Rex Hill
dc107df197
Graph Editor node menus converted to ToolMenus
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#rb none
#rnx
[CL 7900622 by Rex Hill in Dev-Editor branch]
2019-08-08 16:32:13 -04:00
Rex Hill
44507f764d
Graph Editor Context Menus refactored as ToolMenus
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#rb lauren.ridge
#jira UETOOL-1497
[CL 7886478 by Rex Hill in Dev-Editor branch]
2019-08-08 12:51:48 -04:00
Lauren Ridge
882abc56c8
Refactoring the majority of AssetEditorManager cases to AssetEditorSubsystem
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#rb me
[CL 7765218 by Lauren Ridge in Dev-Editor branch]
2019-08-05 12:16:07 -04:00
Chris Gagnon
d7d4ee7b38
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) at CL 7473521
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#rb none
#fyi Max.Chen, Tim.Gautier
[CL 7614721 by Chris Gagnon in Dev-Editor branch]
2019-07-24 15:05:52 -04:00
Max Chen
4561801a81
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) @7119039
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#rb none
[CL 7120528 by Max Chen in Dev-Editor branch]
2019-06-21 01:21:43 -04:00
Chris Gagnon
0a9f86357f
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 6837840 by Chris Gagnon in Dev-Editor branch]
2019-06-04 15:16:30 -04:00
Chris Gagnon
9f1505e469
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 6671275 by Chris Gagnon in Dev-Editor branch]
2019-05-29 20:48:56 -04:00
sebastian nordgren
f09ab64dd7
Added spinners to the Location and Scale in the Details view Transform section.
...
#jira UE-12875
#rb chris.gagnon
[CL 6573128 by sebastian nordgren in Dev-Editor branch]
2019-05-20 03:27:47 -04:00
Matt Kuhlenschmidt
fddbe0a896
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 6190096 by Matt Kuhlenschmidt in Dev-Editor branch]
2019-05-01 09:59:38 -04:00
Chris Gagnon
56e73ed431
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 6042607 by Chris Gagnon in Dev-Editor branch]
2019-04-22 18:56:08 -04:00
YuchenMei
9b58593734
PR #5547 : Hide Unrelated Nodes Blueprints Editor Feature (Contributed by YuchenMei)
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#rb me
[CL 5112201 by Lauren Ridge in Dev-Editor branch]
2019-02-21 15:00:31 -05:00
Chris Gagnon
80918bea22
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00
Chris Gagnon
a48e767b94
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4835066 by Chris Gagnon in Dev-Editor branch]
2019-01-29 16:15:19 -05:00
Chris Gagnon
1dd3e0189f
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 4730305 by Chris Gagnon in Dev-Editor branch]
2019-01-15 18:47:22 -05:00
Chris Gagnon
1a3bf5caf1
Merging The Engine directory from //UE4/Dev-Main to //UE4/Dev-Editor upto CL 4698813
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#rb none
[CL 4720826 by Chris Gagnon in Dev-Editor branch]
2019-01-14 16:55:55 -05:00
Chris Gagnon
8fc25ea18e
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
...
#rb none
[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00
Matt Kuhlenschmidt
cde8160913
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4572510 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-11-16 11:15:08 -05:00
Matt Kuhlenschmidt
46e3285149
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
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#rb none
[CL 4543237 by Matt Kuhlenschmidt in Dev-Editor branch]
2018-11-06 10:00:36 -05:00
lina halper
7eefc8d57a
- Fixed issue of default behavior change due to new feature of blending support on the last joint
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- the var was flipped, so I'm deprecating old one, and adding new one, and flip the meaning
#jira: UE-64873
#rb: Thomas.Sarkanen
#ROBOMERGE-SOURCE: CL 4501726 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4501727 by lina halper in Staging-4.21 branch]
2018-10-24 10:07:36 -04:00
thomas sarkanen
b8ccd40028
Fix custom transition results being picked up as alternative roots on compilation
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Applied the same changes as to other 'root nodes' to allow proper differentiation of the 'real' root.
Also fixes check() on load of any anim BP with custom transition blends.
#jira UE-64845 - QAGame Get Transition Crossfade Duration Node to Blend Result setup does not produce expected result
#rb Jurre.deBaare
#ROBOMERGE-SOURCE: CL 4497654 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4497655 by thomas sarkanen in Staging-4.21 branch]
2018-10-23 04:57:53 -04:00
jamie dale
925a5c9aa8
Fixing localization warnings
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#jira
#rb none
#ROBOMERGE-SOURCE: CL 4421191 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)
[CL 4421299 by jamie dale in Staging-4.21 branch]
2018-10-03 11:50:30 -04:00
Marc Audy
af90b7bcd4
Copying //UE4/Fortnite-Staging to Dev-Main (//UE4/Dev-Main) @ 4395008
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#rb
#rnx
#lockdown Nick.Penwarden
[CL 4395058 by Marc Audy in Main branch]
2018-09-25 10:11:35 -04:00
Thomas Sarkanen
7695f69099
Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4321698
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#rb none
#jira none
[CL 4321807 by Thomas Sarkanen in Dev-Anim branch]
2018-08-28 08:37:25 -04:00
Lina Halper
3d9cb289b3
Copying //UE4/Dev-AnimPhys to Dev-Main (//UE4/Dev-Main)
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#rb: none
#code review: Martin.Wilson
#lockdown: Thomas.Sarkanen
[CL 4309299 by Lina Halper in Main branch]
2018-08-22 17:31:35 -04:00
Lina Halper
7e0817e32f
Fix crash when multi select with bone driven controller
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- make sure you can't continue with mismatching types of classes, code becomes very vulnerable
#jira: UE-58531
#rb: Martin.wilson
[CL 4301787 by Lina Halper in Dev-Anim branch]
2018-08-20 15:30:41 -04:00