Commit Graph

1238 Commits

Author SHA1 Message Date
Florin Pascu
106ea7508c Preparation changes for removing FeatureLevel from World
FeatureLevel is Deprecated
Add Setter/Getter for FeatureLevel
NextStep: Make GetFeatureLevel returns DDSPI::GetFeatureLevel, remove FeatureLevel memberfrom UWorld
#jira UE-168551
#rb christopher.waters
#preflight 63ff5e49f43e53f6811c86a4

[CL 24461796 by Florin Pascu in ue5-main branch]
2023-03-01 09:41:33 -05:00
charles derousiers
0fad76c4d7 Rename all user/editor-facing Strata name into Substrate.
This CL address only user-facing part, i.e. Property field, view modes, tool tips, ...) mentioning Strata. All internal (host code, shaders code, CVars) still contains the 'Strata' name.

#rb sebastien.hillaire
#jira UE-175169
#preflight 63f4db68cf37615300e71db5
#lockdown juan.canada

[CL 24350396 by charles derousiers in ue5-main branch]
2023-02-21 16:52:23 -05:00
michael balzer
9df5b5cd07 Update Landscape Build menu entries
#preflight 63efdb2a3c1eb56f05d5bb5c
#rb jonathan.bard

[CL 24292414 by michael balzer in ue5-main branch]
2023-02-17 17:15:39 -05:00
jonathan bard
6e7a97825e Fixed common typo (verticies->vertices)
#rb trivial
#skipci
#rnx

[CL 24061364 by jonathan bard in ue5-main branch]
2023-02-07 17:42:45 -05:00
aditya ravichandran
2a47203660 Add the ability for modes to add a secondary toolbar below the Level Editor toolbar, currently used by the modeling mode
#jira UE-175474
#preflight 63d951357a39a18021eb4ad1
#rb lauren.barnes, semion.piskarev

[CL 23938896 by aditya ravichandran in ue5-main branch]
2023-01-31 17:06:24 -05:00
logan buchy
b411bea7c0 Tag allocations related to Editor - Framework components
Added LLM tags for many allocations in Editor Framework components.  Used best judgement for use of existing tags.
Added EngineMisc/MessageLog tag to capture allocations that the logger does since it is a well defined core system that all other modules tend to use. This will pull the disparate allocations within the logger attributed to a lot of other tags into it's own bespoke tag.
Added a LevelEditor tag since it is also a fairly large component. There isn't a generic 'Editor' tag, though I think this might be worthwhile to explore as there are other editors in UEd (PropertyEditor for example).

#jira UE-153282
#preflight 63d9872cba4fadeef0acc846
#rb booke.hubert ronald.koppers

[CL 23938402 by logan buchy in ue5-main branch]
2023-01-31 16:46:50 -05:00
jeanfrancois dube
664f8d62b5 Save viewport camera settings into per-user editor config file.
#rb philippe.deseve
#preflight 63d84c855d0c0164cc91db4c

[CL 23924086 by jeanfrancois dube in ue5-main branch]
2023-01-31 01:29:03 -05:00
charles derousiers
5229394cfe Fix incorrect material appearance on raytracing material with Strata enabled
* Add adaptive RT material payload for Strata.
* Centralize all Strata settings in RenderCore/RenderUtils.h to ensure consistency

#rb chris.kulla
#jira none
#preflight 63d43bcff626715201a0ed1d
[FYI] sebastien.hillaire

[CL 23923301 by charles derousiers in ue5-main branch]
2023-01-31 01:12:18 -05:00
florin pascu
8a7304afd5 Bring back the Preview Shader Platform sub-menu and toggle button
#preflight 63cf8907d83c1837b17a8aa7

[CL 23829313 by florin pascu in ue5-main branch]
2023-01-24 08:45:24 -05:00
JeanMichel Dignard
61bf83f261 Level Editor: Added a Show Subcomponents flag
- When true, all components that are part of the selection set will draw their vizualizers.
- When false, only the selected components and the selected actors root components will draw their vizualizers.
- Defaults to true.

