Commit Graph

2025 Commits

Author SHA1 Message Date
Matt Kuhlenschmidt
435e695154 Remove invalid sequencer todo's
[CL 2603900 by Matt Kuhlenschmidt in Main branch]
2015-06-29 10:01:44 -04:00
Nick Darnell
d0a3b00ee1 Slate - Fixing the standalone slate renderers, that still need the vertex colors to come down in linear space.
[CL 2603271 by Nick Darnell in Main branch]
2015-06-27 11:33:06 -04:00
Dmitry Rekman
cfe9c41a6d Fix CIS (this time for reals).
[CL 2602827 by Dmitry Rekman in Main branch]
2015-06-26 16:02:03 -04:00
Dmitry Rekman
b90a45267a Fix CIS.
#codereview Timothy.Reynolds

[CL 2602773 by Dmitry Rekman in Main branch]
2015-06-26 15:38:41 -04:00
Jamie Dale
8e1264a232 Made collections robust against moving or renaming assets and classes
UETOOL-332 - Collections 2.0
UETOOL-373 - Check robustness of Collections 2.0

The collection manager will now fix-up any references to redirectors within its collections once the asset registry has finished discovering all the available assets. It also adds a watcher so it can pick up any moves or deletes as they happen.

All of this fix-up is applied to the in-memory copy of the collection, and doesn't get persisted to disk until it needs to be (because referenced redirectors are being deleted). This helps to minimize issues with source control availability and shared/private collections.

This change also makes sure that objects that are being referenced by a collection will leave a redirector behind, and also adds some extra context (such as the collection name) to some of the source control errors that may be reported when saving a collection.

[CL 2602519 by Jamie Dale in Main branch]
2015-06-26 13:13:02 -04:00
Dmitry Rekman
e596dbc935 SlateFileDialogs: fix issue with selecting a dir in the middle of the list.
#codereview Matthew.Lewis

[CL 2602464 by Dmitry Rekman in Main branch]
2015-06-26 12:24:49 -04:00
Dmitry Rekman
4e4c33a2dc DirectoryWatcher: deleted the deprecated method.
- If someone was passing something like TRUE/FALSE instead of booleans to the deprecated method this would result in silent brekage.

#codereview Ben.Marsh, Michael.Trepka, Andrew.Rodham

[CL 2602196 by Dmitry Rekman in Main branch]
2015-06-26 10:20:01 -04:00
Timothy Reynolds
20fc19ca22 Added make file writable button, which allows file to be edited when non-writable and not connected to source control.
UE-6393

#codereview Matt.Kuhlenschmidt

[CL 2602163 by Timothy Reynolds in Main branch]
2015-06-26 10:05:06 -04:00
Ben Marsh
b4e25c6613 Fix hot reload not working correctly with UnrealGameSync; having a build changelist does not necessarily mean that the build is promoted any more. Renamed FEngineVersionBase::IsPromotedBuild() to FEngineVersionBase::HasChangelist(), and use FApp::GetEngineIsPromotedBuild() instead.
#codereview Robert.Manuszewski, Bob.Tellez

[CL 2602096 by Ben Marsh in Main branch]
2015-06-26 09:25:56 -04:00
Antony Carter
933ada3b0c Merging
//depot/UE4-LauncherDev/...

to //depot/UE4/...

[CL 2602006 by Antony Carter in Main branch]
2015-06-26 07:15:12 -04:00
Dmitry Rekman
3160c4afc5 SlateFileDialogs: use new DirectoryWatcher options to fix perf.
#codereview Matthew.Lewis

[CL 2601660 by Dmitry Rekman in Main branch]
2015-06-25 20:18:16 -04:00
Dmitry Rekman
91055d7256 DirectoryWatcher: allow ignoring changes in subtrees.
- Improves performance in SlateFileDialogs when browsing folders like Perforce workspace.
- A new test is included, old method has been deprecated.
- Mac version is not implemented (JIRA pending).

