Sebastien Hillaire
75923c9dce
Fixed trata colored translucency du to a recent change.
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#fyi John.hable
[CL 14868864 by Sebastien Hillaire in ue5-main branch]
2020-12-07 06:03:54 -04:00
john hable
1193bd49d8
Cleaning up derived defines.
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#rb none
#fyi sebastien.hillaire
[CL 14857781 by john hable in ue5-main branch]
2020-12-04 15:36:00 -04:00
john hable
9c4f82a4cb
Fixing thin translucent rendering.
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#jira uesp-4036
#rb sebastian.hillaire
[CL 14856023 by john hable in ue5-main branch]
2020-12-04 13:26:04 -04:00
Sebastien Hillaire
ad7877041a
Auto MSM/Domain set from graph for volumetric and unlit.
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Added strata shading model as material info to infor domain/blend/MSM.
This work with material function and material layer.
Added unlit node and shader support for it.
#rb Charles.deRousiers.
[CL 14826806 by Sebastien Hillaire in ue5-main branch]
2020-12-01 03:43:19 -04:00
john hable
5f3ff39aed
First major checkin for flexible GBuffer.
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#rb kevin.ortegren, arciel.rekman
[CL 14547614 by john hable in ue5-main branch]
2020-10-22 14:41:45 -04:00