#fyi Joe.Kirchoff
Original CL Desc
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Fix include errors in SlateUGS for BuildSettingsVersion.V3
#rnx
#rb trivial
#preflight 63ed38d1e92f139c511a8669
[CL 24240915 by joe kirchoff in ue5-main branch]
- Moved boilerplate program startup code into a shared Obj-C class, MacProgramDelegate
#rb zack.neyland
#fyi brandon.schaefer,robert.seiver
#preflight 632b45dba4769ad71456b18b
[CL 22116672 by Josh Adams in ue5-main branch]
Made all instances of UGSTab* null-initialized, and made them required arguments in widgets which hold them
#preflight none
#rb Brandon.Schaefer
[CL 22114672 by robert seiver in ue5-main branch]
Use the value for progress to display a percentage if there is one set
Change the text color when Sync Precompiled binaries are selected allowing you to see which CL have them
#jira none
#rb none
#fyi Robert.Seiver
#preflight none
[CL 22017009 by Brandon Schaefer in ue5-main branch]
- Added code to patch paths for handling Programs having source in /Engine/Source/Programs/XYZ, their config fies, etc in /Engine/Programs/XYZ, and staging using /XYZ
- Mac can now apply -specifiedarchitecture to UAT builds of programs
- Added support to SlateUGS to load Pak files (programs have to opt-in to it in their main Build.cs)
#rb brandon.schaefer,david.harvey
#preflight 631a03202b7fe03eb6b0f16a
[CL 21894674 by Josh Adams in ue5-main branch]
Still work to be done, but we are syncing the pre compiled editor, just need to unzip it!
#jira none
#rb none
#preflight none
#fyi Robert.Seiver
[CL 21749100 by Brandon Schaefer in ue5-main branch]