#codereview Ben.Marsh, Michael.Trepka, Andrew.Rodham

[CL 2601659 by Dmitry Rekman in Main branch]
2015-06-25 20:17:42 -04:00
Bob Tellez
de3873b978 [AUTOMERGE]
#UE4 Reduced verbosity on expected case where a platform SDK might not be available.

--------
Integrated using branch Ue4-To-UE4-Fortnite-Simple (reversed) of change#2601577 by Bob.Tellez on 2015/06/25 19:06:12.

[CL 2601580 by Bob Tellez in Main branch]
2015-06-25 19:07:10 -04:00
Michael Noland
cdb09ec7d8 Animation: Added the AnimBP class thumbnail in the corner of the 3D thumnail for animation blueprint assets in the Content Browser
[CL 2601456 by Michael Noland in Main branch]
2015-06-25 17:57:23 -04:00
Keli Hlodversson
b853c1831f Merge CL#2588905 Mac Standalone Renderer: Don't stomp on the OpenGL context from multiple threads without proper synchronization and avoid invoking Cocoa methods except on the main os thread.
jira: OPP-3633, OPP-3481
rb: Michael.Trepka
#codereview Mark.Satterthwaite
Merging using UE4-To-UE4-LauncherDev

[CL 2601237 by Keli Hlodversson in Main branch]
2015-06-25 16:39:00 -04:00
Michael Trepka
d05a24a99c Fixed problems with compiling Metal shaders on pre-10.11 versions of OS X
#codereview Mark.Satterthwaite, Rolando.Caloca

[CL 2600915 by Michael Trepka in Main branch]
2015-06-25 13:58:55 -04:00
Martin Mittring
31d4e6192b modified the IsValidOrFixable() function for RawMesh as it was more conservative than the code after it - it crashed later where the method returned true
- if that code triggers we need to fix the input of the code using the data

[CL 2600769 by Martin Mittring in Main branch]
2015-06-25 12:51:24 -04:00
Phillip Kavan
5948f6ee41 [UE-16820] Provide ability to access class default property values at runtime in a Blueprint script.
#codereview Maciej.Mroz, Nick.Whiting

[CL 2600715 by Phillip Kavan in Main branch]
2015-06-25 12:09:53 -04:00
Marc Audy
f82bafc086 Remove extra ,
[CL 2600499 by Marc Audy in Main branch]
2015-06-25 10:08:37 -04:00
Marc Audy
009a3f0c47 Buildwathcher - Fix initialization order
#codereview Roloando.Caloca

[CL 2600476 by Marc Audy in Main branch]
2015-06-25 09:56:54 -04:00
Jack Porter
8618807af5 Minor comment changes to mobile decals
[CL 2600154 by Jack Porter in Main branch]
2015-06-25 02:49:34 -04:00
Dmitriy Dyomin
f3b06e2b85 Add limited decal support on mobile UE-11981
Fixed: Stencil test does not work on mobile UE-16664 (still doesn't work on metal)
#codereview Jack.Porter, Martin.Mittring

[CL 2600130 by Dmitriy Dyomin in Main branch]
2015-06-25 02:07:29 -04:00
Max Preussner
1bc32c167e Metal: Fixed sprintf warning (for real this time)
#CodeReview: rolando.caloca

[CL 2599905 by Max Preussner in Main branch]
2015-06-24 21:05:09 -04:00
Max Preussner
4bb621efc3 Back out revision 31 from //depot/UE4/Engine/Source/Developer/iOS/MetalShaderFormat/Private/MetalShaderCompiler.cpp
[CL 2599883 by Max Preussner in Main branch]
2015-06-24 20:47:57 -04:00
Max Preussner
7c223a2c8b Metal: Fixed sprintf warning
#CodeReview: rolando.caloca

[CL 2599851 by Max Preussner in Main branch]
2015-06-24 19:43:37 -04:00