#jira UE-171442
#rb lauren.barnes
#preflight 63cab8b76446bf36f2d1dc66

[CL 23791220 by JeanMichel Dignard in ue5-main branch]
2023-01-20 11:36:43 -05:00
Max Chen
cb9c7c84f3 Sequencer: Override BringToolkitToFront so that it can draw attention to the Sequencer tab as opposed to just bringing the whole level editor to front. This allows a hidden Sequencer tab to be brought to the front when Sequencer is invoked.
#jira UE-173516
#preflight 63be3e61bf54fa7b36bab437
#rb lauren.barnes

[CL 23651487 by Max Chen in ue5-main branch]
2023-01-11 14:40:43 -05:00
christopher waters
8fd10b0e13 Dependency cleanup around some Rendering headers.
#preflight 63b893e547321b9d895924b0

[CL 23605570 by christopher waters in ue5-main branch]
2023-01-06 18:57:09 -05:00
christopher waters
0d5b23e2e3 Adding includes to prepare for a header dependency cleanup.
#preflight 63b5e0bfff7b9ad7030f0f81

[CL 23581920 by christopher waters in ue5-main branch]
2023-01-04 17:07:40 -05:00
florin pascu
a34e8d2783 Resolve crash caused by UWorld being GC while in PIE
#rb Carl.Lloyd
#preflight 63b52fd2c6265e21bc4214b0

[CL 23580168 by florin pascu in ue5-main branch]
2023-01-04 15:46:35 -05:00
brooke hubert
6cd446831e Remove experimental level editor and remove the corresponding setting
#rnx
#Jira none
#rb none
#preflight 63b46501c16855964d68326c

[CL 23567638 by brooke hubert in ue5-main branch]
2023-01-03 12:40:23 -05:00
christopher waters
6e30ddb01e Dependency cleanup around DataDrivenShaderPlatformInfo and a few other headers.
#preflight 63921e6a67018b14b5925197

[CL 23454104 by christopher waters in ue5-main branch]
2022-12-08 15:35:35 -05:00
sebastien lussier
477403f8b8 Renamed "Build Minimap" to "Build World Partition Editor Mininmap" to remove confusion with in-game or HUD minimap
#rb trivial

[CL 23436754 by sebastien lussier in ue5-main branch]
2022-12-07 18:22:14 -05:00
Charles deRousiers
cfa7271da9 Fix crash when in level editor when hairstrands plugin is not enabled.
#rb none
#jira none
#preflight skip

[CL 23429329 by Charles deRousiers in ue5-main branch]
2022-12-07 11:17:25 -05:00
Charles deRousiers
af6aa8b792 * Add groom view mode menu to level editor
* Unify most groom debug rendering to go through view more rather than CVars

#rb none
#jira none
#preflight 63909a4b0d013d47ef1cee7e

[CL 23427771 by Charles deRousiers in ue5-main branch]
2022-12-07 09:21:47 -05:00
aditya ravichandran
c0e19c7785 Outliner: Fix an issue causing two "Virtual Production" categories in the filter bar
#jira UE-171716
#rb Alejandro.Arango
#preflight 638f948fc0652bbec27f9014

[CL 23414957 by aditya ravichandran in ue5-main branch]
2022-12-06 15:01:08 -05:00
aditya ravichandran
b22780c12b Outliner: Fix an issue causing duplicate filters when you load the layout
#jira UE-171700
#rb lauren.barnes
#preflight 638a20e49242c013262a09c7

[CL 23373580 by aditya ravichandran in ue5-main branch]
2022-12-02 11:09:26 -05:00
sebastian nordgren
18d666bfa5 The File > Recent Levels submenu now contains a Clear Recent Levels command.
#jira UE-151889
#rb lauren.barnes
#preflight 6388a585b21cdd3a26117a55

[CL 23352735 by sebastian nordgren in ue5-main branch]
2022-12-01 10:37:09 -05:00
zach brockway
c1bb0ca4e1 Virtual Scouting: Fix shift-v hotkey exit for modes which do not derive from UVREditorMode. Followup to Release-5.1 hotfix change merged in CL 23300617.
#jira UE-167744, UE-168482
#rb none
#rnx
#preflight 63877b04b21cdd3a26c50a9d

[CL 23331095 by zach brockway in ue5-main branch]
2022-11-30 11:03:24 -05:00
zach brockway
404ef43732 Virtual Scouting: Delayed initialization fixes.
- Fix crashes related to interaction profile future remaining unresolved, or being fulfilled at unexpected times (e.g. during editor shutdown).
 - Ensure FVREditorModeManager is cleaned up during ShutdownModule, which prevents a crash in TMulticastDelegateBase::RemoveAll.
 - Fix shift+V hotkey exit during the period prior to determining the interaction profile, where Virtual Scouting mode is only partially initialized.

#jira UE-167744, UE-168482
#rb jason.walter
#preflight 637edf4b33774509001100bf
#lockdown Alejandro.Arango

[CL 23300617 by zach brockway in ue5-main branch]
2022-11-28 19:29:16 -05:00
aditya ravichandran
338fb4be16 Replace some remaining instances of "Source Control" with "Revision Control" in text
#rb JeanMichel.Dignard, Robb.Surridge

[CL 23251078 by aditya ravichandran in ue5-main branch]
2022-11-23 12:08:16 -05:00