the disabled body id color from black to silver when displaying the geometry collection debug draw visualization, so that the ids can better be read in dark areas.
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#jira UE-77174
#rb none
#ROBOMERGE-SOURCE: CL 7456910 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989)
[CL 7456917 by kriss gossart in Main branch]
2019-07-19 12:12:01 -04:00
devon penney
0f33fec49b
GeometryCollection Cache improvements
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- fixed removal of internal faces for non-started caches (GeometryCollection must be static, though)
- fixed behavior of skipping ahead in cache
- fixed rewinding cache in Sequencer editor
#rb none #JIRA 77411
#ROBOMERGE-SOURCE: CL 7328943 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989)
[CL 7328944 by devon penney in Main branch]
2019-07-16 19:12:32 -04:00
kriss gossart
fb9c15beae
Fix issue with Geometry Collections that ignore the visible property.
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#jira UE-73915
#rb none
#ROBOMERGE-SOURCE: CL 7323751 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989)
[CL 7323764 by kriss gossart in Main branch]
2019-07-16 12:13:20 -04:00
kriss gossart
bae4e97df2
Fix geometry collection debug draw line flushing when visualizing parents.
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#jira UE-76812
#rb none
#ROBOMERGE-SOURCE: CL 7207732 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7207733 by kriss gossart in Main branch]
2019-06-28 10:39:53 -04:00
kriss gossart
9624d05a96
Fixed an issue with the geometry collection debug draw inital selection when the debug draw components are waiting for some rigid body ids array sync.
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#jira UE-76700
#rb none
#ROBOMERGE-SOURCE: CL 7207104 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7207105 by kriss gossart in Main branch]
2019-06-27 13:29:26 -04:00
kriss gossart
5074a881f5
Fix geometry collection debug draw rigid body selection when picking a rigid body id that exists in different solvers.
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#jira UE-76786
#rb none
#ROBOMERGE-SOURCE: CL 7206278 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7206280 by kriss gossart in Main branch]
2019-06-26 13:41:32 -04:00
Max Chen
4561801a81
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) @7119039
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#rb none
[CL 7120528 by Max Chen in Dev-Editor branch]
2019-06-21 01:21:43 -04:00
kriss gossart
0de0f332ec
Fix multiple successive crashes when a geometry collection is created in SIE due to a missing DynamicCollection transform array update.
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#jira UE-76237
#rb Benn.Gallagher
#ROBOMERGE-SOURCE: CL 7106177 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7106178 by kriss gossart in Main branch]
2019-06-20 12:19:58 -04:00
kriss gossart
156e25ab82
Fix the geometry collection debug draw component to start with the tick function disabled when the geometry collection is being created while simulating in editor.
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Also fix the begin play tick status update, and resave the ChaosExamples_GeometryCollections level with some collision debug draw disabled, since some asset was now showing collision volume after the fix.
#rb none
#jira UE-76237
#ROBOMERGE-SOURCE: CL 7066001 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7066026 by kriss gossart in Main branch]
2019-06-18 14:46:45 -04:00
devon penney
6156e5012c
fixed bug with invisible GCs
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#rb none
#JIRA 73915
#ROBOMERGE-SOURCE: CL 7059630 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7059631 by devon penney in Main branch]
2019-06-17 19:58:42 -04:00
kriss gossart
7ef45050d1
Fix Geometry Collection debug draw picking tool.
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Merge from Dev-Physics:
CL 6910611
CL 6910614
CL 6911200
#jira UE-76283
#rb none
#ROBOMERGE-SOURCE: CL 7050858 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7050871 by kriss gossart in Main branch]
2019-06-17 14:53:58 -04:00
michael lentine
5e309aed68
Fix warnings from GeomProxy using ispc.
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#rb none
#jira ue-76072
#ROBOMERGE-SOURCE: CL 7049003 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v367-6836689)
[CL 7049008 by michael lentine in Main branch]
2019-06-17 14:12:45 -04:00
Rolando Caloca
aa0d2303d6
Copying //UE4/Dev-Rendering to Dev-Main (//UE4/Dev-Main) @ 6944469
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#rb none
#rnx
[CL 6944849 by Rolando Caloca in Main branch]
2019-06-11 18:27:07 -04:00
Benn Gallagher
1ac4bb5e22
Non-unity build fixes
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#rb Martin.Wilson
#jira UE-75965
[CL 6912492 by Benn Gallagher in Main branch]
2019-06-10 12:41:34 -04:00
Ben Marsh
ae8542e2b9
Fix compile errors with Visual Studio 2019.
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#rb none
#jira UE-75931
[CL 6911124 by Ben Marsh in Main branch]
2019-06-10 11:04:21 -04:00
Michael Lentine
f9b3324b32
Copying //UE4/Dev-Physics to Dev-Main (//UE4/Dev-Main) @ 6903150
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#rb none
#rnx
[CL 6903163 by Michael Lentine in Main branch]
2019-06-08 17:15:34 -04:00
Chris Gagnon
56e73ed431
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 6042607 by Chris Gagnon in Dev-Editor branch]
2019-04-22 18:56:08 -04:00
Mickael Gilabert
33fc896450
Fixed build
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#jira ue-72594
#rnx
#rb none
[CL 5820741 by Mickael Gilabert in Main branch]
2019-04-10 10:21:04 -04:00
Krzysztof Narkowicz
d93c6c0fa9
Fixed FGeometryCollectionSceneProxy rendering assert.
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#jira UE-72116
#rb none
[CL 5650371 by Krzysztof Narkowicz in Main branch]
2019-03-29 15:13:44 -04:00